diff --git a/Adventures in Lestoria/assets/config/items/Weapons.txt b/Adventures in Lestoria/assets/config/items/Weapons.txt index d14d9470..e43777f2 100644 --- a/Adventures in Lestoria/assets/config/items/Weapons.txt +++ b/Adventures in Lestoria/assets/config/items/Weapons.txt @@ -24,41 +24,43 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,10 - Item[1] = Logs,2 - Item[2] = Blue Slime Remains,4 - Item[3] = Red Slime Remains,3 - Item[4] = Flower Petals,1 + Item[0] = Logs,2 - Gold = 50 + Gold = 5 } Level[2] { - Item[0] = Green Slime Remains,10 - Item[1] = Logs,4 + Item[0] = Logs,6 + Item[1] = Green Slime Remains,3 + Item[2] = Flower Petals,3 - Gold = 75 + Gold = 20 } Level[3] { - Item[0] = Green Slime Remains,20 - Item[1] = Logs,5 + Item[0] = Logs,8 + Item[1] = High-Quality Logs,1 + Item[2] = Blue Slime Remains,7 - Gold = 100 + Gold = 50 } Level[4] { - Item[0] = Green Slime Remains,20 - Item[1] = Logs,10 + Item[0] = Logs,4 + Item[1] = High-Quality Logs,7 + Item[2] = Red Slime Remains,5 + Item[3] = Yellow Slime Remains,1 - Gold = 125 + Gold = 75 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Logs,3 + Item[1] = High-Quality Logs,12 + Item[2] = Bear Claw,1 + Item[3] = Yellow Slime Remains,2 - Gold = 150 + Gold = 90 } Level[6] { @@ -127,34 +129,43 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,2 + + Gold = 5 } Level[2] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,6 + Item[1] = Green Slime Remains,3 + Item[2] = Flower Petals,3 + + Gold = 20 } Level[3] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,8 + Item[1] = High-Quality Logs,1 + Item[2] = Blue Slime Remains,7 + + Gold = 50 } Level[4] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,4 + Item[1] = High-Quality Logs,7 + Item[2] = Red Slime Remains,5 + Item[3] = Yellow Slime Remains,1 + + Gold = 75 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Logs,3 + Item[1] = High-Quality Logs,12 + Item[2] = Bear Claw,1 + Item[3] = Yellow Slime Remains,2 - Gold = 150 + Gold = 90 } Level[6] { @@ -212,34 +223,43 @@ Equipment { Level[1] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,2 + + Gold = 5 } Level[2] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,6 + Item[1] = Green Slime Remains,3 + Item[2] = Flower Petals,3 + + Gold = 20 } Level[3] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,8 + Item[1] = High-Quality Logs,1 + Item[2] = Blue Slime Remains,7 + + Gold = 50 } Level[4] { - Item[0] = Green Slime Remains,1 - - Gold = 1 + Item[0] = Logs,4 + Item[1] = High-Quality Logs,7 + Item[2] = Red Slime Remains,5 + Item[3] = Yellow Slime Remains,1 + + Gold = 75 } Level[5] { - Item[0] = Green Slime Remains,30 - Item[1] = High-Quality Logs,1 + Item[0] = Logs,3 + Item[1] = High-Quality Logs,12 + Item[2] = Bear Claw,1 + Item[3] = Yellow Slime Remains,2 - Gold = 150 + Gold = 90 } Level[6] {