Push demo fixes into master branch.
This commit is contained in:
commit
2fe0991920
@ -167,6 +167,7 @@ public:
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double levelTime=0.;
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double levelTime=0.;
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Camera2D camera;
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Camera2D camera;
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std::map<MapName,Map>MAP_DATA;
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std::map<MapName,Map>MAP_DATA;
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ResourcePack gamepack;
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ResourcePack gamepack;
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private:
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private:
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std::vector<std::unique_ptr<Effect>>foregroundEffects,backgroundEffects,foregroundEffectsToBeInserted,backgroundEffectsToBeInserted;
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std::vector<std::unique_ptr<Effect>>foregroundEffects,backgroundEffects,foregroundEffectsToBeInserted,backgroundEffectsToBeInserted;
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@ -807,7 +807,7 @@ const std::string&ItemInfo::Description()const{
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const ITCategory ItemInfo::Category()const{
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const ITCategory ItemInfo::Category()const{
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return category;
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return category;
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}
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}
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const::Renderable&const ItemInfo::Icon()const{
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const::Renderable&ItemInfo::Icon()const{
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return img.value().get();
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return img.value().get();
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}
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}
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const ItemScript&ItemInfo::OnUseAction()const{
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const ItemScript&ItemInfo::OnUseAction()const{
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@ -388,7 +388,7 @@ public:
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const std::string&Name()const;
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const std::string&Name()const;
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const std::string&Description()const;
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const std::string&Description()const;
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const ITCategory Category()const;
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const ITCategory Category()const;
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const::Renderable&const Icon()const;
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const::Renderable& Icon()const;
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static const EquipSlot StringToEquipSlot(std::string_view slotName);
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static const EquipSlot StringToEquipSlot(std::string_view slotName);
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/*
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/*
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For the useFunc, return true if the item can be used, false otherwise.
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For the useFunc, return true if the item can be used, false otherwise.
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2
debugGame.sh
Executable file → Normal file
2
debugGame.sh
Executable file → Normal file
@ -1,5 +1,5 @@
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cd "Adventures in Lestoria"
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cd "Adventures in Lestoria"
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mkdir "Adventures in Lestoria"
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mkdir "Adventures in Lestoria"
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cp "discord_game_sdk.so" "Adventures in Lestoria"
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cp "discord_game_sdk.so" "Adventures in Lestoria"
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cp "Adventures in Lestoria/"*.so "release/Adventures in Lestoria"
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cp "libsteam_api.so" "Adventures in Lestoria"
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gdb ../bin/AdventuresInLestoria
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gdb ../bin/AdventuresInLestoria
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@ -19,7 +19,7 @@ cp -R "Adventures in Lestoria/assets/themes" release/assets
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cp -R "Adventures in Lestoria/assets/gamepack.pak" release/assets
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cp -R "Adventures in Lestoria/assets/gamepack.pak" release/assets
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cp -R "Adventures in Lestoria/assets/"*.ttf release/assets
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cp -R "Adventures in Lestoria/assets/"*.ttf release/assets
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cp -R "Adventures in Lestoria/controller_config" release
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cp -R "Adventures in Lestoria/controller_config" release
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cp "Adventures in Lestoria/Adventures in Lestoria/"*.so "release/Adventures in Lestoria"
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cp "Adventures in Lestoria/"*.so "release/Adventures in Lestoria"
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cp -R bin release
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cp -R bin release
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rm release/*.pdb
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rm release/*.pdb
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