„Adventures in Lestoria/assets/config/items/Equipment.txt“ ändern

Copper Armour - Crafting and Enhancement Material Cost set.
mac-build
Quapsel 5 months ago
parent 7e5457a36d
commit 2990578eab
  1. 419
      Adventures in Lestoria/assets/config/items/Equipment.txt

@ -648,91 +648,103 @@ Equipment
Crafting Crafting
{ {
# When this crafting recipe is available. # When this crafting recipe is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Wolf Skin,1 Item[0] = Stone,3
Gold = 5 Gold = 20
Level[1] Level[1]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,1
Item[1] = Hawk Feather,5
Gold = 1 Gold = 36
} }
Level[2] Level[2]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,2
Item[1] = Hawk Feather,8
Gold = 1 Gold = 54
} }
Level[3] Level[3]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Hawk Feather,10
Item[2] = Broken Dagger,2
Gold = 1 Gold = 72
} }
Level[4] Level[4]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Iron Ore,3
Item[2] = Hawk Feather,2
Gold = 1 Gold = 96
} }
Level[5] Level[5]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,30 Item[0] = Iron Ore,5
Item[1] = High-Quality Logs,1 Item[1] = Stone Heart,1
Gold = 150 Gold = 120
} }
Level[6] Level[6]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Iron Ore,7
Gold = 1 Gold = 150
} }
Level[7] Level[7]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,6
Item[1] = Hawk Feather,12
Gold = 1 Gold = 195
} }
Level[8] Level[8]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,9
Item[1] = Hawk Feather,15
Gold = 1 Gold = 240
} }
Level[9] Level[9]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,5
Item[1] = Hawk Feather,10
Item[2] = Broken Dagger,3
Gold = 1 Gold = 300
} }
Level[10] Level[10]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Hawk Feather,5
Item[1] = Yellow Gemstone,1
Gold = 1 Gold = 450
} }
} }
} }
@ -759,94 +771,101 @@ Equipment
Equip Sound = Equip Armor Equip Sound = Equip Armor
Crafting Crafting
{ {
# When this crafting recipe is available. # When this crafting recipe is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Wolf Skin,1 Item[0] = Stone,3
Gold = 20
Gold = 5
Level[1] Level[1]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,8
Gold = 1 Gold = 36
} }
Level[2] Level[2]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,12
Gold = 1 Gold = 54
} }
Level[3] Level[3]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,15
Gold = 1 Gold = 72
} }
Level[4] Level[4]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,12
Item[1] = Iron Ore,3
Gold = 1 Gold = 96
} }
Level[5] Level[5]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,30 Item[0] = Iron Ore,5
Item[1] = High-Quality Logs,1 Item[1] = Stone Heart,1
Gold = 150 Gold = 120
} }
Level[6] Level[6]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Iron Ore,7
Gold = 1 Gold = 150
} }
Level[7] Level[7]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,7
Item[1] = Stone Heart,1
Gold = 1 Gold = 195
} }
Level[8] Level[8]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,9
Item[1] = Stone Heart,2
Gold = 1 Gold = 240
} }
Level[9] Level[9]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,11
Item[1] = Stone Heart,4
Gold = 1 Gold = 300
} }
Level[10] Level[10]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,7
Item[1] = Iron Ore, 7
Item[2] = Yellow Gemstone,1
Gold = 1 Gold = 450
} }
} }
} }
@ -876,91 +895,103 @@ Equipment
Crafting Crafting
{ {
# When this crafting recipe is available. # When this crafting recipe is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Wolf Skin,1 Item[0] = Stone,3
Gold = 20
Gold = 5
Level[1] Level[1]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,6
Item[1] = Broken Bow,1
Gold = 1 Gold = 36
} }
Level[2] Level[2]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,8
Item[1] = Broken Bow,2
Gold = 1 Gold = 54
} }
Level[3] Level[3]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,10
Item[1] = Broken Bow,3
Gold = 1 Gold = 72
} }
Level[4] Level[4]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,11
Item[1] = Iron Ore,3
Item[2] = Broken Bow,2
Gold = 1 Gold = 96
} }
Level[5] Level[5]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,30 Item[0] = Iron Ore,5
Item[1] = High-Quality Logs,1 Item[1] = Stone Heart,1
Gold = 150 Gold = 120
} }
Level[6] Level[6]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Iron Ore,7
Gold = 1 Gold = 150
} }
Level[7] Level[7]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,6
Item[1] = Broken Bow,12
Gold = 1 Gold = 195
} }
Level[8] Level[8]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,9
Item[1] = Stone Heart,2
Gold = 1 Gold = 240
} }
Level[9] Level[9]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,7
Item[1] = Stone Heart,1
Item[2] = Broken Bow,5
Gold = 1 Gold = 300
} }
Level[10] Level[10]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,7
Item[1] = Iron Ore,7
Item[2] = Yellow Gemstone,1
Gold = 1 Gold = 450
} }
} }
} }
@ -990,91 +1021,109 @@ Equipment
Crafting Crafting
{ {
# When this crafting recipe is available. # When this crafting recipe is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Wolf Skin,1 Item[0] = Stone,3
Gold = 20
Gold = 5
Level[1] Level[1]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,1
Item[1] = Broken Dagger,2
Item[2] = Hawk Feather,2
Gold = 1 Gold = 36
} }
Level[2] Level[2]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,2
Item[1] = Broken Dagger,8
Item[2] = Hawk Feather,1
Gold = 1 Gold = 54
} }
Level[3] Level[3]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Broken Dagger,1
Item[2] = Hawk Feather,8
Gold = 1 Gold = 72
} }
Level[4] Level[4]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Iron Ore,3
Item[2] = Broken Dagger,1
Item[3] = Hawk Feather,1
Gold = 1 Gold = 96
} }
Level[5] Level[5]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,30 Item[0] = Iron Ore,5
Item[1] = High-Quality Logs,1 Item[1] = Stone Heart,1
Gold = 150 Gold = 120
} }
Level[6] Level[6]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Iron Ore,7
Gold = 1 Gold = 150
} }
Level[7] Level[7]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,6
Item[1] = Broken Dagger,9
Item[2] = Hawk Feather,3
Gold = 1 Gold = 195
} }
Level[8] Level[8]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,9
Item[1] = Broken Dagger,12
Item[2] = Hawk Feather,3
Gold = 1 Gold = 240
} }
Level[9] Level[9]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,5
Item[1] = Stone Heart,1
Item[2] = Broken Dagger,5
Gold = 1 Gold = 300
} }
Level[10] Level[10]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Broken Dagger,2
Item[1] = Hawk Feather,2
Item[2] = Yellow Gemstone,1
Gold = 1 Gold = 450
} }
} }
} }
@ -1104,91 +1153,111 @@ Equipment
Crafting Crafting
{ {
# When this crafting recipe is available. # When this crafting recipe is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Wolf Skin,1 Item[0] = Stone,3
Gold = 20
Gold = 5
Level[1] Level[1]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,1
Item[1] = Broken Dagger,1
Item[2] = Broken Bow,1
Item[3] = Hawk Feather,2
Gold = 1 Gold = 36
} }
Level[2] Level[2]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,2
Item[1] = Hawk Feather,7
Gold = 1 Gold = 54
} }
Level[3] Level[3]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Broken Dagger,4
Item[2] = Broken Bow,3
Gold = 1 Gold = 72
} }
Level[4] Level[4]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Iron Ore,3
Item[2] = Broken Dagger,1
Item[3] = Hawk Feather,1
Gold = 1 Gold = 96
} }
Level[5] Level[5]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,30 Item[0] = Iron Ore,5
Item[1] = High-Quality Logs,1 Item[1] = Stone Heart,1
Gold = 150 Gold = 120
} }
Level[6] Level[6]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,3
Item[1] = Iron Ore,7
Gold = 1 Gold = 150
} }
Level[7] Level[7]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,6
Item[1] = Broken Dagger,3
Item[2] = Broken Bow,3
Item[3] = Hawk Feather,6
Gold = 1 Gold = 195
} }
Level[8] Level[8]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Iron Ore,8
Item[1] = Broken Dagger,5
Item[2] = Broken Bow,4
Item[3] = Hawk Feather,7
Gold = 1 Gold = 240
} }
Level[9] Level[9]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Stone,5
Item[1] = Hawk Feather,10
Item[2] = Broken Dagger,3
Gold = 1 Gold = 300
} }
Level[10] Level[10]
{ {
# When this enhancement is available. # When this enhancement is available.
AvailableChapter = 6 AvailableChapter = 2
Item[0] = Green Slime Remains,1 Item[0] = Hawk Feather,3
Item[1] = Broken Dagger,1
Item[2] = Yellow Gemstone,1
Gold = 1 Gold = 450
} }
} }
} }

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