loadGameWindow->ADD("Online Game Files List",ScrollableWindowComponent)(geom2d::rect<float>{{-8,4},{112,116}})END
loadGameWindow->ADD("Online Game Files List",ScrollableWindowComponent)(geom2d::rect<float>{{40,24},{112,116}})END
->Enable(false);
loadGameWindow->ADD("Go Back Button",MenuComponent)(geom2d::rect<float>{{24,124},{48,12}},"Back",[](MenuFuncDatamenu){Menu::CloseMenu();returntrue;})END;
loadGameWindow->ADD("Go Back Button",MenuComponent)(geom2d::rect<float>{{72,148},{48,12}},"Back",[](MenuFuncDatamenu){Menu::CloseMenu();returntrue;})END;
#ifdef __EMSCRIPTEN__
autoofflineCharacterTab=loadGameWindow->ADD("Offline Character Tab",MenuComponent)(geom2d::rect<float>{{-8,4},{102,16}},"Offline Characters",[](MenuFuncDatadata){
Component<ScrollableWindowComponent>(data.menu.GetType(),"Online Game Files List")->Enable(false);
Component<MenuComponent>(data.menu.GetType(),"Online Character Tab")->SetSelected(false);
data.component.lock()->SetSelected(true);
SaveFile::SetOnlineMode(false);
returntrue;
},ButtonAttr::FIT_TO_LABEL)END;
offlineCharacterTab->SetSelectionType(HIGHLIGHT);
offlineCharacterTab->SetSelected(true);
autoonlineCharacterTab=loadGameWindow->ADD("Online Character Tab",MenuComponent)(geom2d::rect<float>{{96,4},{102,16}},"Online Characters",[](MenuFuncDatadata){