Add back in connections for Chapter 2.

pull/57/head
sigonasr2 8 months ago
parent a88b0b810b
commit 236b212eab
  1. 2
      Adventures in Lestoria/Version.h
  2. 73
      Adventures in Lestoria/assets/Campaigns/World_Map.tmx
  3. BIN
      x64/Release/Adventures in Lestoria.exe

@ -39,7 +39,7 @@ All rights reserved.
#define VERSION_MAJOR 1 #define VERSION_MAJOR 1
#define VERSION_MINOR 2 #define VERSION_MINOR 2
#define VERSION_PATCH 0 #define VERSION_PATCH 0
#define VERSION_BUILD 8944 #define VERSION_BUILD 8945
#define stringify(a) stringify_(a) #define stringify(a) stringify_(a)
#define stringify_(a) #a #define stringify_(a) #a

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="left-down" width="250" height="177" tilewidth="4" tileheight="4" infinite="0" nextlayerid="5" nextobjectid="20"> <map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="left-down" width="250" height="177" tilewidth="4" tileheight="4" infinite="0" nextlayerid="5" nextobjectid="30">
<properties> <properties>
<property name="Background Music" propertytype="BGM" value="overworld"/> <property name="Background Music" propertytype="BGM" value="overworld"/>
<property name="Level Type" propertytype="LevelType" value="World Map"/> <property name="Level Type" propertytype="LevelType" value="World Map"/>
@ -602,6 +602,7 @@
</object> </object>
<object id="8" name="Camp" type="StagePlate" x="416" y="416" width="20" height="24"> <object id="8" name="Camp" type="StagePlate" x="416" y="416" width="20" height="24">
<properties> <properties>
<property name="Connection 1 - North" type="object" value="20"/>
<property name="Map" propertytype="Level" value="HUB"/> <property name="Map" propertytype="Level" value="HUB"/>
<property name="Type" propertytype="StageType" value="HUB"/> <property name="Type" propertytype="StageType" value="HUB"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/> <property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
@ -684,5 +685,75 @@
<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_1_B1"/> <property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_1_B1"/>
</properties> </properties>
</object> </object>
<object id="20" name="Stage II-I" type="StagePlate" x="201" y="233" width="42" height="14">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
<object id="21" name="Stage II-II" type="StagePlate" x="217" y="205" width="42" height="14">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
<object id="22" name="Stage II-III" type="StagePlate" x="149" y="181" width="42" height="14">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
<object id="23" name="Stage II-IV" type="StagePlate" x="121" y="137" width="42" height="14">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
<object id="24" name="Stage II-V" type="StagePlate" x="125" y="89" width="42" height="14">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
<object id="25" name="Stage II-VI" type="StagePlate" x="169" y="117" width="42" height="14">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
<object id="26" name="Stage II-VII" type="StagePlate" x="185" y="93" width="42" height="14">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
<object id="27" name="Stage II-VIII" type="StagePlate" x="245" y="89" width="42" height="14">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="DUNGEON"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
<object id="28" name="Boss II" type="StagePlate" x="237" y="137" width="30" height="22">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="BOSS"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
<object id="29" name="Story IV" type="StagePlate" x="229" y="105" width="18" height="22">
<properties>
<property name="Map" propertytype="Level" value="CAMPAIGN_2_1"/>
<property name="Type" propertytype="StageType" value="STORY"/>
<property name="Unlock Condition" propertytype="Level" value="STORY_1_1"/>
</properties>
</object>
</objectgroup> </objectgroup>
</map> </map>
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