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@ -1,5 +1,5 @@ |
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<?xml version="1.0" encoding="UTF-8"?> |
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<?xml version="1.0" encoding="UTF-8"?> |
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<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="left-down" width="250" height="177" tilewidth="4" tileheight="4" infinite="0" nextlayerid="5" nextobjectid="34"> |
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<map version="1.10" tiledversion="1.10.2" class="Map" orientation="orthogonal" renderorder="left-down" width="250" height="177" tilewidth="4" tileheight="4" infinite="0" nextlayerid="5" nextobjectid="35"> |
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<properties> |
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<properties> |
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<property name="Background Music" propertytype="BGM" value="overworld"/> |
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<property name="Background Music" propertytype="BGM" value="overworld"/> |
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<property name="Level Type" propertytype="LevelType" value="World Map"/> |
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<property name="Level Type" propertytype="LevelType" value="World Map"/> |
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@ -800,5 +800,12 @@ |
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<property name="Unlock Condition" propertytype="Level" value="STORY_1_3"/> |
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<property name="Unlock Condition" propertytype="Level" value="STORY_1_3"/> |
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</properties> |
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</properties> |
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</object> |
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</object> |
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<object id="34" name="Prairie" type="StagePlate" x="352" y="265" width="43" height="138"> |
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<properties> |
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<property name="Map" propertytype="Level" value="NONE"/> |
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<property name="Type" propertytype="StageType" value="NONE"/> |
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<property name="Unlock Condition" propertytype="Level" value="STORY_1_3"/> |
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</properties> |
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</object> |
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</objectgroup> |
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</objectgroup> |
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</map> |
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</map> |
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