Mitigate audio stuttering during emscripten audio file loads. Fix bug with remote loading not working when zero files are present.
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January 1st |
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The Hub / NPC Interactions |
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Save/Load Game |
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EMSCRIPTEN Version: ??? |
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NEW GAME -> Ask for a User ID -> Ask for a Save File Name -> Saves the Game -> Starts the Game |
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LOAD GAME -> Ask for a User ID -> Shows Available Files -> Click to Load -> Start Game |
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Audio Engine |
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- Audio Ambience Zones |
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- Menu Sound Effects |
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- Attack / Enemy Sound Effects |
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- Music Loading/Looping |
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Settings Menu |
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- Any settings should be saved to the save file! |
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- Volume Controls |
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- Play Sound in Background |
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- Key Configuration |
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-Upon pressing a key, check if the key is bound to another option, if so, |
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remove that bind from the list. Up to two keys may be binded per action. |
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-We have to save keybinds to the save file. |
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-Smooth Movement |
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January 31st |
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Implement the rest of the enemy types: |
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- Baby Wolf |
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- Wolf |
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- Wolf Leader |
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- Baby Bear |
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- Brown Bear |
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- Green Frog |
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- Red Frog |
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- Orange Frog |
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- Blue Frog |
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Implement Ursule, Mother of Bears Boss |
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Story proofreading/correcting/storyboarding |
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- Add a command to play sound effects/music. |
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- Fix Keyboard/Controller Menu Navigation (Need clearly defined rules) |
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- Game Controller Support |
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- Should use the Keybind structure that already exists. |
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- Loading Screen |
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- Title Screen setpieces |
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- Export/Import Save Files Online/Offline |
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- Consider controls for fine-tuning music and how they sound during events. |
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