|
|
|
#pragma region License
|
|
|
|
/*
|
|
|
|
License (OLC-3)
|
|
|
|
~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
Copyright 2018 - 2023 OneLoneCoder.com
|
|
|
|
|
|
|
|
Redistribution and use in source and binary forms, with or without modification,
|
|
|
|
are permitted provided that the following conditions are met:
|
|
|
|
|
|
|
|
1. Redistributions or derivations of source code must retain the above copyright
|
|
|
|
notice, this list of conditions and the following disclaimer.
|
|
|
|
|
|
|
|
2. Redistributions or derivative works in binary form must reproduce the above
|
|
|
|
copyright notice. This list of conditions and the following disclaimer must be
|
|
|
|
reproduced in the documentation and/or other materials provided with the distribution.
|
|
|
|
|
|
|
|
3. Neither the name of the copyright holder nor the names of its contributors may
|
|
|
|
be used to endorse or promote products derived from this software without specific
|
|
|
|
prior written permission.
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
|
|
|
|
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
|
|
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
|
|
|
|
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
|
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
|
|
|
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
|
|
|
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
|
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
|
|
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
|
|
SUCH DAMAGE.
|
|
|
|
*/
|
|
|
|
#pragma endregion
|
|
|
|
#pragma once
|
|
|
|
#include "olcPixelGameEngine.h"
|
|
|
|
|
|
|
|
struct Emitter{
|
|
|
|
friend class Crawler;
|
|
|
|
float frequency;
|
|
|
|
float timer;
|
|
|
|
float lastEmit=0;
|
|
|
|
private:
|
|
|
|
bool dead=false;
|
|
|
|
public:
|
|
|
|
virtual ~Emitter()=default;
|
|
|
|
Emitter(float frequency,float timer);
|
|
|
|
bool Update(float fElapsedTime);
|
|
|
|
virtual void Emit()=0;
|
|
|
|
};
|
|
|
|
|
|
|
|
class LightningBoltEmitter:public Emitter{
|
|
|
|
vf2d startPos,endPos;
|
|
|
|
bool upperLevel;
|
|
|
|
void DrawLightningBolt();
|
|
|
|
void Emit()override;
|
|
|
|
public:
|
|
|
|
LightningBoltEmitter(vf2d startPos,vf2d endPos,float frequency,float timer,bool upperLevel);
|
|
|
|
};
|