The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/discord-files/ffi.h

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#ifndef _DISCORD_GAME_SDK_H_
#define _DISCORD_GAME_SDK_H_
#ifdef _WIN32
#include <Windows.h>
#include <dxgi.h>
#endif
#ifdef _WIN32
#ifdef _WIN64
#define DISCORD_API
#else
#define DISCORD_API __stdcall
#endif
#else
#define DISCORD_API
#endif
#define DISCORD_CALLBACK DISCORD_API
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include <string.h>
#ifndef __cplusplus
#include <stdbool.h>
#endif
#define DISCORD_VERSION 3
#define DISCORD_APPLICATION_MANAGER_VERSION 1
#define DISCORD_USER_MANAGER_VERSION 1
#define DISCORD_IMAGE_MANAGER_VERSION 1
#define DISCORD_ACTIVITY_MANAGER_VERSION 1
#define DISCORD_RELATIONSHIP_MANAGER_VERSION 1
#define DISCORD_LOBBY_MANAGER_VERSION 1
#define DISCORD_NETWORK_MANAGER_VERSION 1
#define DISCORD_OVERLAY_MANAGER_VERSION 2
#define DISCORD_STORAGE_MANAGER_VERSION 1
#define DISCORD_STORE_MANAGER_VERSION 1
#define DISCORD_VOICE_MANAGER_VERSION 1
#define DISCORD_ACHIEVEMENT_MANAGER_VERSION 1
enum EDiscordResult {
DiscordResult_Ok = 0,
DiscordResult_ServiceUnavailable = 1,
DiscordResult_InvalidVersion = 2,
DiscordResult_LockFailed = 3,
DiscordResult_InternalError = 4,
DiscordResult_InvalidPayload = 5,
DiscordResult_InvalidCommand = 6,
DiscordResult_InvalidPermissions = 7,
DiscordResult_NotFetched = 8,
DiscordResult_NotFound = 9,
DiscordResult_Conflict = 10,
DiscordResult_InvalidSecret = 11,
DiscordResult_InvalidJoinSecret = 12,
DiscordResult_NoEligibleActivity = 13,
DiscordResult_InvalidInvite = 14,
DiscordResult_NotAuthenticated = 15,
DiscordResult_InvalidAccessToken = 16,
DiscordResult_ApplicationMismatch = 17,
DiscordResult_InvalidDataUrl = 18,
DiscordResult_InvalidBase64 = 19,
DiscordResult_NotFiltered = 20,
DiscordResult_LobbyFull = 21,
DiscordResult_InvalidLobbySecret = 22,
DiscordResult_InvalidFilename = 23,
DiscordResult_InvalidFileSize = 24,
DiscordResult_InvalidEntitlement = 25,
DiscordResult_NotInstalled = 26,
DiscordResult_NotRunning = 27,
DiscordResult_InsufficientBuffer = 28,
DiscordResult_PurchaseCanceled = 29,
DiscordResult_InvalidGuild = 30,
DiscordResult_InvalidEvent = 31,
DiscordResult_InvalidChannel = 32,
DiscordResult_InvalidOrigin = 33,
DiscordResult_RateLimited = 34,
DiscordResult_OAuth2Error = 35,
DiscordResult_SelectChannelTimeout = 36,
DiscordResult_GetGuildTimeout = 37,
DiscordResult_SelectVoiceForceRequired = 38,
DiscordResult_CaptureShortcutAlreadyListening = 39,
DiscordResult_UnauthorizedForAchievement = 40,
DiscordResult_InvalidGiftCode = 41,
DiscordResult_PurchaseError = 42,
DiscordResult_TransactionAborted = 43,
DiscordResult_DrawingInitFailed = 44,
};
enum EDiscordCreateFlags {
DiscordCreateFlags_Default = 0,
DiscordCreateFlags_NoRequireDiscord = 1,
};
enum EDiscordLogLevel {
DiscordLogLevel_Error = 1,
DiscordLogLevel_Warn,
DiscordLogLevel_Info,
DiscordLogLevel_Debug,
};
enum EDiscordUserFlag {
DiscordUserFlag_Partner = 2,
DiscordUserFlag_HypeSquadEvents = 4,
DiscordUserFlag_HypeSquadHouse1 = 64,
DiscordUserFlag_HypeSquadHouse2 = 128,
DiscordUserFlag_HypeSquadHouse3 = 256,
};
enum EDiscordPremiumType {
DiscordPremiumType_None = 0,
DiscordPremiumType_Tier1 = 1,
DiscordPremiumType_Tier2 = 2,
};
enum EDiscordImageType {
DiscordImageType_User,
};
enum EDiscordActivityPartyPrivacy {
DiscordActivityPartyPrivacy_Private = 0,
DiscordActivityPartyPrivacy_Public = 1,
};
enum EDiscordActivityType {
DiscordActivityType_Playing,
DiscordActivityType_Streaming,
DiscordActivityType_Listening,
DiscordActivityType_Watching,
};
enum EDiscordActivityActionType {
DiscordActivityActionType_Join = 1,
DiscordActivityActionType_Spectate,
};
enum EDiscordActivitySupportedPlatformFlags {
DiscordActivitySupportedPlatformFlags_Desktop = 1,
DiscordActivitySupportedPlatformFlags_Android = 2,
DiscordActivitySupportedPlatformFlags_iOS = 4,
};
enum EDiscordActivityJoinRequestReply {
DiscordActivityJoinRequestReply_No,
DiscordActivityJoinRequestReply_Yes,
DiscordActivityJoinRequestReply_Ignore,
};
enum EDiscordStatus {
DiscordStatus_Offline = 0,
DiscordStatus_Online = 1,
DiscordStatus_Idle = 2,
DiscordStatus_DoNotDisturb = 3,
};
enum EDiscordRelationshipType {
DiscordRelationshipType_None,
DiscordRelationshipType_Friend,
DiscordRelationshipType_Blocked,
DiscordRelationshipType_PendingIncoming,
DiscordRelationshipType_PendingOutgoing,
DiscordRelationshipType_Implicit,
};
enum EDiscordLobbyType {
DiscordLobbyType_Private = 1,
DiscordLobbyType_Public,
};
enum EDiscordLobbySearchComparison {
DiscordLobbySearchComparison_LessThanOrEqual = -2,
DiscordLobbySearchComparison_LessThan,
DiscordLobbySearchComparison_Equal,
DiscordLobbySearchComparison_GreaterThan,
DiscordLobbySearchComparison_GreaterThanOrEqual,
DiscordLobbySearchComparison_NotEqual,
};
enum EDiscordLobbySearchCast {
DiscordLobbySearchCast_String = 1,
DiscordLobbySearchCast_Number,
};
enum EDiscordLobbySearchDistance {
DiscordLobbySearchDistance_Local,
DiscordLobbySearchDistance_Default,
DiscordLobbySearchDistance_Extended,
DiscordLobbySearchDistance_Global,
};
enum EDiscordKeyVariant {
DiscordKeyVariant_Normal,
DiscordKeyVariant_Right,
DiscordKeyVariant_Left,
};
enum EDiscordMouseButton {
DiscordMouseButton_Left,
DiscordMouseButton_Middle,
DiscordMouseButton_Right,
};
enum EDiscordEntitlementType {
DiscordEntitlementType_Purchase = 1,
DiscordEntitlementType_PremiumSubscription,
DiscordEntitlementType_DeveloperGift,
DiscordEntitlementType_TestModePurchase,
DiscordEntitlementType_FreePurchase,
DiscordEntitlementType_UserGift,
DiscordEntitlementType_PremiumPurchase,
};
enum EDiscordSkuType {
DiscordSkuType_Application = 1,
DiscordSkuType_DLC,
DiscordSkuType_Consumable,
DiscordSkuType_Bundle,
};
enum EDiscordInputModeType {
DiscordInputModeType_VoiceActivity = 0,
DiscordInputModeType_PushToTalk,
};
typedef int64_t DiscordClientId;
typedef int32_t DiscordVersion;
typedef int64_t DiscordSnowflake;
typedef int64_t DiscordTimestamp;
typedef DiscordSnowflake DiscordUserId;
typedef char DiscordLocale[128];
typedef char DiscordBranch[4096];
typedef DiscordSnowflake DiscordLobbyId;
typedef char DiscordLobbySecret[128];
typedef char DiscordMetadataKey[256];
typedef char DiscordMetadataValue[4096];
typedef uint64_t DiscordNetworkPeerId;
typedef uint8_t DiscordNetworkChannelId;
#ifdef __APPLE__
typedef void IDXGISwapChain;
#endif
#ifdef __linux__
typedef void IDXGISwapChain;
#endif
#ifdef __APPLE__
typedef void MSG;
#endif
#ifdef __linux__
typedef void MSG;
#endif
typedef char DiscordPath[4096];
typedef char DiscordDateTime[64];
struct DiscordUser {
DiscordUserId id;
char username[256];
char discriminator[8];
char avatar[128];
bool bot;
};
struct DiscordOAuth2Token {
char access_token[128];
char scopes[1024];
DiscordTimestamp expires;
};
struct DiscordImageHandle {
enum EDiscordImageType type;
int64_t id;
uint32_t size;
};
struct DiscordImageDimensions {
uint32_t width;
uint32_t height;
};
struct DiscordActivityTimestamps {
DiscordTimestamp start;
DiscordTimestamp end;
};
struct DiscordActivityAssets {
char large_image[128];
char large_text[128];
char small_image[128];
char small_text[128];
};
struct DiscordPartySize {
int32_t current_size;
int32_t max_size;
};
struct DiscordActivityParty {
char id[128];
struct DiscordPartySize size;
enum EDiscordActivityPartyPrivacy privacy;
};
struct DiscordActivitySecrets {
char match[128];
char join[128];
char spectate[128];
};
struct DiscordActivity {
enum EDiscordActivityType type;
int64_t application_id;
char name[128];
char state[128];
char details[128];
struct DiscordActivityTimestamps timestamps;
struct DiscordActivityAssets assets;
struct DiscordActivityParty party;
struct DiscordActivitySecrets secrets;
bool instance;
uint32_t supported_platforms;
};
struct DiscordPresence {
enum EDiscordStatus status;
struct DiscordActivity activity;
};
struct DiscordRelationship {
enum EDiscordRelationshipType type;
struct DiscordUser user;
struct DiscordPresence presence;
};
struct DiscordLobby {
DiscordLobbyId id;
enum EDiscordLobbyType type;
DiscordUserId owner_id;
DiscordLobbySecret secret;
uint32_t capacity;
bool locked;
};
struct DiscordImeUnderline {
int32_t from;
int32_t to;
uint32_t color;
uint32_t background_color;
bool thick;
};
struct DiscordRect {
int32_t left;
int32_t top;
int32_t right;
int32_t bottom;
};
struct DiscordFileStat {
char filename[260];
uint64_t size;
uint64_t last_modified;
};
struct DiscordEntitlement {
DiscordSnowflake id;
enum EDiscordEntitlementType type;
DiscordSnowflake sku_id;
};
struct DiscordSkuPrice {
uint32_t amount;
char currency[16];
};
struct DiscordSku {
DiscordSnowflake id;
enum EDiscordSkuType type;
char name[256];
struct DiscordSkuPrice price;
};
struct DiscordInputMode {
enum EDiscordInputModeType type;
char shortcut[256];
};
struct DiscordUserAchievement {
DiscordSnowflake user_id;
DiscordSnowflake achievement_id;
uint8_t percent_complete;
DiscordDateTime unlocked_at;
};
struct IDiscordLobbyTransaction {
enum EDiscordResult(DISCORD_API* set_type)(struct IDiscordLobbyTransaction* lobby_transaction,
enum EDiscordLobbyType type);
enum EDiscordResult(DISCORD_API* set_owner)(struct IDiscordLobbyTransaction* lobby_transaction,
DiscordUserId owner_id);
enum EDiscordResult(DISCORD_API* set_capacity)(
struct IDiscordLobbyTransaction* lobby_transaction,
uint32_t capacity);
enum EDiscordResult(DISCORD_API* set_metadata)(
struct IDiscordLobbyTransaction* lobby_transaction,
DiscordMetadataKey key,
DiscordMetadataValue value);
enum EDiscordResult(DISCORD_API* delete_metadata)(
struct IDiscordLobbyTransaction* lobby_transaction,
DiscordMetadataKey key);
enum EDiscordResult(DISCORD_API* set_locked)(struct IDiscordLobbyTransaction* lobby_transaction,
bool locked);
};
struct IDiscordLobbyMemberTransaction {
enum EDiscordResult(DISCORD_API* set_metadata)(
struct IDiscordLobbyMemberTransaction* lobby_member_transaction,
DiscordMetadataKey key,
DiscordMetadataValue value);
enum EDiscordResult(DISCORD_API* delete_metadata)(
struct IDiscordLobbyMemberTransaction* lobby_member_transaction,
DiscordMetadataKey key);
};
struct IDiscordLobbySearchQuery {
enum EDiscordResult(DISCORD_API* filter)(struct IDiscordLobbySearchQuery* lobby_search_query,
DiscordMetadataKey key,
enum EDiscordLobbySearchComparison comparison,
enum EDiscordLobbySearchCast cast,
DiscordMetadataValue value);
enum EDiscordResult(DISCORD_API* sort)(struct IDiscordLobbySearchQuery* lobby_search_query,
DiscordMetadataKey key,
enum EDiscordLobbySearchCast cast,
DiscordMetadataValue value);
enum EDiscordResult(DISCORD_API* limit)(struct IDiscordLobbySearchQuery* lobby_search_query,
uint32_t limit);
enum EDiscordResult(DISCORD_API* distance)(struct IDiscordLobbySearchQuery* lobby_search_query,
enum EDiscordLobbySearchDistance distance);
};
typedef void* IDiscordApplicationEvents;
struct IDiscordApplicationManager {
void(DISCORD_API* validate_or_exit)(struct IDiscordApplicationManager* manager,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* get_current_locale)(struct IDiscordApplicationManager* manager,
DiscordLocale* locale);
void(DISCORD_API* get_current_branch)(struct IDiscordApplicationManager* manager,
DiscordBranch* branch);
void(DISCORD_API* get_oauth2_token)(
struct IDiscordApplicationManager* manager,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result,
struct DiscordOAuth2Token* oauth2_token));
void(DISCORD_API* get_ticket)(struct IDiscordApplicationManager* manager,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result,
const char* data));
};
struct IDiscordUserEvents {
void(DISCORD_API* on_current_user_update)(void* event_data);
};
struct IDiscordUserManager {
enum EDiscordResult(DISCORD_API* get_current_user)(struct IDiscordUserManager* manager,
struct DiscordUser* current_user);
void(DISCORD_API* get_user)(struct IDiscordUserManager* manager,
DiscordUserId user_id,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result,
struct DiscordUser* user));
enum EDiscordResult(DISCORD_API* get_current_user_premium_type)(
struct IDiscordUserManager* manager,
enum EDiscordPremiumType* premium_type);
enum EDiscordResult(DISCORD_API* current_user_has_flag)(struct IDiscordUserManager* manager,
enum EDiscordUserFlag flag,
bool* has_flag);
};
typedef void* IDiscordImageEvents;
struct IDiscordImageManager {
void(DISCORD_API* fetch)(struct IDiscordImageManager* manager,
struct DiscordImageHandle handle,
bool refresh,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result,
struct DiscordImageHandle handle_result));
enum EDiscordResult(DISCORD_API* get_dimensions)(struct IDiscordImageManager* manager,
struct DiscordImageHandle handle,
struct DiscordImageDimensions* dimensions);
enum EDiscordResult(DISCORD_API* get_data)(struct IDiscordImageManager* manager,
struct DiscordImageHandle handle,
uint8_t* data,
uint32_t data_length);
};
struct IDiscordActivityEvents {
void(DISCORD_API* on_activity_join)(void* event_data, const char* secret);
void(DISCORD_API* on_activity_spectate)(void* event_data, const char* secret);
void(DISCORD_API* on_activity_join_request)(void* event_data, struct DiscordUser* user);
void(DISCORD_API* on_activity_invite)(void* event_data,
enum EDiscordActivityActionType type,
struct DiscordUser* user,
struct DiscordActivity* activity);
};
struct IDiscordActivityManager {
enum EDiscordResult(DISCORD_API* register_command)(struct IDiscordActivityManager* manager,
const char* command);
enum EDiscordResult(DISCORD_API* register_steam)(struct IDiscordActivityManager* manager,
uint32_t steam_id);
void(DISCORD_API* update_activity)(struct IDiscordActivityManager* manager,
struct DiscordActivity* activity,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* clear_activity)(struct IDiscordActivityManager* manager,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* send_request_reply)(struct IDiscordActivityManager* manager,
DiscordUserId user_id,
enum EDiscordActivityJoinRequestReply reply,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* send_invite)(struct IDiscordActivityManager* manager,
DiscordUserId user_id,
enum EDiscordActivityActionType type,
const char* content,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* accept_invite)(struct IDiscordActivityManager* manager,
DiscordUserId user_id,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
};
struct IDiscordRelationshipEvents {
void(DISCORD_API* on_refresh)(void* event_data);
void(DISCORD_API* on_relationship_update)(void* event_data,
struct DiscordRelationship* relationship);
};
struct IDiscordRelationshipManager {
void(DISCORD_API* filter)(struct IDiscordRelationshipManager* manager,
void* filter_data,
bool(DISCORD_API* filter)(void* filter_data,
struct DiscordRelationship* relationship));
enum EDiscordResult(DISCORD_API* count)(struct IDiscordRelationshipManager* manager,
int32_t* count);
enum EDiscordResult(DISCORD_API* get)(struct IDiscordRelationshipManager* manager,
DiscordUserId user_id,
struct DiscordRelationship* relationship);
enum EDiscordResult(DISCORD_API* get_at)(struct IDiscordRelationshipManager* manager,
uint32_t index,
struct DiscordRelationship* relationship);
};
struct IDiscordLobbyEvents {
void(DISCORD_API* on_lobby_update)(void* event_data, int64_t lobby_id);
void(DISCORD_API* on_lobby_delete)(void* event_data, int64_t lobby_id, uint32_t reason);
void(DISCORD_API* on_member_connect)(void* event_data, int64_t lobby_id, int64_t user_id);
void(DISCORD_API* on_member_update)(void* event_data, int64_t lobby_id, int64_t user_id);
void(DISCORD_API* on_member_disconnect)(void* event_data, int64_t lobby_id, int64_t user_id);
void(DISCORD_API* on_lobby_message)(void* event_data,
int64_t lobby_id,
int64_t user_id,
uint8_t* data,
uint32_t data_length);
void(DISCORD_API* on_speaking)(void* event_data,
int64_t lobby_id,
int64_t user_id,
bool speaking);
void(DISCORD_API* on_network_message)(void* event_data,
int64_t lobby_id,
int64_t user_id,
uint8_t channel_id,
uint8_t* data,
uint32_t data_length);
};
struct IDiscordLobbyManager {
enum EDiscordResult(DISCORD_API* get_lobby_create_transaction)(
struct IDiscordLobbyManager* manager,
struct IDiscordLobbyTransaction** transaction);
enum EDiscordResult(DISCORD_API* get_lobby_update_transaction)(
struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
struct IDiscordLobbyTransaction** transaction);
enum EDiscordResult(DISCORD_API* get_member_update_transaction)(
struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordUserId user_id,
struct IDiscordLobbyMemberTransaction** transaction);
void(DISCORD_API* create_lobby)(struct IDiscordLobbyManager* manager,
struct IDiscordLobbyTransaction* transaction,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result,
struct DiscordLobby* lobby));
void(DISCORD_API* update_lobby)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
struct IDiscordLobbyTransaction* transaction,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* delete_lobby)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* connect_lobby)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordLobbySecret secret,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result,
struct DiscordLobby* lobby));
void(DISCORD_API* connect_lobby_with_activity_secret)(
struct IDiscordLobbyManager* manager,
DiscordLobbySecret activity_secret,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result,
struct DiscordLobby* lobby));
void(DISCORD_API* disconnect_lobby)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
enum EDiscordResult(DISCORD_API* get_lobby)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
struct DiscordLobby* lobby);
enum EDiscordResult(DISCORD_API* get_lobby_activity_secret)(
struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordLobbySecret* secret);
enum EDiscordResult(DISCORD_API* get_lobby_metadata_value)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordMetadataKey key,
DiscordMetadataValue* value);
enum EDiscordResult(DISCORD_API* get_lobby_metadata_key)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
int32_t index,
DiscordMetadataKey* key);
enum EDiscordResult(DISCORD_API* lobby_metadata_count)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
int32_t* count);
enum EDiscordResult(DISCORD_API* member_count)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
int32_t* count);
enum EDiscordResult(DISCORD_API* get_member_user_id)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
int32_t index,
DiscordUserId* user_id);
enum EDiscordResult(DISCORD_API* get_member_user)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordUserId user_id,
struct DiscordUser* user);
enum EDiscordResult(DISCORD_API* get_member_metadata_value)(
struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordUserId user_id,
DiscordMetadataKey key,
DiscordMetadataValue* value);
enum EDiscordResult(DISCORD_API* get_member_metadata_key)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordUserId user_id,
int32_t index,
DiscordMetadataKey* key);
enum EDiscordResult(DISCORD_API* member_metadata_count)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordUserId user_id,
int32_t* count);
void(DISCORD_API* update_member)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordUserId user_id,
struct IDiscordLobbyMemberTransaction* transaction,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* send_lobby_message)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
uint8_t* data,
uint32_t data_length,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
enum EDiscordResult(DISCORD_API* get_search_query)(struct IDiscordLobbyManager* manager,
struct IDiscordLobbySearchQuery** query);
void(DISCORD_API* search)(struct IDiscordLobbyManager* manager,
struct IDiscordLobbySearchQuery* query,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* lobby_count)(struct IDiscordLobbyManager* manager, int32_t* count);
enum EDiscordResult(DISCORD_API* get_lobby_id)(struct IDiscordLobbyManager* manager,
int32_t index,
DiscordLobbyId* lobby_id);
void(DISCORD_API* connect_voice)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* disconnect_voice)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
enum EDiscordResult(DISCORD_API* connect_network)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id);
enum EDiscordResult(DISCORD_API* disconnect_network)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id);
enum EDiscordResult(DISCORD_API* flush_network)(struct IDiscordLobbyManager* manager);
enum EDiscordResult(DISCORD_API* open_network_channel)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
uint8_t channel_id,
bool reliable);
enum EDiscordResult(DISCORD_API* send_network_message)(struct IDiscordLobbyManager* manager,
DiscordLobbyId lobby_id,
DiscordUserId user_id,
uint8_t channel_id,
uint8_t* data,
uint32_t data_length);
};
struct IDiscordNetworkEvents {
void(DISCORD_API* on_message)(void* event_data,
DiscordNetworkPeerId peer_id,
DiscordNetworkChannelId channel_id,
uint8_t* data,
uint32_t data_length);
void(DISCORD_API* on_route_update)(void* event_data, const char* route_data);
};
struct IDiscordNetworkManager {
/**
* Get the local peer ID for this process.
*/
void(DISCORD_API* get_peer_id)(struct IDiscordNetworkManager* manager,
DiscordNetworkPeerId* peer_id);
/**
* Send pending network messages.
*/
enum EDiscordResult(DISCORD_API* flush)(struct IDiscordNetworkManager* manager);
/**
* Open a connection to a remote peer.
*/
enum EDiscordResult(DISCORD_API* open_peer)(struct IDiscordNetworkManager* manager,
DiscordNetworkPeerId peer_id,
const char* route_data);
/**
* Update the route data for a connected peer.
*/
enum EDiscordResult(DISCORD_API* update_peer)(struct IDiscordNetworkManager* manager,
DiscordNetworkPeerId peer_id,
const char* route_data);
/**
* Close the connection to a remote peer.
*/
enum EDiscordResult(DISCORD_API* close_peer)(struct IDiscordNetworkManager* manager,
DiscordNetworkPeerId peer_id);
/**
* Open a message channel to a connected peer.
*/
enum EDiscordResult(DISCORD_API* open_channel)(struct IDiscordNetworkManager* manager,
DiscordNetworkPeerId peer_id,
DiscordNetworkChannelId channel_id,
bool reliable);
/**
* Close a message channel to a connected peer.
*/
enum EDiscordResult(DISCORD_API* close_channel)(struct IDiscordNetworkManager* manager,
DiscordNetworkPeerId peer_id,
DiscordNetworkChannelId channel_id);
/**
* Send a message to a connected peer over an opened message channel.
*/
enum EDiscordResult(DISCORD_API* send_message)(struct IDiscordNetworkManager* manager,
DiscordNetworkPeerId peer_id,
DiscordNetworkChannelId channel_id,
uint8_t* data,
uint32_t data_length);
};
struct IDiscordOverlayEvents {
void(DISCORD_API* on_toggle)(void* event_data, bool locked);
};
struct IDiscordOverlayManager {
void(DISCORD_API* is_enabled)(struct IDiscordOverlayManager* manager, bool* enabled);
void(DISCORD_API* is_locked)(struct IDiscordOverlayManager* manager, bool* locked);
void(DISCORD_API* set_locked)(struct IDiscordOverlayManager* manager,
bool locked,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* open_activity_invite)(
struct IDiscordOverlayManager* manager,
enum EDiscordActivityActionType type,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data, enum EDiscordResult result));
void(DISCORD_API* open_guild_invite)(struct IDiscordOverlayManager* manager,
const char* code,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* open_voice_settings)(struct IDiscordOverlayManager* manager,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
enum EDiscordResult(DISCORD_API* init_drawing_dxgi)(struct IDiscordOverlayManager* manager,
IDXGISwapChain* swapchain,
bool use_message_forwarding);
void(DISCORD_API* on_present)(struct IDiscordOverlayManager* manager);
void(DISCORD_API* forward_message)(struct IDiscordOverlayManager* manager, MSG* message);
void(DISCORD_API* key_event)(struct IDiscordOverlayManager* manager,
bool down,
const char* key_code,
enum EDiscordKeyVariant variant);
void(DISCORD_API* char_event)(struct IDiscordOverlayManager* manager, const char* character);
void(DISCORD_API* mouse_button_event)(struct IDiscordOverlayManager* manager,
uint8_t down,
int32_t click_count,
enum EDiscordMouseButton which,
int32_t x,
int32_t y);
void(DISCORD_API* mouse_motion_event)(struct IDiscordOverlayManager* manager,
int32_t x,
int32_t y);
void(DISCORD_API* ime_commit_text)(struct IDiscordOverlayManager* manager, const char* text);
void(DISCORD_API* ime_set_composition)(struct IDiscordOverlayManager* manager,
const char* text,
struct DiscordImeUnderline* underlines,
uint32_t underlines_length,
int32_t from,
int32_t to);
void(DISCORD_API* ime_cancel_composition)(struct IDiscordOverlayManager* manager);
void(DISCORD_API* set_ime_composition_range_callback)(
struct IDiscordOverlayManager* manager,
void* on_ime_composition_range_changed_data,
void(DISCORD_API* on_ime_composition_range_changed)(
void* on_ime_composition_range_changed_data,
int32_t from,
int32_t to,
struct DiscordRect* bounds,
uint32_t bounds_length));
void(DISCORD_API* set_ime_selection_bounds_callback)(
struct IDiscordOverlayManager* manager,
void* on_ime_selection_bounds_changed_data,
void(DISCORD_API* on_ime_selection_bounds_changed)(void* on_ime_selection_bounds_changed_data,
struct DiscordRect anchor,
struct DiscordRect focus,
bool is_anchor_first));
bool(DISCORD_API* is_point_inside_click_zone)(struct IDiscordOverlayManager* manager,
int32_t x,
int32_t y);
};
typedef void* IDiscordStorageEvents;
struct IDiscordStorageManager {
enum EDiscordResult(DISCORD_API* read)(struct IDiscordStorageManager* manager,
const char* name,
uint8_t* data,
uint32_t data_length,
uint32_t* read);
void(DISCORD_API* read_async)(struct IDiscordStorageManager* manager,
const char* name,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result,
uint8_t* data,
uint32_t data_length));
void(DISCORD_API* read_async_partial)(struct IDiscordStorageManager* manager,
const char* name,
uint64_t offset,
uint64_t length,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result,
uint8_t* data,
uint32_t data_length));
enum EDiscordResult(DISCORD_API* write)(struct IDiscordStorageManager* manager,
const char* name,
uint8_t* data,
uint32_t data_length);
void(DISCORD_API* write_async)(struct IDiscordStorageManager* manager,
const char* name,
uint8_t* data,
uint32_t data_length,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
enum EDiscordResult(DISCORD_API* delete_)(struct IDiscordStorageManager* manager,
const char* name);
enum EDiscordResult(DISCORD_API* exists)(struct IDiscordStorageManager* manager,
const char* name,
bool* exists);
void(DISCORD_API* count)(struct IDiscordStorageManager* manager, int32_t* count);
enum EDiscordResult(DISCORD_API* stat)(struct IDiscordStorageManager* manager,
const char* name,
struct DiscordFileStat* stat);
enum EDiscordResult(DISCORD_API* stat_at)(struct IDiscordStorageManager* manager,
int32_t index,
struct DiscordFileStat* stat);
enum EDiscordResult(DISCORD_API* get_path)(struct IDiscordStorageManager* manager,
DiscordPath* path);
};
struct IDiscordStoreEvents {
void(DISCORD_API* on_entitlement_create)(void* event_data,
struct DiscordEntitlement* entitlement);
void(DISCORD_API* on_entitlement_delete)(void* event_data,
struct DiscordEntitlement* entitlement);
};
struct IDiscordStoreManager {
void(DISCORD_API* fetch_skus)(struct IDiscordStoreManager* manager,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* count_skus)(struct IDiscordStoreManager* manager, int32_t* count);
enum EDiscordResult(DISCORD_API* get_sku)(struct IDiscordStoreManager* manager,
DiscordSnowflake sku_id,
struct DiscordSku* sku);
enum EDiscordResult(DISCORD_API* get_sku_at)(struct IDiscordStoreManager* manager,
int32_t index,
struct DiscordSku* sku);
void(DISCORD_API* fetch_entitlements)(struct IDiscordStoreManager* manager,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
void(DISCORD_API* count_entitlements)(struct IDiscordStoreManager* manager, int32_t* count);
enum EDiscordResult(DISCORD_API* get_entitlement)(struct IDiscordStoreManager* manager,
DiscordSnowflake entitlement_id,
struct DiscordEntitlement* entitlement);
enum EDiscordResult(DISCORD_API* get_entitlement_at)(struct IDiscordStoreManager* manager,
int32_t index,
struct DiscordEntitlement* entitlement);
enum EDiscordResult(DISCORD_API* has_sku_entitlement)(struct IDiscordStoreManager* manager,
DiscordSnowflake sku_id,
bool* has_entitlement);
void(DISCORD_API* start_purchase)(struct IDiscordStoreManager* manager,
DiscordSnowflake sku_id,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
};
struct IDiscordVoiceEvents {
void(DISCORD_API* on_settings_update)(void* event_data);
};
struct IDiscordVoiceManager {
enum EDiscordResult(DISCORD_API* get_input_mode)(struct IDiscordVoiceManager* manager,
struct DiscordInputMode* input_mode);
void(DISCORD_API* set_input_mode)(struct IDiscordVoiceManager* manager,
struct DiscordInputMode input_mode,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data,
enum EDiscordResult result));
enum EDiscordResult(DISCORD_API* is_self_mute)(struct IDiscordVoiceManager* manager,
bool* mute);
enum EDiscordResult(DISCORD_API* set_self_mute)(struct IDiscordVoiceManager* manager,
bool mute);
enum EDiscordResult(DISCORD_API* is_self_deaf)(struct IDiscordVoiceManager* manager,
bool* deaf);
enum EDiscordResult(DISCORD_API* set_self_deaf)(struct IDiscordVoiceManager* manager,
bool deaf);
enum EDiscordResult(DISCORD_API* is_local_mute)(struct IDiscordVoiceManager* manager,
DiscordSnowflake user_id,
bool* mute);
enum EDiscordResult(DISCORD_API* set_local_mute)(struct IDiscordVoiceManager* manager,
DiscordSnowflake user_id,
bool mute);
enum EDiscordResult(DISCORD_API* get_local_volume)(struct IDiscordVoiceManager* manager,
DiscordSnowflake user_id,
uint8_t* volume);
enum EDiscordResult(DISCORD_API* set_local_volume)(struct IDiscordVoiceManager* manager,
DiscordSnowflake user_id,
uint8_t volume);
};
struct IDiscordAchievementEvents {
void(DISCORD_API* on_user_achievement_update)(void* event_data,
struct DiscordUserAchievement* user_achievement);
};
struct IDiscordAchievementManager {
void(DISCORD_API* set_user_achievement)(
struct IDiscordAchievementManager* manager,
DiscordSnowflake achievement_id,
uint8_t percent_complete,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data, enum EDiscordResult result));
void(DISCORD_API* fetch_user_achievements)(
struct IDiscordAchievementManager* manager,
void* callback_data,
void(DISCORD_API* callback)(void* callback_data, enum EDiscordResult result));
void(DISCORD_API* count_user_achievements)(struct IDiscordAchievementManager* manager,
int32_t* count);
enum EDiscordResult(DISCORD_API* get_user_achievement)(
struct IDiscordAchievementManager* manager,
DiscordSnowflake user_achievement_id,
struct DiscordUserAchievement* user_achievement);
enum EDiscordResult(DISCORD_API* get_user_achievement_at)(
struct IDiscordAchievementManager* manager,
int32_t index,
struct DiscordUserAchievement* user_achievement);
};
typedef void* IDiscordCoreEvents;
struct IDiscordCore {
void(DISCORD_API* destroy)(struct IDiscordCore* core);
enum EDiscordResult(DISCORD_API* run_callbacks)(struct IDiscordCore* core);
void(DISCORD_API* set_log_hook)(struct IDiscordCore* core,
enum EDiscordLogLevel min_level,
void* hook_data,
void(DISCORD_API* hook)(void* hook_data,
enum EDiscordLogLevel level,
const char* message));
struct IDiscordApplicationManager*(DISCORD_API* get_application_manager)(
struct IDiscordCore* core);
struct IDiscordUserManager*(DISCORD_API* get_user_manager)(struct IDiscordCore* core);
struct IDiscordImageManager*(DISCORD_API* get_image_manager)(struct IDiscordCore* core);
struct IDiscordActivityManager*(DISCORD_API* get_activity_manager)(struct IDiscordCore* core);
struct IDiscordRelationshipManager*(DISCORD_API* get_relationship_manager)(
struct IDiscordCore* core);
struct IDiscordLobbyManager*(DISCORD_API* get_lobby_manager)(struct IDiscordCore* core);
struct IDiscordNetworkManager*(DISCORD_API* get_network_manager)(struct IDiscordCore* core);
struct IDiscordOverlayManager*(DISCORD_API* get_overlay_manager)(struct IDiscordCore* core);
struct IDiscordStorageManager*(DISCORD_API* get_storage_manager)(struct IDiscordCore* core);
struct IDiscordStoreManager*(DISCORD_API* get_store_manager)(struct IDiscordCore* core);
struct IDiscordVoiceManager*(DISCORD_API* get_voice_manager)(struct IDiscordCore* core);
struct IDiscordAchievementManager*(DISCORD_API* get_achievement_manager)(
struct IDiscordCore* core);
};
struct DiscordCreateParams {
DiscordClientId client_id;
uint64_t flags;
IDiscordCoreEvents* events;
void* event_data;
IDiscordApplicationEvents* application_events;
DiscordVersion application_version;
struct IDiscordUserEvents* user_events;
DiscordVersion user_version;
IDiscordImageEvents* image_events;
DiscordVersion image_version;
struct IDiscordActivityEvents* activity_events;
DiscordVersion activity_version;
struct IDiscordRelationshipEvents* relationship_events;
DiscordVersion relationship_version;
struct IDiscordLobbyEvents* lobby_events;
DiscordVersion lobby_version;
struct IDiscordNetworkEvents* network_events;
DiscordVersion network_version;
struct IDiscordOverlayEvents* overlay_events;
DiscordVersion overlay_version;
IDiscordStorageEvents* storage_events;
DiscordVersion storage_version;
struct IDiscordStoreEvents* store_events;
DiscordVersion store_version;
struct IDiscordVoiceEvents* voice_events;
DiscordVersion voice_version;
struct IDiscordAchievementEvents* achievement_events;
DiscordVersion achievement_version;
};
#ifdef __cplusplus
inline
#else
static
#endif
void
DiscordCreateParamsSetDefault(struct DiscordCreateParams* params)
{
memset(params, 0, sizeof(struct DiscordCreateParams));
params->application_version = DISCORD_APPLICATION_MANAGER_VERSION;
params->user_version = DISCORD_USER_MANAGER_VERSION;
params->image_version = DISCORD_IMAGE_MANAGER_VERSION;
params->activity_version = DISCORD_ACTIVITY_MANAGER_VERSION;
params->relationship_version = DISCORD_RELATIONSHIP_MANAGER_VERSION;
params->lobby_version = DISCORD_LOBBY_MANAGER_VERSION;
params->network_version = DISCORD_NETWORK_MANAGER_VERSION;
params->overlay_version = DISCORD_OVERLAY_MANAGER_VERSION;
params->storage_version = DISCORD_STORAGE_MANAGER_VERSION;
params->store_version = DISCORD_STORE_MANAGER_VERSION;
params->voice_version = DISCORD_VOICE_MANAGER_VERSION;
params->achievement_version = DISCORD_ACHIEVEMENT_MANAGER_VERSION;
}
enum EDiscordResult DISCORD_API DiscordCreate(DiscordVersion version,
struct DiscordCreateParams* params,
struct IDiscordCore** result);
#ifdef __cplusplus
}
#endif
#endif