The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria/assets/config/audio/events.txt

165 lines
2.5 KiB

Events
{
LowHealth = "Occurs when the player is low in health."
InCombat = "Occurs when the player is in combat."
Underwater = "Occurs when the player is in water."
1 year ago
SFX
{
Consume Potion
{
File[0] = consume_potion.ogg
}
Consume Item
{
File[0] = consume_item.ogg
}
Equip Armor
{
File[0] = equip.ogg
File[1] = equip2.ogg
}
Equip Accessory
{
File[0] = equip_ring.ogg
}
Footstep
{
File[0] = footsteps.ogg
}
Footstep - Wet
{
File[0] = footsteps_wet.ogg
}
Buy Item
{
File[0] = item_buy.ogg
}
Sell Item
{
File[0] = item_sell.ogg
}
Craft Item
{
File[0] = item_craft.ogg
}
Enhance Item
{
File[0] = item_enhance.ogg
}
Monster Hurt
{
File[0] = monster_hurt.ogg
}
Ranger Auto Attack
{
File[0] = ranger_auto1.ogg
File[1] = ranger_auto2.ogg
}
Ranger Backstep
{
File[0] = ranger_backstep.ogg
}
Ranger Multishot
{
File[0] = ranger_multishot.ogg
}
Ranger Rapid Fire
{
File[0] = ranger_rapid_fire.ogg
}
Ranger Charged Shot
{
File[0] = ranger_charged_shot.ogg
}
Ranger Multishot
{
File[0] = ranger_multishot.ogg
}
Slime Dead
{
File[0] = slime_dead.ogg
}
Monster Dead
{
File[0] = slime_dead2.ogg
}
Slime King Land
{
File[0] = slime_king_landing.ogg
}
Slime King Shoot
{
File[0] = slime_king_shoot.ogg
}
Slime Shoot
{
File[0] = slime_shoot.ogg
File[1] = slime_shoot2.ogg
}
Slime Walk
{
File[0] = slime_walk.ogg
File[1] = slime_walk2.ogg
File[2] = slime_walk3.ogg
}
Spell Cast
{
File[0] = spell_cast.ogg
}
Warrior Auto Attack
{
File[0] = warrior_auto1.ogg
}
Warrior Battlecry
{
File[0] = warrior_battlecry.ogg
}
Warrior Block Hit
{
File[0] = warrior_blockhit1.ogg
File[1] = warrior_blockhit2.ogg
}
Warrior Ground Slam
{
File[0] = warrior_groundslam.ogg
}
Warrior Sonic Slash
{
File[0] = warrior_sonicslash.ogg
}
Wizard Auto Attack
{
File[0] = wizard_auto1.ogg
File[1] = wizard_auto2.ogg
}
Wizard Fire Bolt
{
File[0] = wizard_firebolt.ogg
}
Wizard Fire Bolt Hit
{
File[0] = wizard_firebolt_hit.ogg
}
Wizard Lightning Bolt
{
File[0] = wizard_lightningbolt.ogg
}
Wizard Lightning Bolt Hit
{
File[0] = wizard_firebolt_hit.ogg
}
Wizard Meteor
{
File[0] = wizard_meteor.ogg
}
Wizard Meteor Flames
{
File[0] = wizard_meteor_lingering.ogg
}
Wizard Teleport
{
File[0] = wizard_teleport.ogg
}
}
}