|
|
|
|
#pragma region License
|
|
|
|
|
/*
|
|
|
|
|
License (OLC-3)
|
|
|
|
|
~~~~~~~~~~~~~~~
|
|
|
|
|
|
|
|
|
|
Copyright 2018 - 2022 OneLoneCoder.com
|
|
|
|
|
|
|
|
|
|
Redistribution and use in source and binary forms, with or without modification,
|
|
|
|
|
are permitted provided that the following conditions are met:
|
|
|
|
|
|
|
|
|
|
1. Redistributions or derivations of source code must retain the above copyright
|
|
|
|
|
notice, this list of conditions and the following disclaimer.
|
|
|
|
|
|
|
|
|
|
2. Redistributions or derivative works in binary form must reproduce the above
|
|
|
|
|
copyright notice. This list of conditions and the following disclaimer must be
|
|
|
|
|
reproduced in the documentation and/or other materials provided with the distribution.
|
|
|
|
|
|
|
|
|
|
3. Neither the name of the copyright holder nor the names of its contributors may
|
|
|
|
|
be used to endorse or promote products derived from this software without specific
|
|
|
|
|
prior written permission.
|
|
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
|
|
|
|
|
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
|
|
|
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
|
|
|
|
|
SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
|
|
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
|
|
|
|
|
TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
|
|
|
|
|
BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
|
|
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
|
|
|
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
|
|
|
SUCH DAMAGE.
|
|
|
|
|
|
|
|
|
|
Portions of this software are copyright <EFBFBD> 2023 The FreeType
|
|
|
|
|
Project (www.freetype.org). Please see LICENSE_FT.txt for more information.
|
|
|
|
|
All rights reserved.
|
|
|
|
|
*/
|
|
|
|
|
#pragma endregion
|
|
|
|
|
#pragma once
|
|
|
|
|
#include "olcPixelGameEngine.h"
|
|
|
|
|
#include "safemap.h"
|
|
|
|
|
#include <variant>
|
|
|
|
|
|
|
|
|
|
using namespace std::string_view_literals;
|
|
|
|
|
|
|
|
|
|
#define A(attr) get(attr)
|
|
|
|
|
#define A_Read(attr) get_readOnly(attr)
|
|
|
|
|
|
|
|
|
|
class Player;
|
|
|
|
|
class Monster;
|
|
|
|
|
|
|
|
|
|
class ItemAttribute{
|
|
|
|
|
friend class Crawler;
|
|
|
|
|
std::string name;
|
|
|
|
|
bool isPct;
|
|
|
|
|
std::string modifies="";
|
|
|
|
|
std::optional<std::variant<Player*,Monster*>>target;
|
|
|
|
|
static void Initialize();
|
|
|
|
|
public:
|
|
|
|
|
inline static safemap<std::string,ItemAttribute>attributes;
|
|
|
|
|
ItemAttribute(std::string_view name,bool isPct,std::string_view modifies=""sv);
|
|
|
|
|
static ItemAttribute&Get(const std::string_view name,const std::optional<std::variant<Player*,Monster*>>target={});
|
|
|
|
|
const std::string_view Name()const;
|
|
|
|
|
const std::string_view Modifies()const;
|
|
|
|
|
const bool DisplayAsPercent()const;
|
|
|
|
|
const bool operator<(const ItemAttribute&rhs)const; //WARNING! Implemented for map sorting!!!
|
|
|
|
|
friend float&operator+=(float&lhs,const ItemAttribute&rhs);
|
|
|
|
|
friend float&operator-=(float&lhs,const ItemAttribute&rhs);
|
|
|
|
|
const bool operator==(const ItemAttribute&rhs)const;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
struct Stats;
|
|
|
|
|
|
|
|
|
|
class ItemAttributable{
|
|
|
|
|
friend class ItemInfo;
|
|
|
|
|
protected:
|
|
|
|
|
std::map<ItemAttribute,float>attributes;
|
|
|
|
|
public:
|
|
|
|
|
ItemAttributable&operator+=(ItemAttributable&rhs);
|
|
|
|
|
ItemAttributable&operator+=(Stats&rhs);
|
|
|
|
|
|
|
|
|
|
//Returns a copy of all the attributes to be passed to a new instance easily / to sync values between both.
|
|
|
|
|
inline void copyTo(ItemAttributable&target){
|
|
|
|
|
target.attributes=attributes;
|
|
|
|
|
}
|
|
|
|
|
inline float&get(std::string_view a){
|
|
|
|
|
return get(ItemAttribute::Get(a));
|
|
|
|
|
}
|
|
|
|
|
inline float&get(const ItemAttribute&a){
|
|
|
|
|
return attributes[a];
|
|
|
|
|
}
|
|
|
|
|
inline const float get_readOnly(std::string_view a)const{
|
|
|
|
|
return get_readOnly(ItemAttribute::Get(a));
|
|
|
|
|
}
|
|
|
|
|
inline const float get_readOnly(const ItemAttribute&a)const{
|
|
|
|
|
if(attributes.count(a)){
|
|
|
|
|
return attributes.at(a);
|
|
|
|
|
}
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|