The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Crawler/discord-files/relationship_manager.h

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910 B

#pragma once
#include "types.h"
namespace discord {
class RelationshipManager final {
public:
~RelationshipManager() = default;
void Filter(std::function<bool(Relationship const&)> filter);
Result Count(std::int32_t* count);
Result Get(UserId userId, Relationship* relationship);
Result GetAt(std::uint32_t index, Relationship* relationship);
Event<> OnRefresh;
Event<Relationship const&> OnRelationshipUpdate;
private:
friend class Core;
RelationshipManager() = default;
RelationshipManager(RelationshipManager const& rhs) = delete;
RelationshipManager& operator=(RelationshipManager const& rhs) = delete;
RelationshipManager(RelationshipManager&& rhs) = delete;
RelationshipManager& operator=(RelationshipManager&& rhs) = delete;
IDiscordRelationshipManager* internal_;
static IDiscordRelationshipEvents events_;
};
} // namespace discord