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8d298500ee
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Add in building model and other assets from bin and map stuff.
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2025-08-23 17:46:27 -05:00 |
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da75d4ef91
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Setup sprite positioning guides, decide on world angle
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2025-08-23 15:17:34 -05:00 |
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97ef3c8f4c
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Switch to OGL33, modify FS to discard mostly transparent pixels
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2025-08-23 15:06:29 -05:00 |
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b647826061
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Messing around with sprites
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2025-08-23 14:16:27 -05:00 |
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20333485cf
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Add in specialization to remove ambiguity
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2025-08-23 13:27:13 -05:00 |
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1908c23540
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Fix more ambiguity
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2025-08-23 13:16:15 -05:00 |
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8182ca823f
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Fix ambiguity for linux build
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2025-08-23 13:13:46 -05:00 |
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9467c472c6
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Make cmake happier?
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2025-08-23 13:03:08 -05:00 |
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d92622f959
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Remove lerp? ?
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2025-08-23 12:55:12 -05:00 |
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1ee5f4ec80
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Switch to Hardware3D Util
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2025-08-23 12:41:49 -05:00 |
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0692ffb68a
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Fixed cmake project and vUp
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2025-08-23 11:35:11 -05:00 |
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08f810f0f3
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Moved files to main project dir
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2025-08-23 11:29:43 -05:00 |
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454654bab7
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Implement popup sprite
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2025-08-22 21:24:02 -05:00 |
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77d5415627
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Added 3D GFX Pipeline
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2025-08-22 20:44:31 -05:00 |
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53cda6bd7b
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Created notes added 3D PGEX, Util PGEX, confirmed build working
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2025-08-22 20:05:56 -05:00 |
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8480f35643
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Setup Shep project
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2025-08-22 19:16:53 -05:00 |
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61f807206e
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Change to github repo
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2025-08-22 19:11:22 -05:00 |
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ed769b63c3
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Add auto build runner workflow.
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2025-08-22 19:07:03 -05:00 |
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d4cd98f45d
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Setup initial commit using moros' template project
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2025-08-22 19:00:10 -05:00 |
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