Stage plate for hub area renamed properly. TODO now updated.
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@ -1,14 +1,5 @@
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January 1st
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===========
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The Hub / NPC Interactions
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- Hub will have an NPC to bring you to the Stage select Map / World Map
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- Hub will have additional NPCs for all the Additional Chapter specific Unlocks
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- There will be traveling merchants that sell consumables or over priced Materials from Monster dropps.
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What get offered will change around at random after every stage
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- Blacksmith (Craft/Enhance Equipment)
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- Consumable Crafter
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Settings Menu
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- Any settings should be saved to the save file!
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- Volume Controls
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@ -26,16 +17,14 @@ Settings Menu
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- If you leave a stage, the stage complete window still shows up, showing only the loot you obtained that session.
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- No equip sounds for weapons?
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- Large numbers when dealing normal damage?
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- When setting loadout items while loading the game it should highlight the correct item in the consumables inventory as well.
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- Upgrade! / Craftable Labels for items in the blacksmith.
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- Clamp bosses in boss arenas.
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January 31st
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============
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When a boss dies, an exit ring should spawn at the death location.
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Story proofreading/correcting/storyboarding
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- Loading Screen
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- Title Screen setpieces
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@ -601,7 +601,7 @@
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<property name="Unlock Condition" propertytype="Level" value="CAMPAIGN_1_2"/>
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</properties>
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</object>
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<object id="8" name="Base" type="StagePlate" x="416" y="416" width="20" height="24">
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<object id="8" name="Hub Area" type="StagePlate" x="416" y="416" width="20" height="24">
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<properties>
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<property name="Map" propertytype="Level" value="HUB"/>
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<property name="Type" propertytype="StageType" value="HUB"/>
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