/* OneLoneCoder.com - Command Line Snake "Give me a break, I'm on holiday..." - @Javidx9 License ~~~~~~~ Copyright (C) 2018 Javidx9 This program comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions; See license for details. Original works located at: https://www.github.com/onelonecoder https://www.onelonecoder.com https://www.youtube.com/javidx9 GNU GPLv3 https://github.com/OneLoneCoder/videos/blob/master/LICENSE From Javidx9 :) ~~~~~~~~~~~~~~~ Hello! Ultimately I don't care what you use this for. It's intended to be educational, and perhaps to the oddly minded - a little bit of fun. Please hack this, change it and use it in any way you see fit. You acknowledge that I am not responsible for anything bad that happens as a result of your actions. However this code is protected by GNU GPLv3, see the license in the github repo. This means you must attribute me if you use it. You can view this license here: https://github.com/OneLoneCoder/videos/blob/master/LICENSE Cheers! Background ~~~~~~~~~~ Classic Snake! Controls are Arrow keys Left & Right, eat food, grow larger, avoid self! Author ~~~~~~ Twitter: @javidx9 Blog: www.onelonecoder.com Video: ~~~~~~ https://youtu.be/e8lYLYlrGLg Last Updated: 24/06/2017 */ #include #include #include using namespace std; #include int nScreenWidth = 120; int nScreenHeight = 30; struct sSnakeSegment { int x; int y; }; int main() { // Create Screen Buffer wchar_t *screen = new wchar_t[nScreenWidth*nScreenHeight]; for (int i = 0; i < nScreenWidth*nScreenHeight; i++) screen[i] = L' '; HANDLE hConsole = CreateConsoleScreenBuffer(GENERIC_READ | GENERIC_WRITE, 0, NULL, CONSOLE_TEXTMODE_BUFFER, NULL); SetConsoleActiveScreenBuffer(hConsole); DWORD dwBytesWritten = 0; while(1) { // Reset to known state list snake = { {60,15},{61,15},{62,15},{63,15},{64,15},{65,15},{66,15},{67,15},{68,15},{69,15} }; int nFoodX = 30; int nFoodY = 15; int nScore = 0; int nSnakeDirection = 3; bool bDead = false; bool bKeyLeft = false, bKeyRight = false, bKeyLeftOld = false, bKeyRightOld = false; while (!bDead) { // Frame Timing, compensate for aspect ratio of command line auto t1 = chrono::system_clock::now(); while ((chrono::system_clock::now() - t1) < ((nSnakeDirection % 2 == 1) ? 120ms : 200ms)) { // Get Input, bKeyRight = (0x8000 & GetAsyncKeyState((unsigned char)('\x27'))) != 0; bKeyLeft = (0x8000 & GetAsyncKeyState((unsigned char)('\x25'))) != 0; if (bKeyRight && !bKeyRightOld) { nSnakeDirection++; if (nSnakeDirection == 4) nSnakeDirection = 0; } if (bKeyLeft && !bKeyLeftOld) { nSnakeDirection--; if (nSnakeDirection == -1) nSnakeDirection = 3; } bKeyRightOld = bKeyRight; bKeyLeftOld = bKeyLeft; } // ==== Logic // Update Snake Position, place a new head at the front of the list in // the right direction switch (nSnakeDirection) { case 0: // UP snake.push_front({ snake.front().x, snake.front().y - 1 }); break; case 1: // RIGHT snake.push_front({ snake.front().x + 1, snake.front().y }); break; case 2: // DOWN snake.push_front({ snake.front().x, snake.front().y + 1 }); break; case 3: // LEFT snake.push_front({ snake.front().x - 1, snake.front().y }); break; } // Collision Detect Snake V Food if (snake.front().x == nFoodX && snake.front().y == nFoodY) { nScore++; while (screen[nFoodY * nScreenWidth + nFoodX] != L' ') { nFoodX = rand() % nScreenWidth; nFoodY = (rand() % (nScreenHeight-3))+3; } for (int i = 0; i < 5; i++) snake.push_back({ snake.back().x, snake.back().y }); } // Collision Detect Snake V World if (snake.front().x < 0 || snake.front().x >= nScreenWidth) bDead = true; if (snake.front().y < 3 || snake.front().y >= nScreenHeight) bDead = true; // Collision Detect Snake V Snake for (list::iterator i = snake.begin(); i != snake.end(); i++) if (i != snake.begin() && i->x == snake.front().x && i->y == snake.front().y) bDead = true; // Chop off Snakes tail :-/ snake.pop_back(); // ==== Presentation // Clear Screen for (int i = 0; i < nScreenWidth*nScreenHeight; i++) screen[i] = L' '; // Draw Stats & Border for (int i = 0; i < nScreenWidth; i++) { screen[i] = L'='; screen[2 * nScreenWidth + i] = L'='; } wsprintf(&screen[nScreenWidth + 5], L"www.OneLoneCoder.com - S N A K E ! ! SCORE: %d", nScore); // Draw Snake Body for (auto s : snake) screen[s.y * nScreenWidth + s.x] = bDead ? L'+' : L'O'; // Draw Snake Head screen[snake.front().y * nScreenWidth + snake.front().x] = bDead ? L'X' : L'@'; // Draw Food screen[nFoodY * nScreenWidth + nFoodX] = L'%'; if (bDead) wsprintf(&screen[15 * nScreenWidth + 40], L" PRESS 'SPACE' TO PLAY AGAIN "); // Display Frame WriteConsoleOutputCharacter(hConsole, screen, nScreenWidth * nScreenHeight, { 0,0 }, &dwBytesWritten); } // Wait for space while ((0x8000 & GetAsyncKeyState((unsigned char)('\x20'))) == 0); } return 0; }