From f6bab8e97c207563fe5e6c7874cd7709090fc4f1 Mon Sep 17 00:00:00 2001 From: Javidx9 Date: Mon, 5 Mar 2018 20:22:27 +0000 Subject: [PATCH] Update OneLoneCoder_PlatformGame1.cpp --- OneLoneCoder_PlatformGame1.cpp | 33 +++++++++++++++++++++++++-------- 1 file changed, 25 insertions(+), 8 deletions(-) diff --git a/OneLoneCoder_PlatformGame1.cpp b/OneLoneCoder_PlatformGame1.cpp index 121ae01..7f11e8c 100644 --- a/OneLoneCoder_PlatformGame1.cpp +++ b/OneLoneCoder_PlatformGame1.cpp @@ -2,15 +2,32 @@ OneLoneCoder.com - Code-It-Yourself! Simple Tile Based Platform Game "Its-a meee-a Jario!" - @Javidx9 -Disclaimer -~~~~~~~~~~ -I don't care what you use this for. It's intended to be educational, and perhaps -to the oddly minded - a little bit of fun. Please hack this, change it and use it -in any way you see fit. BUT, you acknowledge that I am not responsible for anything -bad that happens as a result of your actions. However, if good stuff happens, I -would appreciate a shout out, or at least give the blog some publicity for me. +License +~~~~~~~ +Copyright (C) 2018 Javidx9 +This program comes with ABSOLUTELY NO WARRANTY. +This is free software, and you are welcome to redistribute it +under certain conditions; See license for details. +Original works located at: +https://www.github.com/onelonecoder +https://www.onelonecoder.com +https://www.youtube.com/javidx9 + +GNU GPLv3 +https://github.com/OneLoneCoder/videos/blob/master/LICENSE + +From Javidx9 :) +~~~~~~~~~~~~~~~ +Hello! Ultimately I don't care what you use this for. It's intended to be +educational, and perhaps to the oddly minded - a little bit of fun. +Please hack this, change it and use it in any way you see fit. You acknowledge +that I am not responsible for anything bad that happens as a result of +your actions. However this code is protected by GNU GPLv3, see the license in the +github repo. This means you must attribute me if you use it. You can view this +license here: https://github.com/OneLoneCoder/videos/blob/master/LICENSE Cheers! + Background ~~~~~~~~~~ Tile maps are fundamental to most 2D games. This program explores emulating a classic 2D platformer @@ -314,4 +331,4 @@ int main() if (game.ConstructConsole(256, 240, 4, 4)) game.Start(); return 0; -} \ No newline at end of file +}