Actual fix
This commit is contained in:
parent
17ce23a1c5
commit
6de05f3186
@ -173,7 +173,7 @@ Character Set -> Use Unicode. Thanks! For now, Ill try enabling it for you - Jav
|
||||
#include <string>
|
||||
|
||||
#define KEY_OFFSET 256
|
||||
#define VK_SPACE (SDLK_SPACE & 0xffff) + KEY_OFFSET
|
||||
#define VK_SPACE (SDLK_SPACE & 0xffff) + KEY_OFFSET
|
||||
#define VK_BACK (SDLK_BACKSPACE & 0xffff) + KEY_OFFSET
|
||||
#define VK_DELETE (SDLK_DELETE & 0xffff) + KEY_OFFSET
|
||||
#define VK_HOME (SDLK_HOME & 0xffff) + KEY_OFFSET
|
||||
@ -185,7 +185,7 @@ Character Set -> Use Unicode. Thanks! For now, Ill try enabling it for you - Jav
|
||||
#define VK_RSHIFT (SDLK_RSHIFT & 0xffff) + KEY_OFFSET
|
||||
#define VK_LCONTROL (SDLK_LCTRL & 0xffff) + KEY_OFFSET
|
||||
#define VK_RCONTROL (SDLK_RCTRL & 0xffff) + KEY_OFFSET
|
||||
#define VK_PRIOR (SDLK_PAGEUP & 0xffff) + KEY_OFFSET
|
||||
#define VK_PRIOR (SDLK_PAGEUP & 0xffff) + KEY_OFFSET
|
||||
#define VK_NEXT (SDLK_PAGEDOWN & 0xffff) + KEY_OFFSET
|
||||
#define VK_ESCAPE (SDLK_ESCAPE & 0xffff) + KEY_OFFSET
|
||||
#define VK_UP (SDLK_UP & 0xffff) + KEY_OFFSET
|
||||
@ -266,7 +266,7 @@ constexpr SDL_Color colour_lookup[] = {
|
||||
SDL_Color{ 127,0,127,255 }, // 5
|
||||
SDL_Color{ 127,127,0,255 }, // 6
|
||||
SDL_Color{ 192,192,192,255 },// 7
|
||||
SDL_Color{ 127,127,127,255 }, // 8
|
||||
SDL_Color{ 127,127,127,255 },// 8
|
||||
SDL_Color{ 0,0,255,255 }, // 9
|
||||
SDL_Color{ 0,255,0,255 }, // A
|
||||
SDL_Color{ 0,255,255,255 }, // B
|
||||
@ -289,12 +289,17 @@ public:
|
||||
Create(w, h);
|
||||
}
|
||||
|
||||
olcSprite(std::string sFile)
|
||||
olcSprite(std::wstring sFile)
|
||||
{
|
||||
if (!Load(sFile))
|
||||
Create(8, 8);
|
||||
}
|
||||
|
||||
~olcSprite() {
|
||||
delete[] m_Glyphs;
|
||||
delete[] m_Colours;
|
||||
}
|
||||
|
||||
int nWidth = 0;
|
||||
int nHeight = 0;
|
||||
|
||||
@ -368,11 +373,15 @@ public:
|
||||
return m_Colours[sy * nWidth + sx];
|
||||
}
|
||||
|
||||
bool Save(std::wstring sFile)
|
||||
bool Save(std::wstring sFile)
|
||||
{
|
||||
std::string path(sFile.begin(), sFile.end());
|
||||
|
||||
#ifdef __APPLE__
|
||||
std::ofstream f(path.c_str(), std::ios::out | std::ios::binary);
|
||||
#else
|
||||
std::ofstream f(sFile.c_str(), std::ios::out | std::ios::binary);
|
||||
#endif
|
||||
if (!f.is_open()) return false;
|
||||
|
||||
f.write((char*)&nWidth, sizeof(int));
|
||||
@ -394,7 +403,11 @@ public:
|
||||
|
||||
std::string path(sFile.begin(), sFile.end());
|
||||
|
||||
#ifdef __APPLE__
|
||||
std::ifstream f(path.c_str(), std::ios::in | std::ios::binary);
|
||||
#else
|
||||
std::ifstream f(sFile.c_str(), std::ios::in | std::ios::binary);
|
||||
#endif
|
||||
if (!f.is_open()) return false;
|
||||
|
||||
// get file data
|
||||
@ -706,7 +719,6 @@ public:
|
||||
// Start the thread
|
||||
//std::thread t = std::thread(&olcConsoleGameEngine::GameThread, this);
|
||||
GameThread();
|
||||
|
||||
// Wait for thread to be exited
|
||||
//t.join();
|
||||
}
|
||||
@ -738,7 +750,6 @@ private:
|
||||
#else
|
||||
wcstombs(bufAppName, m_sAppName.c_str(), 256);
|
||||
#endif
|
||||
|
||||
// Create Window
|
||||
m_window = SDL_CreateWindow(
|
||||
bufAppName,
|
||||
@ -908,79 +919,6 @@ private:
|
||||
m_mouseOldState[m] = m_mouseNewState[m];
|
||||
}
|
||||
|
||||
// Handle Mouse Input - Check for window events
|
||||
/* INPUT_RECORD inBuf[32];
|
||||
DWORD events = 0;
|
||||
GetNumberOfConsoleInputEvents(m_hConsoleIn, &events);
|
||||
if (events > 0)
|
||||
ReadConsoleInput(m_hConsoleIn, inBuf, events, &events);*/
|
||||
|
||||
// Handle events - we only care about mouse clicks and movement
|
||||
// for now
|
||||
//for (DWORD i = 0; i < events; i++)
|
||||
//{
|
||||
// switch (inBuf[i].EventType)
|
||||
// {
|
||||
// case FOCUS_EVENT:
|
||||
// {
|
||||
// m_bConsoleInFocus = inBuf[i].Event.FocusEvent.bSetFocus;
|
||||
// }
|
||||
// break;
|
||||
|
||||
// case MOUSE_EVENT:
|
||||
// {
|
||||
// switch (inBuf[i].Event.MouseEvent.dwEventFlags)
|
||||
// {
|
||||
// case MOUSE_MOVED:
|
||||
// {
|
||||
// m_mousePosX = inBuf[i].Event.MouseEvent.dwMousePosition.X;
|
||||
// m_mousePosY = inBuf[i].Event.MouseEvent.dwMousePosition.Y;
|
||||
// }
|
||||
// break;
|
||||
|
||||
// case 0:
|
||||
// {
|
||||
// for (int m = 0; m < 5; m++)
|
||||
// m_mouseNewState[m] = (inBuf[i].Event.MouseEvent.dwButtonState & (1 << m)) > 0;
|
||||
|
||||
// }
|
||||
// break;
|
||||
|
||||
// default:
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
|
||||
// default:
|
||||
// break;
|
||||
// // We don't care just at the moment
|
||||
// }
|
||||
//}
|
||||
|
||||
/*for (int m = 0; m < 5; m++)
|
||||
{
|
||||
m_mouse[m].bPressed = false;
|
||||
m_mouse[m].bReleased = false;
|
||||
|
||||
if (m_mouseNewState[m] != m_mouseOldState[m])
|
||||
{
|
||||
if (m_mouseNewState[m])
|
||||
{
|
||||
m_mouse[m].bPressed = true;
|
||||
m_mouse[m].bHeld = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_mouse[m].bReleased = true;
|
||||
m_mouse[m].bHeld = false;
|
||||
}
|
||||
}
|
||||
|
||||
m_mouseOldState[m] = m_mouseNewState[m];
|
||||
}
|
||||
*/
|
||||
|
||||
// Handle Frame Update
|
||||
if (!OnUserUpdate(fElapsedTime))
|
||||
m_bAtomActive = false;
|
||||
@ -1361,7 +1299,7 @@ protected:
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
int m_nScreenWidth;
|
||||
@ -1418,6 +1356,7 @@ protected: // Audio Engine =====================================================
|
||||
cvt.buf = (uint8_t *)malloc(streamLen * cvt.len_mult);
|
||||
cvt.len = streamLen;
|
||||
memcpy(cvt.buf, wavData, streamLen);
|
||||
free(cvt.buf);
|
||||
SDL_FreeWAV((uint8_t *)wavData);
|
||||
if (SDL_ConvertAudio(&cvt) == -1) {
|
||||
std::cout << "Failed to convert audio!\n" << SDL_GetError() << '\n';
|
||||
@ -1630,7 +1569,7 @@ protected: // Audio Engine =====================================================
|
||||
SDL_AudioDeviceID deviceID;
|
||||
SDL_AudioSpec spec, sampleSpec;
|
||||
|
||||
std::atomic<float> m_fGlobalTime{0.0f};
|
||||
std::atomic<float> m_fGlobalTime{ 0.0f };
|
||||
};
|
||||
|
||||
std::atomic<bool> olcConsoleGameEngine::m_bAtomActive(false);
|
||||
|
Loading…
x
Reference in New Issue
Block a user