@ -1413,7 +1413,7 @@ unsigned int olcConsoleGameEngineGLOOP::LoadAudioSample(std::wstring sWavFile)
}
// Add sample 'id' to the mixers sounds to play list
void olcConsoleGameEngineOOP::PlaySample(int id, bool bLoop = false)
void olcConsoleGameEngineGLOOP::PlaySample(int id, bool bLoop = false)
{
sCurrentlyPlayingSample a;
a.nAudioSampleID = id;