diff --git a/OneLoneCoder_CaveDiver.cpp b/OneLoneCoder_CaveDiver.cpp new file mode 100644 index 0000000..cb64c44 --- /dev/null +++ b/OneLoneCoder_CaveDiver.cpp @@ -0,0 +1,107 @@ +/* +OneLoneCoder.com - MicroGame1 - Cave Diver +"Err..." - @Javidx9 + +Disclaimer +~~~~~~~~~~ +I don't care what you use this for. It's intended to be educational, and perhaps +to the oddly minded - a little bit of fun. Please hack this, change it and use it +in any way you see fit. BUT, you acknowledge that I am not responsible for anything +bad that happens as a result of your actions. However, if good stuff happens, I +would appreciate a shout out, or at least give the blog some publicity for me. +Cheers! + +Background +~~~~~~~~~~ +Often as an exercide, I'll try to right code where every byte of source code +should count. I feel that this is an excellent way to practice logic, code +comprehension and smarmy arrogance. + + + +Author +~~~~~~ +Twitter: @javidx9 +Blog: www.onelonecoder.com + +Video: +~~~~~~ +https://youtu.be/oJGx8cqaJLc + +Last Updated: 16/10/2017 +*/ + +#include +#include +using namespace std; +using namespace chrono; + +// NOTE!! WILL ONLY WORK WITH UPDATED WINDOWS 10 +#include + +int main() +{ + DWORD d = 0; + GetConsoleMode(GetStdHandle(STD_OUTPUT_HANDLE), &d); + SetConsoleMode(GetStdHandle(STD_OUTPUT_HANDLE), d | 0x0004); // ??? Mystery Console Mode Feature! + GetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), &d); + SetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), d | 0x0200); + + auto tp1 = system_clock::now(); auto tp2 = tp1; + char s[80 * 30] = {'\0'}; + char n[10]; + + auto pfxy = [](const char* b, int x, int y) {printf("\x1B[%d;%dH%s", y, x, b);}; + auto sbxy = [&](int x, int y, char c){s[y * 80 + x] = c; }; + + float t = 0.0f, f = 0.0f, tt = 0.0f; // Timing Variables + float w = 20.0f, m = 40.0f, tw = 20.0f, tm = 40.0f; // World Shape Variables + float e = 1.0f, c = 40.0f; // Difficulty, Player Position + int r = 0, h = 1000; // Player Score + + while (h>0) + { + // Timing + this_thread::sleep_for(10ms); + tp2 = system_clock::now(); + duration elapsedTime = tp2 - tp1; tp1 = tp2; + t+=(f=elapsedTime.count()); tt += f; + + // Get and Handle Input + for (int i = 0; i < 2; i++) if (GetAsyncKeyState("\x25\x27"[i])!= 0) c += (i?1:-1) * 40.0f * f; + + // Update World + if (t >= 1.5f){ t -= 1.5f; tw = rand() % 10 + 10; tm = rand() % (76 - ((int)tw >> 1)) + 4; } + e += f*0.001f; w += (tw - w) * e * f; m += (tm - m) * e * f; + float p = sinf(tt * e) * m / 2.0f + 40.0f; + + // Fill Row + for (int x = 0; x < 79; x++) + if (x+1 < p-w/2 || x> p+w/2) sbxy(x,r,'.'); + else if (x == (int)(p - (w / 2)) || x== (int)(p + (w / 2))) sbxy(x, r, '#'); + else sbxy(x,r,' '); + + // Scrolling Effect + sbxy(79, r, '\0'); (r += 1) %= 28; + + // Draw To Screen + for (int y = 1; y < 28; y++) pfxy(&s[((y+28+r)%28) * 80], 0, y); + pfxy("O-V-O", c - 2, 2); pfxy(" O-O ", c - 2, 3); pfxy(" V ", c - 2, 4); + + // Collision Checking & Health Update + h -= s[((4 + r) % 28) * 80 + ((int)c - 2)] == '.'; + + // Draw HUD + pfxy("===============================================================================", 0, 28); + pfxy("Cave Diver - www.onelonecoder.com - Left Arrow / Right Arrow - Survive!", 2, 29); + _itoa_s((int)(tt * 100.0f), n, 10, 10); + pfxy("Distance Fallen: ", 2, 30); pfxy(n, 19, 30); + + _itoa_s(h, n, 10, 10); + pfxy("Health: ", 40, 30); pfxy(n, 48, 30); + } + + pfxy("Dead...\n", 70, 30); + system("pause"); // :-P + return 0; +} \ No newline at end of file