From 000c554c90a81bfbd9e5f1455d61c84a6834b986 Mon Sep 17 00:00:00 2001 From: Javidx9 Date: Mon, 5 Mar 2018 20:22:12 +0000 Subject: [PATCH] Update OneLoneCoder_PerlinNoise.cpp --- OneLoneCoder_PerlinNoise.cpp | 33 +++++++++++++++++++++++++-------- 1 file changed, 25 insertions(+), 8 deletions(-) diff --git a/OneLoneCoder_PerlinNoise.cpp b/OneLoneCoder_PerlinNoise.cpp index b529615..dd4de0e 100644 --- a/OneLoneCoder_PerlinNoise.cpp +++ b/OneLoneCoder_PerlinNoise.cpp @@ -2,15 +2,32 @@ OneLoneCoder.com - What Is Perlin Noise? "Mountains, Clouds, Worms Landscapes?" - @Javidx9 -Disclaimer -~~~~~~~~~~ -I don't care what you use this for. It's intended to be educational, and perhaps -to the oddly minded - a little bit of fun. Please hack this, change it and use it -in any way you see fit. BUT, you acknowledge that I am not responsible for anything -bad that happens as a result of your actions. However, if good stuff happens, I -would appreciate a shout out, or at least give the blog some publicity for me. +License +~~~~~~~ +Copyright (C) 2018 Javidx9 +This program comes with ABSOLUTELY NO WARRANTY. +This is free software, and you are welcome to redistribute it +under certain conditions; See license for details. +Original works located at: +https://www.github.com/onelonecoder +https://www.onelonecoder.com +https://www.youtube.com/javidx9 + +GNU GPLv3 +https://github.com/OneLoneCoder/videos/blob/master/LICENSE + +From Javidx9 :) +~~~~~~~~~~~~~~~ +Hello! Ultimately I don't care what you use this for. It's intended to be +educational, and perhaps to the oddly minded - a little bit of fun. +Please hack this, change it and use it in any way you see fit. You acknowledge +that I am not responsible for anything bad that happens as a result of +your actions. However this code is protected by GNU GPLv3, see the license in the +github repo. This means you must attribute me if you use it. You can view this +license here: https://github.com/OneLoneCoder/videos/blob/master/LICENSE Cheers! + Background ~~~~~~~~~~ Noise is random - a bad thing when trying to procedurally generate content. Perlin @@ -295,4 +312,4 @@ int main() game.ConstructConsole(256, 256, 3, 3); game.Start(); return 0; -} \ No newline at end of file +}