From f39f79013e46d90a1e8298c6a70d04c548a60d51 Mon Sep 17 00:00:00 2001 From: "sigonasr2, Sig, Sigo" Date: Thu, 12 Aug 2021 00:17:53 +0000 Subject: [PATCH] Fix seed file to not generate errors for old SQL structure --- ngsplanner_seed.sql | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/ngsplanner_seed.sql b/ngsplanner_seed.sql index 6fc10b8..0cede6e 100644 --- a/ngsplanner_seed.sql +++ b/ngsplanner_seed.sql @@ -53,17 +53,17 @@ insert into weapon_type(name,icon,dmg_type) values('Rod','/icons/NGSUIItemRodMin insert into weapon_type(name,icon,dmg_type) values('Talis','/icons/NGSUIItemTalisMini.png',2); insert into weapon_type(name,icon,dmg_type) values('Wand','/icons/NGSUIItemWandMini.png',2); -insert into potential(name,icon,description) values('Recycler Unit','/icons/NGSUIItemPotentialAbility.png','Test description for Recycler Unit. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Indomitable Unit','/icons/NGSUIItemPotentialAbility.png','Test description for Indomitable Unit. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Defensive Formation','/icons/NGSUIItemPotentialAbility.png','Test description for Defensive Formation. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Offensive Formation','/icons/NGSUIItemPotentialAbility.png','Test description for Offensive Formation. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Bastion Unit','/icons/NGSUIItemPotentialAbility.png','Test description for Bastion Unit. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Meditation Unit','/icons/NGSUIItemPotentialAbility.png','Test description for Meditation Unit. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Mustered Might Unit','/icons/NGSUIItemPotentialAbility.png','Test description for Mustered Might Unit. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Dynamo Unit','/icons/NGSUIItemPotentialAbility.png','Test description for Dynamo Unit. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Berserk Unit','/icons/NGSUIItemPotentialAbility.png','Test description for Berserk Unit. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Wellspring Unit','/icons/NGSUIItemPotentialAbility.png','Test description for Wellspring Unit. Provides {mel_dmg}% melee dmg'); -insert into potential(name,icon,description) values('Endurance Unit','/icons/NGSUIItemPotentialAbility.png','Test description for Endurance Unit. Provides {mel_dmg}% melee dmg'); +insert into potential(name,icon) values('Recycler Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Indomitable Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Defensive Formation','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Offensive Formation','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Bastion Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Meditation Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Mustered Might Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Dynamo Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Berserk Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Wellspring Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Endurance Unit','/icons/NGSUIItemPotentialAbility.png'); insert into class_level_data(class_id,name,level,hp,atk,def) values((SELECT id from class WHERE name='Hunter' limit 1),'Hunter Lv.1',1,300,450,304); @@ -94,12 +94,12 @@ insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_sl insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon) values('Cattleya',1,1,200,(select id from potential where name='Recycler Unit' limit 1),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png'); -insert into potential_data(potential_id,name,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) - values((select id from potential where name='Recycler Unit' limit 1),'Recycler Unit Lv.1',1,1.18,1.18,1.18,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0); -insert into potential_data(potential_id,name,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) - values((select id from potential where name='Recycler Unit' limit 1),'Recycler Unit Lv.2',2,1.20,1.20,1.20,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0); -insert into potential_data(potential_id,name,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) - values((select id from potential where name='Indomitable Unit' limit 1),'Indomitable Unit Lv.1',1,1.18,1.18,1.18,0,0,0,0,0,0,1.10,0,0,0,0,0,0,10,0); +insert into potential_data(potential_id,name,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,description) + values((select id from potential where name='Recycler Unit' limit 1),'Recycler Unit Lv.1',1,1.18,1.18,1.18,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0,'Test description for the Recycler Unit'); +insert into potential_data(potential_id,name,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,description) + values((select id from potential where name='Recycler Unit' limit 1),'Recycler Unit Lv.2',2,1.20,1.20,1.20,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0,'Test description for the Recycler Unit'); +insert into potential_data(potential_id,name,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,description) + values((select id from potential where name='Indomitable Unit' limit 1),'Indomitable Unit Lv.1',1,1.18,1.18,1.18,0,0,0,0,0,0,1.10,0,0,0,0,0,0,10,0,'Test description for the Indomitable Unit'); insert into weapon_existence_data(weapon_type_id,weapon_id,popularity,editors_choice,icon) values((select id from weapon_type where name='Sword' limit 1),(select id from weapon where name='Primm' limit 1),0,0,'');