delete from skill_tree_data ;
delete from class_skill_data ;
delete from class_skill ;
delete from photon_art ;
delete from enemy_data ;
delete from database_audit ;
delete from food_mult ;
delete from food ;
delete from armor ;
delete from augment ;
delete from augment_type ;
delete from skill_data ;
delete from skill ;
delete from skill_type ;
delete from builds ;
delete from users ;
delete from roles ;
delete from weapon_existence_data ;
delete from class_weapon_type_data ;
delete from class_level_data ;
delete from potential_data ;
delete from weapon ;
delete from weapon_type ;
delete from class ;
delete from potential ;
insert into food_mult ( amount , potency , pp , dmg_res , hp , pp_consumption , pp_recovery , weak_point_dmg , hp_recovery )
values ( 0 , 1 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ) ;
insert into food_mult ( amount , potency , pp , dmg_res , hp , pp_consumption , pp_recovery , weak_point_dmg , hp_recovery )
values ( 1 , 1 . 05 , 10 , 1 . 05 , 1 . 05 , 1 , 1 , 1 , 1 ) ;
insert into food ( name , description , icon , potency , pp , dmg_res , hp , pp_consumption , pp_recovery , weak_point_dmg , hp_recovery , popularity , editors_choice )
values ( ' Rich Aelio Meat ' , ' Meat ' , ' ' , true , false , false , false , true , false , false , false , 0 , 0 ) ;
insert into food ( name , description , icon , potency , pp , dmg_res , hp , pp_consumption , pp_recovery , weak_point_dmg , hp_recovery , popularity , editors_choice )
values ( ' Light Aelio Meat ' , ' Meat ' , ' ' , true , false , false , false , false , true , false , false , 0 , 0 ) ;
insert into class ( name , icon ) values ( ' Hunter ' , ' /icons/UINGSClassHu.png ' ) ;
insert into class ( name , icon ) values ( ' Fighter ' , ' /icons/UINGSClassFi.png ' ) ;
insert into class ( name , icon ) values ( ' Ranger ' , ' /icons/UINGSClassRa.png ' ) ;
insert into class ( name , icon ) values ( ' Gunner ' , ' /icons/UINGSClassGu.png ' ) ;
insert into class ( name , icon ) values ( ' Force ' , ' /icons/UINGSClassFo.png ' ) ;
insert into class ( name , icon ) values ( ' Techter ' , ' /icons/UINGSClassTe.png ' ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Sword ' , ' /icons/NGSUIItemSwordMini.png ' , 0 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Spear ' , ' /icons/NGSUIItemPartizanMini.png ' , 0 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Wired Lance ' , ' /icons/NGSUIItemWiredLanceMini.png ' , 0 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Twin Dagger ' , ' /icons/NGSUIItemTwinDaggersMini.png ' , 0 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Double Saber ' , ' /icons/NGSUIItemDoubleSaberMini.png ' , 0 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Knuckles ' , ' /icons/NGSUIItemKnuckleMini.png ' , 0 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Assault Rifle ' , ' /icons/NGSUIItemAssaultRifleMini.png ' , 1 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Launcher ' , ' /icons/NGSUIItemLauncherMini.png ' , 1 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Twin Machine Guns ' , ' NGSUIItemTwinMachinegunsMini.png ' , 1 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Rod ' , ' /icons/NGSUIItemRodMini.png ' , 2 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Talis ' , ' /icons/NGSUIItemTalisMini.png ' , 2 ) ;
insert into weapon_type ( name , icon , dmg_type ) values ( ' Wand ' , ' /icons/NGSUIItemWandMini.png ' , 2 ) ;
insert into potential ( name , icon ) values ( ' Recycler Unit ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Indomitable Unit ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Defensive Formation ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Offensive Formation ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Bastion Unit ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Meditation Unit ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Mustered Might Unit ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Dynamo Unit ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Berserk Unit ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Wellspring Unit ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into potential ( name , icon ) values ( ' Endurance Unit ' , ' /icons/NGSUIItemPotentialAbility.png ' ) ;
insert into class_level_data ( class_id , name , level , hp , atk , def )
values ( ( SELECT id from class WHERE name = ' Hunter ' limit 1 ) , ' Hunter Lv.1 ' , 1 , 300 , 450 , 304 ) ;
insert into class_level_data ( class_id , name , level , hp , atk , def )
values ( ( SELECT id from class WHERE name = ' Hunter ' limit 1 ) , ' Hunter Lv.2 ' , 2 , 303 , 459 , 309 ) ;
insert into class_level_data ( class_id , name , level , hp , atk , def )
values ( ( SELECT id from class WHERE name = ' Fighter ' limit 1 ) , ' Fighter Lv.1 ' , 1 , 280 , 454 , 301 ) ;
insert into class_level_data ( class_id , name , level , hp , atk , def )
values ( ( SELECT id from class WHERE name = ' Ranger ' limit 1 ) , ' Ranger Lv.1 ' , 1 , 240 , 448 , 300 ) ;
insert into class_weapon_type_data ( class_id , weapon_type_id )
values ( ( SELECT id from class WHERE name = ' Hunter ' limit 1 ) , ( SELECT id from weapon_type WHERE name = ' Sword ' limit 1 ) ) ;
insert into class_weapon_type_data ( class_id , weapon_type_id )
values ( ( SELECT id from class WHERE name = ' Hunter ' limit 1 ) , ( SELECT id from weapon_type WHERE name = ' Spear ' limit 1 ) ) ;
insert into class_weapon_type_data ( class_id , weapon_type_id )
values ( ( SELECT id from class WHERE name = ' Hunter ' limit 1 ) , ( SELECT id from weapon_type WHERE name = ' Wired Lance ' limit 1 ) ) ;
insert into class_weapon_type_data ( class_id , weapon_type_id )
values ( ( SELECT id from class WHERE name = ' Fighter ' limit 1 ) , ( SELECT id from weapon_type WHERE name = ' Twin Dagger ' limit 1 ) ) ;
insert into class_weapon_type_data ( class_id , weapon_type_id )
values ( ( SELECT id from class WHERE name = ' Fighter ' limit 1 ) , ( SELECT id from weapon_type WHERE name = ' Double Saber ' limit 1 ) ) ;
insert into class_weapon_type_data ( class_id , weapon_type_id )
values ( ( SELECT id from class WHERE name = ' Fighter ' limit 1 ) , ( SELECT id from weapon_type WHERE name = ' Knuckles ' limit 1 ) ) ;
insert into weapon ( name , rarity , level_req , atk , potential_id , variance , base_affix_slots , drop_info , pb_gauge_build , icon )
values ( ' Primm ' , 1 , 1 , 177 , ( select id from potential where name = ' Recycler Unit ' limit 1 ) , 0 . 7 , 2 , ' Central City Item Shop, Common Drop ' , 0 , ' /icons/uc1iBck.png ' ) ;
insert into weapon ( name , rarity , level_req , atk , potential_id , variance , base_affix_slots , drop_info , pb_gauge_build , icon )
values ( ' Tzvia ' , 2 , 4 , 195 , ( select id from potential where name = ' Indomitable Unit ' limit 1 ) , 0 . 7 , 2 , ' Central City Item Shop, Common Drop ' , 0 , ' /icons/uc1iBck.png ' ) ;
insert into weapon ( name , rarity , level_req , atk , potential_id , variance , base_affix_slots , drop_info , pb_gauge_build , icon )
values ( ' Cattleya ' , 1 , 1 , 200 , ( select id from potential where name = ' Recycler Unit ' limit 1 ) , 0 . 7 , 2 , ' Central City Item Shop, Common Drop ' , 0 , ' /icons/uc1iBck.png ' ) ;
insert into potential_data ( potential_id , name , level , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , description )
values ( ( select id from potential where name = ' Recycler Unit ' limit 1 ) , ' Recycler Unit Lv.1 ' , 1 , 1 . 18 , 1 . 18 , 1 . 18 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 10 , 0 , ' Test description for the Recycler Unit ' ) ;
insert into potential_data ( potential_id , name , level , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , description )
values ( ( select id from potential where name = ' Recycler Unit ' limit 1 ) , ' Recycler Unit Lv.2 ' , 2 , 1 . 20 , 1 . 20 , 1 . 20 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 20 , 0 , ' Test description for the Recycler Unit ' ) ;
insert into potential_data ( potential_id , name , level , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , description )
values ( ( select id from potential where name = ' Indomitable Unit ' limit 1 ) , ' Indomitable Unit Lv.1 ' , 1 , 1 . 18 , 1 . 18 , 1 . 18 , 0 , 0 , 0 , 0 , 0 , 0 , 1 . 10 , 0 , 0 , 0 , 0 , 0 , 0 , 10 , 0 , ' Test description for the Indomitable Unit ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Sword ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Spear ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Wired Lance ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Twin Dagger ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Double Saber ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Knuckles ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Assault Rifle ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Launcher ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Twin Machine Guns ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Rod ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Talis ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Wand ' limit 1 ) , ( select id from weapon where name = ' Primm ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Sword ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Spear ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Wired Lance ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Twin Dagger ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Double Saber ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Knuckles ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Assault Rifle ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Launcher ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Twin Machine Guns ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Rod ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Talis ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into weapon_existence_data ( weapon_type_id , weapon_id , popularity , editors_choice , icon )
values ( ( select id from weapon_type where name = ' Wand ' limit 1 ) , ( select id from weapon where name = ' Tzvia ' limit 1 ) , 0 , 0 , ' ' ) ;
insert into roles ( name )
values ( ' Administrator ' ) ;
insert into roles ( name )
values ( ' Editor ' ) ;
insert into roles ( name )
values ( ' Guest ' ) ;
insert into users ( username , email , password_hash , created_on , roles_id , avatar , recovery_hash )
values ( ' sigonasr2 ' , ' sigonasr2@gmail.com ' , ' ABCDEFG ' , ' 2021-07-13 04:30+00 ' , ( select id from roles where name = ' Administrator ' limit 1 ) , ' ' , ' ' ) ;
insert into users ( username , email , password_hash , created_on , roles_id , avatar , recovery_hash )
values ( ' sigonasr3 ' , ' sigonasr3@gmail.com ' , ' ABCDEF ' , ' 2021-07-14 05:30+00 ' , ( select id from roles where name = ' Editor ' limit 1 ) , ' ' , ' ' ) ;
insert into builds ( users_id , creator , build_name , class1 , class2 , created_on , last_modified , likes , data , editors_choice )
values ( ( select id from users where username = ' sigonasr2 ' limit 1 ) , ' sigonasr2 ' , ' Test Build ' , ( select id from class where name = ' Ranger ' limit 1 ) , ( select id from class where name = ' Force ' limit 1 ) , ' 2021-07-13 04:30+00 ' , ' 2021-07-13 04:30+00 ' , 5 , ' <DATA STRING> ' , 0 ) ;
insert into builds ( users_id , creator , build_name , class1 , class2 , created_on , last_modified , likes , data , editors_choice )
values ( ( select id from users where username = ' sigonasr3 ' limit 1 ) , ' sigonasr3 ' , ' Test Build2 ' , ( select id from class where name = ' Techter ' limit 1 ) , ( select id from class where name = ' Fighter ' limit 1 ) , ' 2021-07-13 06:30+00 ' , ' 2021-07-13 07:30+00 ' , 27 , ' <DATA STRING> ' , 0 ) ;
insert into skill_type ( name )
values ( ' Weapon ' ) ;
insert into skill_type ( name )
values ( ' Armor ' ) ;
insert into skill ( name , skill_type_id , icon )
values ( ' Fixa Attack ' , ( select id from skill_type where name = ' Weapon ' limit 1 ) , ' /icons/UINGSItemPresetAbility.png ' ) ;
insert into skill ( name , skill_type_id , icon )
values ( ' Fixa Guard ' , ( select id from skill_type where name = ' Armor ' limit 1 ) , ' /icons/UINGSItemPresetAbility.png ' ) ;
insert into skill ( name , skill_type_id , icon )
values ( ' Fixa Termina ' , ( select id from skill_type where name = ' Weapon ' limit 1 ) , ' /icons/UINGSItemPresetAbility.png ' ) ;
insert into skill_data ( skill_id , name , level , variance , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , popularity , editors_choice )
values ( ( select id from skill where name = ' Fixa Attack ' limit 1 ) , ' Fixa Attack Lv.1 ' , 1 , 0 , 1 . 02 , 1 . 02 , 1 . 02 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
insert into skill_data ( skill_id , name , level , variance , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , popularity , editors_choice )
values ( ( select id from skill where name = ' Fixa Attack ' limit 1 ) , ' Fixa Attack Lv.2 ' , 2 , 0 , 1 . 03 , 1 . 03 , 1 . 03 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
insert into skill_data ( skill_id , name , level , variance , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , popularity , editors_choice )
values ( ( select id from skill where name = ' Fixa Attack ' limit 1 ) , ' Fixa Attack Lv.3 ' , 3 , 0 , 1 . 04 , 1 . 04 , 1 . 04 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
insert into skill_data ( skill_id , name , level , variance , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , popularity , editors_choice )
values ( ( select id from skill where name = ' Fixa Guard ' limit 1 ) , ' Fixa Guard Lv.1 ' , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 . 01 , 0 , 0 ) ;
insert into skill_data ( skill_id , name , level , variance , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , popularity , editors_choice )
values ( ( select id from skill where name = ' Fixa Guard ' limit 1 ) , ' Fixa Guard Lv.2 ' , 2 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 . 02 , 0 , 0 ) ;
insert into skill_data ( skill_id , name , level , variance , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , popularity , editors_choice )
values ( ( select id from skill where name = ' Fixa Guard ' limit 1 ) , ' Fixa Guard Lv.3 ' , 3 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 . 03 , 0 , 0 ) ;
insert into skill_data ( skill_id , name , level , variance , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , popularity , editors_choice )
values ( ( select id from skill where name = ' Fixa Termina ' limit 1 ) , ' Fixa Termina Lv.1 ' , 1 , 0 , 0 , 0 , 0 , 0 , 1 . 05 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
insert into skill_data ( skill_id , name , level , variance , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , popularity , editors_choice )
values ( ( select id from skill where name = ' Fixa Termina ' limit 1 ) , ' Fixa Termina Lv.2 ' , 2 , 0 , 0 , 0 , 0 , 0 , 1 . 08 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
insert into skill_data ( skill_id , name , level , variance , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , popularity , editors_choice )
values ( ( select id from skill where name = ' Fixa Termina ' limit 1 ) , ' Fixa Termina Lv.3 ' , 3 , 0 , 0 , 0 , 0 , 0 , 1 . 10 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
insert into augment_type ( name , icon )
values ( ' Stamina ' , ' ' ) ;
insert into augment_type ( name , icon )
values ( ' Spirit ' , ' ' ) ;
insert into augment_type ( name , icon )
values ( ' Might ' , ' ' ) ;
insert into augment_type ( name , icon )
values ( ' Precision ' , ' ' ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Stamina ' limit 1 ) , 1 , 0 , 5 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 3 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Stamina ' limit 1 ) , 2 , 0 , 10 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 4 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Stamina ' limit 1 ) , 3 , 0 , 15 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 09 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 5 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Spirit ' limit 1 ) , 1 , 0 , 0 , 3 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 2 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Spirit ' limit 1 ) , 2 , 0 , 0 , 4 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 3 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Spirit ' limit 1 ) , 3 , 0 , 0 , 5 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 09 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 4 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Might ' limit 1 ) , 1 , 0 , 0 , 0 , 1 . 01 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 4 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Might ' limit 1 ) , 2 , 0 , 0 , 0 , 1 . 015 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 5 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Might ' limit 1 ) , 3 , 0 , 0 , 0 , 1 . 02 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 09 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 6 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Precision ' limit 1 ) , 1 , 0 , 0 , 0 , 0 , 1 . 01 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 4 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Precision ' limit 1 ) , 2 , 0 , 0 , 0 , 0 , 1 . 015 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 5 , 0 , 0 , 0 ) ;
insert into augment ( augment_type_id , name , variance , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , affix_success_rate , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , pb_gauge_build , popularity , editors_choice )
values ( ( select id from augment_type where name = ' Precision ' limit 1 ) , 3 , 0 , 0 , 0 , 0 , 1 . 02 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 09 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 6 , 0 , 0 , 0 ) ;
insert into armor ( name , rarity , level_req , def , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , slot , icon , popularity , editors_choice )
values ( ' Primm Armor ' , 1 , 1 , 8 , 10 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , ' /icons/20M6Z7t.png ' , 0 , 0 ) ;
insert into armor ( name , rarity , level_req , def , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , slot , icon , popularity , editors_choice )
values ( ' Tzvia Armor ' , 2 , 1 , 9 , 0 , 2 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 . 2 , 2 , ' /icons/F0t58xP.png ' , 0 , 0 ) ;
insert into armor ( name , rarity , level_req , def , hp , pp , mel_dmg , rng_dmg , tec_dmg , crit_rate , crit_dmg , pp_cost_reduction , active_pp_recovery , natural_pp_recovery , dmg_res , all_down_res , burn_res , freeze_res , blind_res , shock_res , panic_res , poison_res , battle_power_value , slot , icon , popularity , editors_choice )
values ( ' Theseus Armor ' , 3 , 5 , 10 , 10 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 . 1 , 3 , ' /icons/uldt9lR.png ' , 0 , 0 ) ;
insert into database_audit ( action , table_name , row_name , row_id , old_value , new_value , date , users_id )
values ( ' INSERT ' , ' augment ' , ' crit_rate ' , 4 , ' ' , ' 0.15 ' , ' 2018-07-16 03:30+00 ' , ( select id from users where username = ' sigonasr2 ' limit 1 ) ) ;
insert into database_audit ( action , table_name , row_name , row_id , old_value , new_value , date , users_id )
values ( ' UPDATE ' , ' skill_data ' , ' mel_dmg ' , 1 , ' 0.01 ' , ' 0 ' , ' 2018-07-17 19:45+00 ' , ( select id from users where username = ' sigonasr3 ' limit 1 ) ) ;
insert into photon_art ( name , weapon_type_id , potency , power_distribution , pp , frames , dps , icon )
values ( ' Normal Attack Lv1 ' , ( select id from weapon_type where name = ' Twin Dagger ' limit 1 ) , 100 , 0 . 45 , 2 , 20 , 270 , ' ' ) ;
insert into photon_art ( name , weapon_type_id , potency , power_distribution , pp , frames , dps , icon )
values ( ' Spin Counter ' , ( select id from weapon_type where name = ' Twin Dagger ' limit 1 ) , 100 , 3 , 8 , 38 , 521 , ' ' ) ;
insert into enemy_data ( level , def , atk )
values ( 1 , 450 , 900 ) ;
insert into enemy_data ( level , def , atk )
values ( 2 , 450 , 918 ) ;
insert into enemy_data ( level , def , atk )
values ( 3 , 467 , 935 ) ;
insert into enemy_data ( level , def , atk )
values ( 4 , 467 , 953 ) ;
insert into class_skill ( name , class_id , icon , description )
values ( ' Hunter Physique ' , ( SELECT id from class WHERE name = ' Hunter ' limit 1 ) , ' ' , ' This does something useful. Probably. ' ) ;
insert into class_skill ( name , class_id , icon , description )
values ( ' War Cry ' , ( SELECT id from class WHERE name = ' Fighter ' limit 1 ) , ' ' , ' This is not useful. ' ) ;
insert into class_skill ( name , class_id , icon , description )
values ( ' Assault Charge Advent ' , ( SELECT id from class WHERE name = ' Gunner ' limit 1 ) , ' ' , ' This is ' ) ;
insert into class_skill_data ( name , class_skill_id , dependency , level , effect , duration , cooldown , damage_taken , pa_potency , conditional_buff , pp_recovery , property , all_damage_buff , active_pp_recovery , status_ailment_accum , status_ailment_duration , pp_consumption , max_hp_decrease , natural_pp_recovery , added_pp , pb_gauge_fortification )
values ( ' Hunter Physique Lv.1 ' , ( SELECT id from class_skill WHERE name = ' Hunter Physique ' limit 1 ) , ' ' , 1 , ' Effect Name ' , 20 , 15 , ' 0.7 ' , ' 1 ' , false , ' 0.5 ' , ' ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , 0 , ' 0 ' ) ;
insert into class_skill_data ( name , class_skill_id , dependency , level , effect , duration , cooldown , damage_taken , pa_potency , conditional_buff , pp_recovery , property , all_damage_buff , active_pp_recovery , status_ailment_accum , status_ailment_duration , pp_consumption , max_hp_decrease , natural_pp_recovery , added_pp , pb_gauge_fortification )
values ( ' War Cry Lv.1 ' , ( SELECT id from class_skill WHERE name = ' War Cry ' limit 1 ) , ' ' , 1 , ' Effect Name ' , 14 , 10 , 0 . 5 , ' 1.1 ' , ' 0.8 ' , false , ' 0.6 ' , ' ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , 0 , ' 0 ' ) ;
insert into class_skill_data ( name , class_skill_id , dependency , level , effect , duration , cooldown , damage_taken , pa_potency , conditional_buff , pp_recovery , property , all_damage_buff , active_pp_recovery , status_ailment_accum , status_ailment_duration , pp_consumption , max_hp_decrease , natural_pp_recovery , added_pp , pb_gauge_fortification )
values ( ' War Cry Lv.2 ' , ( SELECT id from class_skill WHERE name = ' War Cry ' limit 1 ) , ' ' , 2 , ' Effect Name ' , 11 , 11 , ' 0.8 ' , ' 1 ' , false , ' 0.5 ' , ' ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , 0 , ' 0 ' ) ;
insert into class_skill_data ( name , class_skill_id , dependency , level , effect , duration , cooldown , damage_taken , pa_potency , conditional_buff , pp_recovery , property , all_damage_buff , active_pp_recovery , status_ailment_accum , status_ailment_duration , pp_consumption , max_hp_decrease , natural_pp_recovery , added_pp , pb_gauge_fortification )
values ( ' Assault Charge Advent ' , ( SELECT id from class_skill WHERE name = ' Assault Charge Advent ' limit 1 ) , ' ' , 1 , ' Effect Name ' , 30 , 24 , ' 1.8 ' , ' 1 ' , false , ' 0.5 ' , ' ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , ' 0 ' , 0 , ' 1.6 ' ) ;
insert into skill_tree_data ( class_id , data , skill_data , line_color , line_width , gridsizex , gridsizey , gridpaddingx , gridpaddingy , halflineheight )
values ( ( select id from class where name = ' Hunter ' ) , ' □ □ ,└□─┘□□, │ ││, │ □│, □─□┼□, □ ' , ' ' , ' #000000 ' , 3 , 80 , 60 , 10 , 10 , 60 ) ;
insert into site_data ( name , data ) values ( ' UNDER_CONSTRUCTION_TEXT ' , ' NGSplanner.com is currently under construction! Please check back after Sig yells at me enough to help finish it. ' ) ;