@ -9,6 +9,7 @@ import java.awt.event.KeyEvent;
import java.awt.image.BufferedImage ;
import java.io.IOException ;
import java.util.ArrayList ;
import java.util.Arrays ;
import java.util.HashMap ;
import java.util.List ;
import java.util.Map ;
@ -33,9 +34,9 @@ import sig.skills.WasteNot;
import sig.skills.WasteNotII ;
public class SigCraft {
public static int LEVEL = 48 ;
public static int LEVEL = 100 ;
public static int RECIPE_LEVEL = 41 ;
public static int CP = 282 ;
public static int CP = 280 ;
public static int BASE_PROGRESS = 57 ;
public static int CONTROL = 185 ;
public static int PROGRESS_GOAL = 143 ;
@ -43,6 +44,8 @@ public class SigCraft {
public static boolean GUARANTEED = true ;
public static int DURABILITY = 80 ;
public static List < String > VALID_TOUCH_ACTIONS = Arrays . asList ( "Basic Touch" , "Standard Touch" , "Byregot's Blessing" ) ;
public static Map < String , Buff > BUFFLIST = new HashMap < String , Buff > ( ) ;
public static Map < String , Skill > SKILLLIST = new HashMap < String , Skill > ( ) ;
@ -59,6 +62,7 @@ public class SigCraft {
public static ColorPosition CRAFTING_WINDOW_PIXELS = new ColorPosition ( 284 , 68 , 77 , 77 , 77 ) ;
public static ColorPosition CRAFT_START_PIXELS = new ColorPosition ( 334 , 130 , 74 , 77 , 74 ) ;
public static ColorPosition PRACTICE_CRAFT_START_PIXELS = new ColorPosition ( 334 , 130 , 41 , 40 , 41 ) ;
public static ColorPosition READY_FOR_ACTION_PIXELS = new ColorPosition ( 1031 , 892 , 230 , 197 , 164 ) ;
//Quality = (0.37 * Control + 32.6) * (1 - 0.05 * min(max(Recipe Level - Character Level, 0), 5))
@ -68,6 +72,10 @@ public class SigCraft {
public static ArrayList < Craft > SucceededCrafts = new ArrayList < Craft > ( ) ;
public static Craft CURRENT_CRAFT ;
public static Condition CURRENT_CONDITION ;
public static void main ( String [ ] args ) {
try {
@ -109,21 +117,30 @@ public class SigCraft {
//284,68 77,77,77
while ( true ) {
r . delay ( 1000 ) ;
r . delay ( 100 ) ;
//LookForScreenPixels(CRAFT_START_PIXELS);
//System.out.println(GetCondition());
CURRENT_CRAFT = new Craft ( CONTROL , LEVEL , CP , BASE_PROGRESS , PROGRESS_GOAL , QUALITY_GOAL , GUARANTEED , DURABILITY , CRAFT_PROGRESS , CRAFT_QUALITY , DURABILITY , CP , 1 , 1 , 1 , RECIPE_LEVEL , Status . NORMAL , BUFFLIST ) ;
try {
Color col = null ;
LookForScreenPixels ( CRAFTING_WINDOW_PIXELS ) ;
r . delay ( 150 ) ;
System . out . println ( "Detected crafting window..." ) ;
BufferedImage img ;
do {
PressKey ( KeyEvent . VK_NUMPAD0 ) ; r . delay ( 300 ) ;
PressKey ( KeyEvent . VK_NUMPAD0 ) ; r . delay ( 300 ) ;
PressKey ( KeyEvent . VK_NUMPAD0 ) ; r . delay ( 300 ) ;
PressKey ( KeyEvent . VK_NUMPAD0 ) ; r . delay ( 300 ) ;
img = CaptureScreen ( ) ;
} while ( new Color ( img . getRGB ( CRAFTING_WINDOW_PIXELS . p . x , CRAFTING_WINDOW_PIXELS . p . y ) ) . equals ( CRAFTING_WINDOW_PIXELS . c ) ) ;
//334,130 74,77,74
LookForScreenPixels ( CRAFT_START_PIXELS ) ;
LookForScreenPixels ( CRAFT_START_PIXELS , PRACTICE_CRAFT_START_PIXELS ) ;
System . out . println ( "Craft started..." ) ;
//336,267 151,220,96
LookForScreenPixels ( READY_FOR_ACTION_PIXELS ) ;
LoadRotation_40Durability_1700Quality_1Synth_280CP_LV47 ( ) ;
UpdateCondition ( ) ;
LoadRotation_40Durability_1900Quality_1Synth_280CP_LV50 ( ) ;
//LoadRotation_40Durability_1700Quality_1Synth_278CP_LV47();
//LoadRotation_40Durability_1900Quality_1Synth_280CP_LV45();
System . out . println ( "Rotation: " + CURRENT_CRAFT . getRotationString ( ) ) ;
} catch ( IOException | InterruptedException e ) {
e . printStackTrace ( ) ;
}
@ -131,37 +148,117 @@ public class SigCraft {
}
}
private static void LoadRotation_40Durability_1700Quality_1Synth_280CP_LV47 ( ) {
private static void LoadRotation_40Durability_1900Quality_1Synth_280CP_LV50 ( ) {
DURABILITY = 40 ;
CURRENT_CRAFT = new Craft ( CONTROL , LEVEL , CP , BASE_PROGRESS , PROGRESS_GOAL , QUALITY_GOAL , GUARANTEED , DURABILITY , CRAFT_PROGRESS , CRAFT_QUALITY , DURABILITY , CP , 1 , 1 , 1 , RECIPE_LEVEL , Status . NORMAL , BUFFLIST ) ;
PerformSkill ( "Inner Quiet" ) ;
PerformSkill ( "Waste Not II" ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
PerformSkill ( "Great Strides" ) ;
PerformSkill ( "Byregot's Blessing" ) ;
PerformSkill ( "Basic Synthesis" ) ;
}
private static void LoadRotation_40Durability_1700Quality_1Synth_278CP_LV47 ( ) {
DURABILITY = 40 ;
CURRENT_CRAFT = new Craft ( CONTROL , LEVEL , CP , BASE_PROGRESS , PROGRESS_GOAL , QUALITY_GOAL , GUARANTEED , DURABILITY , CRAFT_PROGRESS , CRAFT_QUALITY , DURABILITY , CP , 1 , 1 , 1 , RECIPE_LEVEL , Status . NORMAL , BUFFLIST ) ;
PerformSkill ( "Inner Quiet" ) ;
PerformSkill ( "Innovation" ) ;
PerformSkill ( "Waste Not II" ) ;
PerformSkill ( "Basic Touch" , true ) ;
PerformSkill ( "Standard Touch" , true ) ;
PerformSkill ( "Basic Touch" , true ) ;
PerformSkill ( "Standard Touch" , true ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
PerformSkill ( "Innovation" , true ) ;
PerformSkill ( "Basic Touch" , true ) ;
PerformSkill ( "Standard Touch" , true ) ;
PerformSkill ( "Basic Touch" , true ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
UseRegularTouch ( ) ;
PerformSkill ( "Basic Synthesis" ) ;
}
private static void LoadRotation_40Durability_1900Quality_1Synth_280CP_LV45 ( ) {
DURABILITY = 40 ;
CURRENT_CRAFT = new Craft ( CONTROL , LEVEL , CP , BASE_PROGRESS , PROGRESS_GOAL , QUALITY_GOAL , GUARANTEED , DURABILITY , CRAFT_PROGRESS , CRAFT_QUALITY , DURABILITY , CP , 1 , 1 , 1 , RECIPE_LEVEL , Status . NORMAL , BUFFLIST ) ;
boolean combo = false ;
PerformSkill ( "Inner Quiet" ) ;
PerformSkill ( "Waste Not" ) ;
PerformSkill ( "Basic Touch" , true ) ;
PerformSkill ( "Standard Touch" , true ) ;
PerformSkill ( "Basic Touch" , true ) ;
PerformSkill ( "Standard Touch" , true ) ;
PerformSkill ( "Innovation" , true ) ;
PerformSkill ( "Basic Touch" , true ) ;
CheckForRecoveryCP ( ) ; PerformSkill ( "Innovation" ) ;
CheckForRecoveryCP ( ) ; PerformSkill ( "Waste Not" ) ;
while ( ! MaxQuality ( ) ) {
if ( CURRENT_CONDITION = = Condition . EXCELLENT ) {
UseRegularTouch ( ) ;
} else
if ( CURRENT_CRAFT . BuffList . get ( "Waste Not" ) . stackCount ! = 0 ) {
if ( ! IsThereEnoughTurns ( CURRENT_CRAFT . craft_durability , CURRENT_CRAFT . BuffList , 1 ) ) {
break ;
}
UseRegularTouch ( ) ;
} else {
CheckForRecoveryCP ( ) ; PerformSkill ( "Innovation" ) ;
CheckForRecoveryCP ( ) ; PerformSkill ( "Waste Not" ) ;
}
//System.out.println(IsThereEnoughTurns(CURRENT_CRAFT.craft_durability,CURRENT_CRAFT.BuffList,2));
}
PerformSkill ( "Basic Synthesis" ) ;
}
private static void UseRegularTouch ( ) {
if ( ( CURRENT_CRAFT . craft_durability > 5 & & CURRENT_CRAFT . BuffList . get ( "Waste Not" ) . stackCount > 0 ) | | ( CURRENT_CRAFT . craft_durability > 10 & & CURRENT_CRAFT . BuffList . get ( "Waste Not" ) . stackCount = = 0 ) ) {
if ( CURRENT_CRAFT . craft_cp > = 18 ) {
if ( IsCombo ( ) ) {
PerformSkill ( "Standard Touch" , true ) ;
} else {
PerformSkill ( "Basic Touch" , true ) ;
PerformSkill ( "Basic Synthesis" ) ;
}
} else {
PerformSkill ( "Hasty Touch" , true ) ;
}
}
}
private static void GetCondition ( ) {
private static boolean IsCombo ( ) {
return CURRENT_CRAFT . SkillList . get ( CURRENT_CRAFT . SkillList . size ( ) - 1 ) . name . equals ( "Basic Touch" ) ;
}
private static void CheckForRecoveryCP ( ) {
if ( CURRENT_CONDITION = = Condition . GOOD ) { PerformSkill ( "Tricks of the Trade" ) ; }
}
private static void UpdateCondition ( ) {
//160,282 255,255,255 NORMAL
//160,282 255,194,214 GOOD
//160,282 <150,<150,<150 POOR
//ELSE EXCELLENT
try {
r . delay ( 50 ) ;
LookForScreenPixels ( READY_FOR_ACTION_PIXELS , CRAFTING_WINDOW_PIXELS ) ;
} catch ( IOException | InterruptedException e1 ) {
e1 . printStackTrace ( ) ;
}
try {
Color col = new Color ( CaptureScreen ( ) . getRGB ( 160 , 282 ) ) ;
//System.out.println(col);
if ( col . getRed ( ) < = 150 & & col . getGreen ( ) < = 150 & & col . getBlue ( ) < = 150 ) {
CURRENT_CONDITION = Condition . POOR ;
return ;
} else
if ( col . getRed ( ) > = 235 & & col . getGreen ( ) > = 130 & & col . getGreen ( ) < = 214 & & col . getBlue ( ) > = 194 & & col . getBlue ( ) < = 234 ) {
CURRENT_CONDITION = Condition . GOOD ;
return ;
} else
if ( col . getRed ( ) > = 245 & & col . getGreen ( ) > = 245 & & col . getBlue ( ) > = 245 ) {
CURRENT_CONDITION = Condition . NORMAL ;
return ;
}
} catch ( IOException e ) {
e . printStackTrace ( ) ;
}
CURRENT_CONDITION = Condition . EXCELLENT ;
return ;
}
private static void PerformSkill ( String string ) {
@ -169,12 +266,17 @@ public class SigCraft {
}
private static void PerformSkill ( String string , boolean checkForMaxQuality ) {
if ( CURRENT_CONDITION = = Condition . EXCELLENT & &
! VALID_TOUCH_ACTIONS . contains ( string ) ) {
UseRegularTouch ( ) ;
}
try {
LookForScreenPixels ( READY_FOR_ACTION_PIXELS ) ;
} catch ( IOException | InterruptedException e ) {
e . printStackTrace ( ) ;
}
r . delay ( 10 0) ;
r . delay ( 4 0) ;
Skill s = SKILLLIST . get ( string ) ;
if ( s = = null ) {
System . err . println ( "Could not find skill " + string + "!" ) ;
@ -186,7 +288,13 @@ public class SigCraft {
} else {
PressKey ( s . key ) ;
}
r . delay ( 500 ) ;
if ( CURRENT_CRAFT . craft_cp > = s . CPCost ) {
s . useSkill ( CURRENT_CRAFT ) ;
System . out . println ( " Durability: " + CURRENT_CRAFT . craft_durability ) ;
}
r . delay ( 300 ) ;
UpdateCondition ( ) ;
System . out . println ( "Condition is now: " + CURRENT_CONDITION ) ;
//1031,892 115,98,82 230,197,164
}
@ -200,12 +308,20 @@ public class SigCraft {
return col . getRed ( ) = = 151 & & col . getGreen ( ) = = 220 & & col . getBlue ( ) = = 96 ;
}
private static void LookForScreenPixels ( ColorPosition cp ) throws IOException , InterruptedException {
private static void LookForScreenPixels ( ColorPosition . . . cp ) throws IOException , InterruptedException {
Color col ;
boolean found = false ;
do {
col = new Color ( CaptureScreen ( ) . getRGB ( cp . p . x , cp . p . y ) ) ;
BufferedImage screen = CaptureScreen ( ) ;
for ( ColorPosition cpp : cp ) {
col = new Color ( screen . getRGB ( cpp . p . x , cpp . p . y ) ) ;
if ( cpp . c . equals ( col ) ) {
found = true ;
break ;
}
}
r . delay ( 100 ) ;
} while ( ! cp . c . equals ( col ) ) ;
} while ( ! found ) ;
}
private static BufferedImage CaptureScreen ( ) throws IOException {
@ -231,6 +347,7 @@ public class SigCraft {
int turnsRemaining = ( int ) ( durability % 2 = = 1 & & wasteNot . stackCount % 2 = = 1 ? Math . ceil ( ( ( double ) wasteNot . stackCount / 2 ) ) - 1 : Math . ceil ( ( double ) wasteNot . stackCount / 2 ) ) + ( int ) Math . ceil ( durability / 10 ) ;
int maxHalfTurnsRemaining = durability / 5 ;
turnsRemaining = Math . min ( maxHalfTurnsRemaining , turnsRemaining ) ;
System . out . println ( "Turns Remaining: " + turnsRemaining ) ;
return turnsRemaining > turnsRequired ;
}