Implemented Lv53+62 rotations
This commit is contained in:
parent
67d621fde1
commit
8d80645850
@ -1,3 +1,3 @@
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862
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154
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28
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14830
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3087
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451
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@ -1,2 +1,4 @@
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javac src/sig/*.java src/sig/skills/*.java -d bin
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cd src
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javac sig/*.java sig/skills/*.java -d ../bin
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cd ..
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java -cp bin sig/SigCraft
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@ -17,7 +17,7 @@ import java.util.List;
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import java.util.Map;
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import java.util.regex.Pattern;
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import sig.skills.BasicSynthesis;
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import sig.skills.CarefulSynthesis;
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import sig.skills.BasicTouch;
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import sig.skills.BrandOfTheElements;
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import sig.skills.ByregotsBlessing;
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@ -40,7 +40,7 @@ import sig.utils.FileUtils;
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public class SigCraft {
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public static int LEVEL = 100;
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public static int RECIPE_LEVEL = 41;
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public static int CP = 280;
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public static int CP = 311;
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public static int BASE_PROGRESS = 57;
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public static int CONTROL = 185;
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public static int PROGRESS_GOAL = 143;
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@ -54,7 +54,8 @@ public class SigCraft {
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public static boolean STAT_TRACKING = true;
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final static NumberFormat displayFormat = new DecimalFormat("#0.0");
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public static List<String> VALID_TOUCH_ACTIONS = Arrays.asList("Basic Touch","Standard Touch","Hasty Touch","Byregot's Blessing","Brand of the Elements");
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//WHEN A TOUCH ACTION IS ADDED YOU MUST UPDATE THIS LIST AS WELL!
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public static List<String> VALID_TOUCH_ACTIONS = Arrays.asList("Basic Touch","Standard Touch","Hasty Touch","Byregot's Blessing","Brand of the Elements","Precise Touch");
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public static Map<String,Buff> BUFFLIST = new HashMap<String,Buff>();
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public static Map<String,Skill> SKILLLIST = new HashMap<String,Skill>();
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@ -98,12 +99,18 @@ public class SigCraft {
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}
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SKILLLIST.put("Rapid Synthesis",new RapidSynthesis("Rapid Synthesis",0,false,9,KeyEvent.VK_SHIFT,KeyEvent.VK_4));
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SKILLLIST.put("Basic Synthesis",new BasicSynthesis("Basic Synthesis",0,true,1,KeyEvent.VK_1));
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SKILLLIST.put("Basic Synthesis",new CarefulSynthesis("Basic Synthesis",0,true,1,KeyEvent.VK_1));
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SKILLLIST.put("Careful Synthesis",new CarefulSynthesis("Careful Synthesis",7,true,62,KeyEvent.VK_Z));
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SKILLLIST.put("Brand of the Elements",new BrandOfTheElements("Brand of the Elements",6,true,37,KeyEvent.VK_CONTROL,KeyEvent.VK_X));
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//TOUCH ACTIONS
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// !!IMPORTANT!! WHEN YOU ADD A TOUCH ACTION YOU MUST UPDATE THE VALID TOUCH ACTIONS LIST ABOVE TO AVOID AN INFINITE LOOP ON EXCELLENT PROCS!!!!
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SKILLLIST.put("Basic Touch",new BasicTouch("Basic Touch",18,true,5,KeyEvent.VK_2));
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SKILLLIST.put("Hasty Touch",new HastyTouch("Hasty Touch",0,false,9,KeyEvent.VK_CONTROL,KeyEvent.VK_3));
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SKILLLIST.put("Standard Touch",new StandardTouch("Standard Touch",32,true,18,KeyEvent.VK_SHIFT,KeyEvent.VK_2));
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SKILLLIST.put("Precise Touch",new PreciseTouch("Precise Touch",18,true,53,KeyEvent.VK_ALT,KeyEvent.VK_2));
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//
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//SKILLLIST.add(new Skill("Byregot's Blessing",24,true,50)); //TODO We don't know how this works yet.
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SKILLLIST.put("Tricks of the Trade",new TricksOfTheTrade("Tricks of the Trade",0,true,13,KeyEvent.VK_CONTROL,KeyEvent.VK_2));
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SKILLLIST.put("Master's Mend",new MastersMend("Master's Mend",88,true,7,KeyEvent.VK_3));
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@ -115,7 +122,7 @@ public class SigCraft {
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SKILLLIST.put("Innovation",new Innovation("Innovation",18,true,26,KeyEvent.VK_4));
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SKILLLIST.put("Name of the Elements",new NameOfTheElements("Name of the Elements",30,true,37,KeyEvent.VK_CONTROL,KeyEvent.VK_Z));
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SKILLLIST.put("Observe",new Observe("Observe",7,true,13,KeyEvent.VK_C));
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SKILLLIST.put("Byregot's Blessing",new ByregotsBlessing("Byregot's Blessing",24,true,50,KeyEvent.VK_ALT,KeyEvent.VK_2));
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SKILLLIST.put("Byregot's Blessing",new ByregotsBlessing("Byregot's Blessing",24,true,50,KeyEvent.VK_ALT,KeyEvent.VK_3));
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BUFFLIST.put("Inner Quiet",new Buff("Inner Quiet",0));
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@ -136,6 +143,7 @@ public class SigCraft {
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//284,68 77,77,77
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while (true) {
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//for (int i=0;i<17;i++){
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r.delay(100);
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//System.out.println("Waiting...");
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//LookForScreenPixels(CRAFT_START_PIXELS);
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@ -160,15 +168,8 @@ public class SigCraft {
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LookForScreenPixels(READY_FOR_ACTION_PIXELS);
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CONDITION_CHECK = true;
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UpdateCondition();
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//LoadRotation_40Durability_800Quality_1Synth_280CP_LV50();
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//LoadRotation_40Durability_1200Quality_1Synth_282CP_LV47();
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//LoadRotation_40Durability_1200Quality_1Synth_wVeneration_280CP_LV47();
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LoadRotation_40Durability_1200Quality_1Synth_wVeneration_280CP_LV53();
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//LoadRotation_40Durability_1700Quality_1Synth_278CP_LV47();
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//LoadRotation_40Durability_1700Quality_1Synth_wVeneration_278CP_LV47();
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//LoadRotation_40Durability_1900Quality_1Synth_280CP_LV45();
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//LoadRotation_40Durability_1900Quality_1Synth_280CP_LV50();
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//LoadRotation_40Durability_2300Quality_1Synth_282CP_LV50();
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LoadRotation_40Durability_1600Quality_1Synth_311CP_LV62();
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//LoadRotation_40Durability_1600Quality_1Synth_311CP_LV53();
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System.out.println("Rotation: "+CURRENT_CRAFT.getRotationString());
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FileUtils.writetoFile(new String[]{Integer.toString(NORMAL_COUNT),Integer.toString(GOOD_COUNT),Integer.toString(EXCELLENT_COUNT),},"condition_stats.txt");
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int TOTAL_COUNT = NORMAL_COUNT+GOOD_COUNT+EXCELLENT_COUNT;
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@ -180,302 +181,67 @@ public class SigCraft {
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}
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}
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private static void LoadRotation_40Durability_2300Quality_1Synth_282CP_LV50() {
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private static void LoadRotation_40Durability_1600Quality_1Synth_311CP_LV62(){
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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boolean tricksUsed = false;
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tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Waste Not II");
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while (CURRENT_CRAFT.craft_durability>10&&!MaxQuality()) {
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if (CURRENT_CONDITION==Condition.EXCELLENT) {
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PerformSkill("Basic Touch",true);
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PerformSkill("Innovation",true);
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while (CURRENT_CRAFT.craft_durability>10&&CURRENT_CRAFT.BuffList.get("Waste Not").stackCount>=3) {
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UseRegularTouch();
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}
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PerformSkill("Great Strides",true);
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PerformSkill("Byregot's Blessing",true);
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PerformSkill("Basic Synthesis");
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return;
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}
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PerformSkill("Hasty Touch",true);
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}
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PerformSkill("Master's Mend",true);
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//tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Hasty Touch",true);
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tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Hasty Touch",true);
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if (CheckForRecoveryCP()) {
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if (!tricksUsed) {
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tricksUsed=true;
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UseRegularTouch();
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}
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}
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Innovation",true);
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if (CURRENT_CRAFT.craft_cp>=84) {
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UseRegularTouch();
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} else {
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CheckForRecoveryCP();PerformSkill("Hasty Touch",true);
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}
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PerformSkill("Great Strides",true);
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if (CURRENT_CRAFT.craft_cp>=24) {
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while (CURRENT_CRAFT.BuffList.get("Great Strides").stackCount>=2&&CURRENT_CRAFT.BuffList.get("Innovation").stackCount>=2&&CURRENT_CRAFT.craft_cp>=31&&CURRENT_CONDITION!=Condition.GOOD&&CURRENT_CONDITION!=Condition.EXCELLENT) {
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PerformSkill("Observe",true);
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}
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PerformSkill("Byregot's Blessing",true);
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} else {
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UseRegularTouch();
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}
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_2300Quality_2Synth_282CP_LV50() {
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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boolean tricksUsed = false;
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tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Waste Not II");
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while (CURRENT_CRAFT.craft_durability>10&&!MaxQuality()) {
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PerformSkill("Hasty Touch",true);
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}
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PerformSkill("Master's Mend",true);
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//tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Hasty Touch",true);
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tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Hasty Touch",true);
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if (tricksUsed) {
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PerformSkill("Hasty Touch",true);
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}
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if (CheckForRecoveryCP()) {
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if (!tricksUsed) {
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tricksUsed=true;
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PerformSkill("Hasty Touch",true);
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}
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}
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PerformSkill("Great Strides",true);
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if (CheckForRecoveryCP()) {
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if (!tricksUsed) {
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tricksUsed=true;
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PerformSkill("Hasty Touch",true);
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}
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}
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PerformSkill("Innovation",true);
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if (CURRENT_CRAFT.craft_cp>=24) {
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PerformSkill("Byregot's Blessing",true);
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} else {
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UseRegularTouch();
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}
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if (tricksUsed) {
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PerformSkill("Veneration");
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}
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if (CURRENT_CRAFT.craft_cp>=18) {
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tricksUsed=true;
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PerformSkill("Hasty Touch",true);
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}
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PerformSkill("Basic Synthesis");
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if (!tricksUsed) {
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PerformSkill("Basic Synthesis");
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}
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}
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private static void LoadRotation_40Durability_800Quality_1Synth_280CP_LV50() {
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LEVEL=50;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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CONDITION_CHECK = false;UpdateCondition();
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PerformSkill("Waste Not II");
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Great Strides",true);
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/*if (CURRENT_CONDITION==Condition.NORMAL){
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PerformSkill("Observe");
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}*/
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PerformSkill("Byregot's Blessing",true);
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PerformSkill("Basic Synthesis");
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PerformSkill("Careful Synthesis");
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}
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private static void LoadRotation_40Durability_1900Quality_1Synth_280CP_LV50() {
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LEVEL=50;
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private static void LoadRotation_40Durability_1600Quality_1Synth_311CP_LV53(){
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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CONDITION_CHECK = false;UpdateCondition();
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PerformSkill("Waste Not II");
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Innovation",true);
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UseRegularTouch();
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PerformSkill("Great Strides",true);
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/*if (CURRENT_CONDITION==Condition.NORMAL){
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PerformSkill("Observe");
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}*/
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PerformSkill("Byregot's Blessing",true);
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_1700Quality_1Synth_278CP_LV47() {
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LEVEL=47;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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CONDITION_CHECK = false;UpdateCondition();
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PerformSkill("Innovation");
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PerformSkill("Waste Not II");
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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CONDITION_CHECK = true;UpdateCondition();
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PerformSkill("Innovation",true);
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CONDITION_CHECK = false;UpdateCondition();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_1700Quality_1Synth_wVeneration_278CP_LV47() {
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LEVEL=47;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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CONDITION_CHECK = false;UpdateCondition();
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PerformSkill("Innovation");
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PerformSkill("Waste Not II");
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UseRegularTouch();
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UseRegularTouch();
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CONDITION_CHECK = true;UpdateCondition();
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PerformSkill("Innovation",true);
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CONDITION_CHECK = false;UpdateCondition();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Veneration");
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_1200Quality_1Synth_282CP_LV47() {
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LEVEL=47;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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CONDITION_CHECK = false;UpdateCondition();
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PerformSkill("Inner Quiet");
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PerformSkill("Innovation");
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PerformSkill("Waste Not II");
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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//PerformSkill("Innovation",true);
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_1200Quality_1Synth_wVeneration_280CP_LV47() {
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LEVEL=47;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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//PerformSkill("Inner Quiet");
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CONDITION_CHECK = false;UpdateCondition();
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PerformSkill("Waste Not II");
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PerformSkill("Innovation");
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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//PerformSkill("Innovation",true);
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Veneration");
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_1200Quality_1Synth_wVeneration_280CP_LV53() {
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LEVEL=53;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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//PerformSkill("Inner Quiet");
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CONDITION_CHECK = false;UpdateCondition();
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PerformSkill("Waste Not II");
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PerformSkill("Innovation");
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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//PerformSkill("Innovation",true);
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Veneration");
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_1900Quality_1Synth_280CP_LV45() {
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LEVEL=45;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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boolean combo=false;
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PerformSkill("Inner Quiet");
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CheckForRecoveryCP();PerformSkill("Innovation");
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CheckForRecoveryCP();PerformSkill("Waste Not");
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while (!MaxQuality()) {
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if (CURRENT_CONDITION==Condition.EXCELLENT) {
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UseRegularTouch();
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} else
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if (CURRENT_CRAFT.BuffList.get("Waste Not").stackCount!=0) {
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if (!IsThereEnoughTurns(CURRENT_CRAFT.craft_durability,CURRENT_CRAFT.BuffList,1)) {
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break;
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}
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UseRegularTouch();
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} else {
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CheckForRecoveryCP();PerformSkill("Innovation");
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CheckForRecoveryCP();PerformSkill("Waste Not");
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}
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//System.out.println(IsThereEnoughTurns(CURRENT_CRAFT.craft_durability,CURRENT_CRAFT.BuffList,2));
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}
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PerformSkill("Basic Synthesis");
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}
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private static void UseRegularTouch() {
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boolean isHundredPercent=false;
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try {
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Color col = new Color(CaptureScreen().getRGB(HUNDRED_PERCENT_QUALITY.p.x,HUNDRED_PERCENT_QUALITY.p.y));
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if (col.getRGB()==HUNDRED_PERCENT_QUALITY.c.getRGB()) {
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isHundredPercent=true;
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}
|
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} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
if (MaxQuality()){
|
||||
return;
|
||||
}
|
||||
if (!isHundredPercent){
|
||||
if ((CURRENT_CRAFT.craft_durability>5&&CURRENT_CRAFT.BuffList.get("Waste Not").stackCount>0)||(CURRENT_CRAFT.craft_durability>10&&CURRENT_CRAFT.BuffList.get("Waste Not").stackCount==0)) {
|
||||
if (CURRENT_CRAFT.craft_cp>=18) {
|
||||
if (LEVEL>=53){
|
||||
UpdateCondition();
|
||||
}
|
||||
if (LEVEL>=53&&(CURRENT_CONDITION==Condition.GOOD||CURRENT_CONDITION==Condition.EXCELLENT)){
|
||||
PerformSkill("Precise Touch",true);
|
||||
} else
|
||||
if (IsCombo()) {
|
||||
PerformSkill("Standard Touch",true);
|
||||
} else {
|
||||
PerformSkill("Basic Touch",true);
|
||||
}
|
||||
if ((CURRENT_CRAFT.craft_durability>5&&CURRENT_CRAFT.BuffList.get("Waste Not").stackCount>0)||(CURRENT_CRAFT.craft_durability>10&&CURRENT_CRAFT.BuffList.get("Waste Not").stackCount==0)) {
|
||||
if (CURRENT_CRAFT.craft_cp>=18) {
|
||||
if (LEVEL>=53&&(CURRENT_CONDITION==Condition.GOOD||CURRENT_CONDITION==Condition.EXCELLENT)){
|
||||
PerformSkill("Precise Touch",true);
|
||||
} else
|
||||
if (IsCombo()) {
|
||||
PerformSkill("Standard Touch",true);
|
||||
} else {
|
||||
PerformSkill("Hasty Touch",true);
|
||||
PerformSkill("Basic Touch",true);
|
||||
}
|
||||
} else {
|
||||
PerformSkill("Hasty Touch",true);
|
||||
}
|
||||
} else {
|
||||
System.out.println("100% has been reached, touch will be skipped...");
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean IsCombo() {
|
||||
return CURRENT_CRAFT.SkillList.get(CURRENT_CRAFT.SkillList.size()-1).name.equals("Basic Touch");
|
||||
if (CURRENT_CRAFT.SkillList.size()>0) {
|
||||
return CURRENT_CRAFT.SkillList.get(CURRENT_CRAFT.SkillList.size()-1).name.equals("Basic Touch");
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean CheckForRecoveryCP() {
|
||||
@ -528,7 +294,9 @@ public class SigCraft {
|
||||
}
|
||||
|
||||
private static void PerformSkill(String string,boolean checkForMaxQuality) {
|
||||
|
||||
if (checkForMaxQuality&&MaxQuality()) {
|
||||
return;
|
||||
}
|
||||
if (CURRENT_CONDITION==Condition.EXCELLENT&&
|
||||
!VALID_TOUCH_ACTIONS.contains(string)) {
|
||||
UseRegularTouch();
|
||||
@ -539,9 +307,6 @@ public class SigCraft {
|
||||
e.printStackTrace();
|
||||
}
|
||||
r.delay(40);
|
||||
if (checkForMaxQuality&&MaxQuality()) {
|
||||
return;
|
||||
}
|
||||
if (VALID_TOUCH_ACTIONS.contains(string)&&!IsThereEnoughTurns(CURRENT_CRAFT.craft_durability,CURRENT_CRAFT.BuffList,1)) {return;}
|
||||
//System.out.println(" Still enough Turns.");
|
||||
Skill s = SKILLLIST.get(string);
|
||||
@ -558,7 +323,6 @@ public class SigCraft {
|
||||
s.useSkill(CURRENT_CRAFT);
|
||||
System.out.println(" Durability: "+CURRENT_CRAFT.craft_durability+" CP:"+CURRENT_CRAFT.craft_cp);
|
||||
}
|
||||
r.delay(300);
|
||||
UpdateCondition();
|
||||
if (CONDITION_CHECK) {
|
||||
System.out.println("Condition is now: "+CURRENT_CONDITION);
|
||||
@ -569,12 +333,12 @@ public class SigCraft {
|
||||
private static boolean MaxQuality() {
|
||||
Color col=null;
|
||||
try {
|
||||
col = new Color(CaptureScreen().getRGB(336, 267));
|
||||
col = new Color(CaptureScreen().getRGB(HUNDRED_PERCENT_QUALITY.p.x,HUNDRED_PERCENT_QUALITY.p.y));
|
||||
//System.out.println(col);
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return col.getRed()==151&&col.getGreen()==220&&col.getBlue()==96;
|
||||
return col.getRGB()==HUNDRED_PERCENT_QUALITY.c.getRGB();
|
||||
}
|
||||
|
||||
private static void LookForScreenPixels(ColorPosition...cp) throws IOException, InterruptedException {
|
||||
|
24
SigCrafter/src/sig/skills/CarefulSynthesis.java
Normal file
24
SigCrafter/src/sig/skills/CarefulSynthesis.java
Normal file
@ -0,0 +1,24 @@
|
||||
package sig.skills;
|
||||
|
||||
import sig.Craft;
|
||||
import sig.Skill;
|
||||
|
||||
public class CarefulSynthesis extends Skill {
|
||||
|
||||
public CarefulSynthesis(String name, int CPCost, boolean guaranteed, int lvReq, int modifier, int key) {
|
||||
super(name, CPCost, guaranteed, lvReq, modifier, key);
|
||||
}
|
||||
|
||||
public CarefulSynthesis(String name, int CPCost, boolean guaranteed, int lvReq, int key) {
|
||||
super(name, CPCost, guaranteed, lvReq, key);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void useSkill(Craft c) {
|
||||
c.craft_progress += c.base_progress * c.progress_mult * 1.2;
|
||||
c.craft_durability -= 10 * c.durability_mult;
|
||||
super.useSkill(c);
|
||||
super.updateBuffs(c);
|
||||
}
|
||||
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user