Slight tweaks and crafting recipe optimizations.
This commit is contained in:
parent
bd6b1dd4e2
commit
3ad823cd17
@ -44,7 +44,7 @@ public class SigCraft {
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public static boolean GUARANTEED = true;
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public static boolean GUARANTEED = true;
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public static int DURABILITY = 80;
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public static int DURABILITY = 80;
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public static List<String> VALID_TOUCH_ACTIONS = Arrays.asList("Basic Touch","Standard Touch","Byregot's Blessing","Brand of the Elements");
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public static List<String> VALID_TOUCH_ACTIONS = Arrays.asList("Basic Touch","Standard Touch","Hasty Touch","Byregot's Blessing","Brand of the Elements");
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public static Map<String,Buff> BUFFLIST = new HashMap<String,Buff>();
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public static Map<String,Buff> BUFFLIST = new HashMap<String,Buff>();
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public static Map<String,Skill> SKILLLIST = new HashMap<String,Skill>();
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public static Map<String,Skill> SKILLLIST = new HashMap<String,Skill>();
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@ -54,6 +54,8 @@ public class SigCraft {
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public static int CRAFT_DURABILITY = 0;
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public static int CRAFT_DURABILITY = 0;
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public static int CRAFT_CP = 0;
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public static int CRAFT_CP = 0;
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public static boolean CONDITION_CHECK = true;
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public static List<Skill> PROGRESS_ROTATION = new ArrayList<Skill>();
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public static List<Skill> PROGRESS_ROTATION = new ArrayList<Skill>();
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public static Craft BEST_CRAFT;
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public static Craft BEST_CRAFT;
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@ -127,20 +129,26 @@ public class SigCraft {
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r.delay(150);
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r.delay(150);
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System.out.println("Detected crafting window...");
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System.out.println("Detected crafting window...");
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BufferedImage img;
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BufferedImage img;
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int attempts=0;
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do {
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do {
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PressKey(KeyEvent.VK_NUMPAD0);r.delay(300);
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PressKey(KeyEvent.VK_NUMPAD0);r.delay(300);
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img = CaptureScreen();
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img = CaptureScreen();
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if (++attempts>20) {System.exit(1);}
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} while (new Color(img.getRGB(CRAFTING_WINDOW_PIXELS.p.x,CRAFTING_WINDOW_PIXELS.p.y)).equals(CRAFTING_WINDOW_PIXELS.c));
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} while (new Color(img.getRGB(CRAFTING_WINDOW_PIXELS.p.x,CRAFTING_WINDOW_PIXELS.p.y)).equals(CRAFTING_WINDOW_PIXELS.c));
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//334,130 74,77,74
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//334,130 74,77,74
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LookForScreenPixels(CRAFT_START_PIXELS,PRACTICE_CRAFT_START_PIXELS);
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LookForScreenPixels(CRAFT_START_PIXELS,PRACTICE_CRAFT_START_PIXELS);
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System.out.println("Craft started...");
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System.out.println("Craft started...");
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//336,267 151,220,96
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//336,267 151,220,96
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LookForScreenPixels(READY_FOR_ACTION_PIXELS);
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LookForScreenPixels(READY_FOR_ACTION_PIXELS);
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CONDITION_CHECK = true;
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UpdateCondition();
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UpdateCondition();
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LoadRotation_40Durability_1200Quality_1Synth_282CP_LV47();
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//LoadRotation_40Durability_1200Quality_1Synth_282CP_LV47();
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//LoadRotation_40Durability_1900Quality_1Synth_280CP_LV50();
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LoadRotation_40Durability_1900Quality_1Synth_280CP_LV50();
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//LoadRotation_40Durability_1700Quality_1Synth_278CP_LV47();
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//LoadRotation_40Durability_1700Quality_1Synth_278CP_LV47();
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//LoadRotation_40Durability_1700Quality_1Synth_wVeneration_278CP_LV47();
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//LoadRotation_40Durability_1900Quality_1Synth_280CP_LV45();
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//LoadRotation_40Durability_1900Quality_1Synth_280CP_LV45();
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//LoadRotation_40Durability_2300Quality_1Synth_282CP_LV50();
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//LoadRotation_40Durability_1200Quality_1Synth_wVeneration_280CP_LV47();
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System.out.println("Rotation: "+CURRENT_CRAFT.getRotationString());
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System.out.println("Rotation: "+CURRENT_CRAFT.getRotationString());
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} catch (IOException | InterruptedException e) {
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} catch (IOException | InterruptedException e) {
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e.printStackTrace();
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e.printStackTrace();
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@ -149,11 +157,113 @@ public class SigCraft {
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}
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}
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}
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}
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private static void LoadRotation_40Durability_2300Quality_1Synth_282CP_LV50() {
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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boolean tricksUsed = false;
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tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Waste Not II");
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while (CURRENT_CRAFT.craft_durability>10&&!MaxQuality()) {
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if (CURRENT_CONDITION==Condition.EXCELLENT) {
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PerformSkill("Basic Touch",true);
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PerformSkill("Innovation",true);
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while (CURRENT_CRAFT.craft_durability>10&&CURRENT_CRAFT.BuffList.get("Waste Not").stackCount>=3) {
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UseRegularTouch();
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}
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PerformSkill("Great Strides",true);
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PerformSkill("Byregot's Blessing",true);
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PerformSkill("Basic Synthesis");
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return;
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}
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PerformSkill("Hasty Touch",true);
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}
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PerformSkill("Master's Mend",true);
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//tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Hasty Touch",true);
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tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Hasty Touch",true);
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if (CheckForRecoveryCP()) {
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if (!tricksUsed) {
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tricksUsed=true;
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UseRegularTouch();
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}
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}
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PerformSkill("Innovation",true);
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if (CURRENT_CRAFT.craft_cp>=84) {
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UseRegularTouch();
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} else {
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CheckForRecoveryCP();PerformSkill("Hasty Touch",true);
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}
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PerformSkill("Great Strides",true);
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if (CURRENT_CRAFT.craft_cp>=24) {
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while (CURRENT_CRAFT.BuffList.get("Great Strides").stackCount>=2&&CURRENT_CRAFT.BuffList.get("Innovation").stackCount>=2&&CURRENT_CRAFT.craft_cp>=31&&CURRENT_CONDITION!=Condition.GOOD&&CURRENT_CONDITION!=Condition.EXCELLENT) {
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PerformSkill("Observe",true);
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}
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PerformSkill("Byregot's Blessing",true);
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} else {
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UseRegularTouch();
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}
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_2300Quality_2Synth_282CP_LV50() {
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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boolean tricksUsed = false;
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tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Waste Not II");
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while (CURRENT_CRAFT.craft_durability>10&&!MaxQuality()) {
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PerformSkill("Hasty Touch",true);
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}
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PerformSkill("Master's Mend",true);
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//tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Hasty Touch",true);
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tricksUsed=CheckForRecoveryCP()||tricksUsed;
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PerformSkill("Hasty Touch",true);
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if (tricksUsed) {
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PerformSkill("Hasty Touch",true);
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}
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if (CheckForRecoveryCP()) {
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if (!tricksUsed) {
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tricksUsed=true;
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PerformSkill("Hasty Touch",true);
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}
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}
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PerformSkill("Great Strides",true);
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if (CheckForRecoveryCP()) {
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if (!tricksUsed) {
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tricksUsed=true;
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PerformSkill("Hasty Touch",true);
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}
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}
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PerformSkill("Innovation",true);
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if (CURRENT_CRAFT.craft_cp>=24) {
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PerformSkill("Byregot's Blessing",true);
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} else {
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UseRegularTouch();
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}
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if (tricksUsed) {
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PerformSkill("Veneration");
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}
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if (CURRENT_CRAFT.craft_cp>=18) {
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tricksUsed=true;
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PerformSkill("Hasty Touch",true);
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}
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PerformSkill("Basic Synthesis");
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if (!tricksUsed) {
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PerformSkill("Basic Synthesis");
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}
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}
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private static void LoadRotation_40Durability_1900Quality_1Synth_280CP_LV50() {
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private static void LoadRotation_40Durability_1900Quality_1Synth_280CP_LV50() {
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DURABILITY=40;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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PerformSkill("Inner Quiet");
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PerformSkill("Waste Not II");
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PerformSkill("Waste Not II");
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CONDITION_CHECK = false;
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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@ -171,23 +281,47 @@ public class SigCraft {
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PerformSkill("Inner Quiet");
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PerformSkill("Inner Quiet");
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PerformSkill("Innovation");
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PerformSkill("Innovation");
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PerformSkill("Waste Not II");
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PerformSkill("Waste Not II");
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CONDITION_CHECK = false;
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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CONDITION_CHECK = true;
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PerformSkill("Innovation",true);
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PerformSkill("Innovation",true);
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CONDITION_CHECK = false;
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Basic Synthesis");
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PerformSkill("Basic Synthesis");
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}
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}
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private static void LoadRotation_40Durability_1700Quality_1Synth_wVeneration_278CP_LV47() {
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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PerformSkill("Innovation");
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PerformSkill("Waste Not II");
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CONDITION_CHECK = false;
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UseRegularTouch();
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UseRegularTouch();
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CONDITION_CHECK = true;
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PerformSkill("Innovation",true);
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CONDITION_CHECK = false;
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Veneration");
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_1200Quality_1Synth_282CP_LV47() {
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private static void LoadRotation_40Durability_1200Quality_1Synth_282CP_LV47() {
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DURABILITY=40;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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PerformSkill("Inner Quiet");
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PerformSkill("Innovation");
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PerformSkill("Innovation");
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PerformSkill("Waste Not II");
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PerformSkill("Waste Not II");
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CONDITION_CHECK = false;
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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@ -199,6 +333,25 @@ public class SigCraft {
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PerformSkill("Basic Synthesis");
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PerformSkill("Basic Synthesis");
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}
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}
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private static void LoadRotation_40Durability_1200Quality_1Synth_wVeneration_280CP_LV47() {
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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PerformSkill("Inner Quiet");
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PerformSkill("Innovation");
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PerformSkill("Waste Not II");
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CONDITION_CHECK = false;
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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//PerformSkill("Innovation",true);
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UseRegularTouch();
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UseRegularTouch();
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UseRegularTouch();
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PerformSkill("Veneration");
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PerformSkill("Basic Synthesis");
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}
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private static void LoadRotation_40Durability_1900Quality_1Synth_280CP_LV45() {
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private static void LoadRotation_40Durability_1900Quality_1Synth_280CP_LV45() {
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DURABILITY=40;
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DURABILITY=40;
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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CURRENT_CRAFT = new Craft(CONTROL,LEVEL,CP,BASE_PROGRESS,PROGRESS_GOAL,QUALITY_GOAL,GUARANTEED,DURABILITY,CRAFT_PROGRESS,CRAFT_QUALITY,DURABILITY,CP,1,1,1,RECIPE_LEVEL,Status.NORMAL,BUFFLIST);
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@ -242,8 +395,9 @@ public class SigCraft {
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return CURRENT_CRAFT.SkillList.get(CURRENT_CRAFT.SkillList.size()-1).name.equals("Basic Touch");
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return CURRENT_CRAFT.SkillList.get(CURRENT_CRAFT.SkillList.size()-1).name.equals("Basic Touch");
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}
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}
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private static void CheckForRecoveryCP() {
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private static boolean CheckForRecoveryCP() {
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if (CURRENT_CONDITION==Condition.GOOD) {PerformSkill("Tricks of the Trade");}
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if (CURRENT_CONDITION==Condition.GOOD) {PerformSkill("Tricks of the Trade");}
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return CURRENT_CONDITION==Condition.GOOD;
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}
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}
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private static void UpdateCondition() {
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private static void UpdateCondition() {
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@ -251,6 +405,9 @@ public class SigCraft {
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//160,282 255,194,214 GOOD
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//160,282 255,194,214 GOOD
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//160,282 <150,<150,<150 POOR
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//160,282 <150,<150,<150 POOR
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//ELSE EXCELLENT
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//ELSE EXCELLENT
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if (CONDITION_CHECK) {
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return;
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}
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try {
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try {
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r.delay(50);
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r.delay(50);
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LookForScreenPixels(READY_FOR_ACTION_PIXELS,CRAFTING_WINDOW_PIXELS);
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LookForScreenPixels(READY_FOR_ACTION_PIXELS,CRAFTING_WINDOW_PIXELS);
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@ -289,6 +446,9 @@ public class SigCraft {
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!VALID_TOUCH_ACTIONS.contains(string)) {
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!VALID_TOUCH_ACTIONS.contains(string)) {
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UseRegularTouch();
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UseRegularTouch();
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}
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}
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if (checkForMaxQuality&&MaxQuality()) {return;}
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if (VALID_TOUCH_ACTIONS.contains(string)&&!IsThereEnoughTurns(CURRENT_CRAFT.craft_durability,CURRENT_CRAFT.BuffList,1)) {return;}
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//System.out.println(" Still enough Turns.");
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try {
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try {
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LookForScreenPixels(READY_FOR_ACTION_PIXELS);
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LookForScreenPixels(READY_FOR_ACTION_PIXELS);
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} catch (IOException | InterruptedException e) {
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} catch (IOException | InterruptedException e) {
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@ -300,8 +460,6 @@ public class SigCraft {
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System.err.println("Could not find skill "+string+"!");
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System.err.println("Could not find skill "+string+"!");
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System.exit(1);
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System.exit(1);
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}
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}
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if (checkForMaxQuality&&MaxQuality()) {return;}
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if (VALID_TOUCH_ACTIONS.contains(string)&&!IsThereEnoughTurns(CURRENT_CRAFT.craft_durability,CURRENT_CRAFT.BuffList,1)) {return;}
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if (s.modifier!=-1) {
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if (s.modifier!=-1) {
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PressKeyWithModifier(s.modifier,s.key);
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PressKeyWithModifier(s.modifier,s.key);
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} else {
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} else {
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@ -309,7 +467,7 @@ public class SigCraft {
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}
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}
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if (CURRENT_CRAFT.craft_cp>=s.CPCost) {
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if (CURRENT_CRAFT.craft_cp>=s.CPCost) {
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s.useSkill(CURRENT_CRAFT);
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s.useSkill(CURRENT_CRAFT);
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System.out.println(" Durability: "+CURRENT_CRAFT.craft_durability);
|
System.out.println(" Durability: "+CURRENT_CRAFT.craft_durability+" CP:"+CURRENT_CRAFT.craft_cp);
|
||||||
}
|
}
|
||||||
r.delay(300);
|
r.delay(300);
|
||||||
UpdateCondition();
|
UpdateCondition();
|
||||||
@ -339,7 +497,7 @@ public class SigCraft {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
r.delay(100);
|
r.delay(10);
|
||||||
} while (!found);
|
} while (!found);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -363,7 +521,7 @@ public class SigCraft {
|
|||||||
|
|
||||||
public static boolean IsThereEnoughTurns(int durability,Map<String,Buff> bufflist,int turnsRequired) {
|
public static boolean IsThereEnoughTurns(int durability,Map<String,Buff> bufflist,int turnsRequired) {
|
||||||
Buff wasteNot = bufflist.get("Waste Not");
|
Buff wasteNot = bufflist.get("Waste Not");
|
||||||
int turnsRemaining = (int)(durability%2==1&&wasteNot.stackCount%2==1?Math.ceil(((double)wasteNot.stackCount/2))-1:Math.ceil((double)wasteNot.stackCount/2))+(int)Math.ceil(durability/10);
|
int turnsRemaining = (int)(durability%2==1&&wasteNot.stackCount%2==1?Math.ceil(((double)wasteNot.stackCount/2))-1:Math.ceil((double)wasteNot.stackCount/2))+(int)Math.ceil(durability/10)+(durability%2==1?1:0);
|
||||||
int maxHalfTurnsRemaining = durability/5;
|
int maxHalfTurnsRemaining = durability/5;
|
||||||
turnsRemaining = Math.min(maxHalfTurnsRemaining,turnsRemaining);
|
turnsRemaining = Math.min(maxHalfTurnsRemaining,turnsRemaining);
|
||||||
System.out.println("Turns Remaining: "+turnsRemaining);
|
System.out.println("Turns Remaining: "+turnsRemaining);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user