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1.9 KiB
1.9 KiB
Cutscene Emots
This is the example story_emot.rbrb
from the example stage provided by GemaYue.
Emotion Control (New Update)
//VS RITA
7
[!T1][!C1Y>6<][!EB11][!EM13][!EE11]
[!C4B<5>][!T4][!EB47][!EM42][!EE46]
19001
[!C3B<6>][!EP30][!T3][!EB36][!EM33][!EE31]
[!T3][!EB36][!EM33][!EE36]
[!T3][!EB36][!EM35][!EE33]
Format Explanation
Create a character format: [!CXY<Z>]
- X determines the conversation ID of the created character. (1-6?)
- Y determines which character is created. (A-Z)
- Z determines distance from opposite of facing side. (0-9)
-
causes the text box to change color without showing a portrait or speaker name- Wrapping Z in
<>
causes the character to face left,><
faces right
Edit character emotions format: [!EXYZ]
- X determines which part to modify.
- Y determines which character to modify based on their conversation ID.
- Z determines emotion value. Refer to portrait viewer in artbook.
Select speaking character: [!TX]
- X determines talking character by their conversation ID.
Emotion parts:
B Eyebrow
M Mouth
E Eye
R Blush (0-4)
P Alternate form (Kotri green = 1, kotri blue = 2)
I Item (0 or 1)
Created character:
A Rumi
B Rita
C Nieve
D Nixie
E Aruraune
F Pandora
G Irisu
H Saya
I Cicini
J Syaro
K Cocoa
L Ashuri
M Lilith
N Vanilla
O Chocolate
P Kotri
Q Keke Bunny
R Seana
S Miriam
T Miru
U Noah
V Pixie
W Lilli
X OBJ_DRAGON3
Y Erina
Z Ribbon
Examples
Example 1: [!C1Y<4>][!T1][!EE13][!EB12][!EM14]
- Create a left facing Erina
- set her as the speaker of the current line
- set her eyes to type 3
- set eyebrows to type 2
- set mouth to type 4
Example 2: [!C2K>5<][!T2][!EI21][!EE22][!EB23][!EM21][!ER24]
- Create a right facing Cocoa
- set her as the speaker of the current line
- set her accessory to on (goggles for cocoa)
- set her eyes to type 2 set her eyebrows to type 3 set mouth to type 1 set blush to max