Update roomtypes.md
This commit is contained in:
parent
9f26af3b7a
commit
f289585302
@ -13,3 +13,17 @@ Room Types (in the `roomtype` object layer) affect how the camera scrolls. This
|
||||
-2: Prevents the camera from entering a room from the left or right (it can still enter from above/below)
|
||||
-3: Prevents the camera from entering a room from any direction.
|
||||
```
|
||||
|
||||
## Example Usage:
|
||||
Having the room types laid out like this:
|
||||
```
|
||||
1 0 0 0 4 4 1 3
|
||||
2 2 2 2 4 4 0 3
|
||||
```
|
||||
|
||||
Makes the rooms like this in the minimap:
|
||||
```
|
||||
_ ___ _ _
|
||||
|_|_____| |_| |
|
||||
|_______|___| |_|
|
||||
```
|
||||
|
Loading…
x
Reference in New Issue
Block a user