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@ -13,3 +13,17 @@ Room Types (in the `roomtype` object layer) affect how the camera scrolls. This |
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-2: Prevents the camera from entering a room from the left or right (it can still enter from above/below) |
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-2: Prevents the camera from entering a room from the left or right (it can still enter from above/below) |
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-3: Prevents the camera from entering a room from any direction. |
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-3: Prevents the camera from entering a room from any direction. |
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``` |
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``` |
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## Example Usage: |
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Having the room types laid out like this: |
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``` |
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1 0 0 0 4 4 1 3 |
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2 2 2 2 4 4 0 3 |
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``` |
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Makes the rooms like this in the minimap: |
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``` |
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_ ___ _ _ |
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|_|_____| |_| | |
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|_______|___| |_| |
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``` |
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