From eb35cb7894525e1a5f842f2f00a804d1fe86eb83 Mon Sep 17 00:00:00 2001 From: wcko87 Date: Tue, 9 Jan 2018 15:55:00 +0800 Subject: [PATCH] Update README.md --- docs/README.md | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/docs/README.md b/docs/README.md index 2e615e4..cd4fce5 100644 --- a/docs/README.md +++ b/docs/README.md @@ -24,14 +24,13 @@ Note: In custom maps, picking up the Congratulations! trophy (item id 42) will d ## Room Background/Type/Color Basics: -To modify these, make the corresponding layers visible and modify the name labels of the room tiles overlaid over the map. +To modify these, make the roombg/roomtype/roomcolor layers visible and change the name labels of the room tiles. -* Room colors and background ids can be found from these text files: +* [Background Images](./room_background_images.md) +* [Room Color List](./room_colors.md) +* [Room Types](./roomtypes.md) +* The room colors / background ids used in the original game can be found from these text files: * [room_colors_original.txt](./room_colors_original.txt) * [room_background_ids_original.txt](./room_background_ids_original.txt) - * Basically, these text files list the color/background being used in the original maps. - -* Images of each of the backgrounds can be found [here](./room_background_images.md) -* Room type information can be found [here](./roomtypes.md) Note: you may need to restart the game for changes in room backgrounds/types/colors to take effect properly.