Update custom_events.md
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@ -38,8 +38,8 @@ These are events defined by GemaYue specifically for the map editor. These event
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- **532 EV_GIVESTATUS**
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- **532 EV_GIVESTATUS**
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If Erina passes this event, it gives her buff ID m for n seconds.
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If Erina passes this event, it gives her buff ID m for n seconds.
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- m is the value of the X+1 tile (i.e. ID 5000+m)
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- m is the value of the X+1 tile (i.e. eventID: 5000 + m)
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- n is the value of the X+2 tile (i.e. ID 5000+n)
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- n is the value of the X+2 tile (i.e. eventID: 5000 + n)
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- **533 EV_NOSPAWN0**
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- **533 EV_NOSPAWN0**
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@ -53,14 +53,14 @@ These are events defined by GemaYue specifically for the map editor. These event
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- **535 EV_NOSPAWN2**
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- **535 EV_NOSPAWN2**
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If Erina passes this event, replace any future spawned entity with entity ID k
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If Erina passes this event, replace any future spawned entity with entity ID k
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- k is the value of the X+1 tile + 1000 (i.e. ID 5000 + k - 1000).
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- k is the value of the X+1 tile + 1000 (i.e. eventID: 5000 + k - 1000).
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- (for example, for entity ID 1096, the value of the X+1 tile is 5096)
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- (for example, for entity ID 1096, the value of the X+1 tile is 5096)
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- **536 EV_GAMESPEED**
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- **536 EV_GAMESPEED**
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If Erina passes this event, change the game speed to k.
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If Erina passes this event, change the game speed to k.
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- k is the value of the X+1 tile (i.e. ID 5000+k)
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- k is the value of the X+1 tile (i.e. eventID: 5000 + k)
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- If k=1, then 1x speed. If k=2, 2x speed, and so on.
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- If k=1, then 1x speed. If k=2, 2x speed, and so on.
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- If k>100, the game slows down instead
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- If k>100, the game slows down instead
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@ -78,7 +78,7 @@ These are events defined by GemaYue specifically for the map editor. These event
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- **543 EV_SETDIFFICULTY**
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- **543 EV_SETDIFFICULTY**
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If Erina passes this event, change game difficulty to k.
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If Erina passes this event, change game difficulty to k.
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- k is the value of the X+1 tile (i.e. ID 5000+k)
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- k is the value of the X+1 tile (i.e. eventID: 5000+k)
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- **544 EV_BOSSMODE**
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- **544 EV_BOSSMODE**
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@ -115,7 +115,7 @@ These are events defined by GemaYue specifically for the map editor. These event
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- **551 EV_SETMUSICSPEED**
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- **551 EV_SETMUSICSPEED**
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IF Erina passed these events, change music speed to k%.
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IF Erina passed these events, change music speed to k%.
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- k is the value of the X+1 tile (i.e. ID 5000 + k).
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- k is the value of the X+1 tile (i.e. eventID: 5000 + k).
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- **552 EV_FULLAP**
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- **552 EV_FULLAP**
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@ -136,17 +136,17 @@ These are events defined by GemaYue specifically for the map editor. These event
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- **556 EV_SETSPIKEDMG**
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- **556 EV_SETSPIKEDMG**
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IF Erina passes these events, set all spikes damage to k.
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IF Erina passes these events, set all spikes damage to k.
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- k is the value of the X+1 tile. (i.e. ID 5000 + k)
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- k is the value of the X+1 tile. (i.e. eventID: 5000 + k)
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- If k = 0, disable this effect.
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- If k = 0, disable this effect.
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- **557 EV_PLAYMUSIC**
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- **557 EV_PLAYMUSIC**
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IF Erina passes these events, play music ID k. (useful for playing music with ID>31)
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IF Erina passes these events, play music ID k. (useful for playing music with ID>31)
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- k is the value of the X+1 tile. (i.e. ID 5000 + k)
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- k is the value of the X+1 tile. (i.e. eventID: 5000 + k)
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- **558 EV_CHANGEITEM**
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- **558 EV_CHANGEITEM**
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IF Erina passes these events, set item ID k's Level to n.
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IF Erina passes these events, set item ID k's Level to n.
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- k is the value of the X+1 tile. (i.e. ID 5000 + k)
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- k is the value of the X+1 tile. (i.e. eventID: 5000 + k)
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- n is the value of the X+2 tile. (i.e. ID 5000 + n)
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- n is the value of the X+2 tile. (i.e. eventID: 5000 + n)
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- (If n is 0, remove the item)
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- (If n is 0, remove the item)
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