From c918cff5f089f94300b00a912f46cce9f0b5526e Mon Sep 17 00:00:00 2001 From: wcko87 Date: Tue, 26 Sep 2017 08:29:54 +0800 Subject: [PATCH] Update common_map_events.md --- docs/events/common_map_events.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/events/common_map_events.md b/docs/events/common_map_events.md index 9bdd6b9..9c42338 100644 --- a/docs/events/common_map_events.md +++ b/docs/events/common_map_events.md @@ -86,6 +86,8 @@ If a block disappears, any collision attached to it also disappears. Conversely, Events you typically place in a column or surrounding the entrance to an area, so that Erina has to pass through them to trigger something. +See [music_triggers.csv](music_triggers.csv) for a list of music triggers. + - **[42] Auto save** - When Erina passes this event, the game triggers an autosave. Autosave is then disabled until Erina passes an autosave reset event.