From 8a9bc5db22a45400943503fbd55b77d487f1a093 Mon Sep 17 00:00:00 2001 From: Thiercy <49959904+Thiercy@users.noreply.github.com> Date: Thu, 25 Apr 2019 01:59:23 +0200 Subject: [PATCH] Update custom_events.md --- docs/events/custom_events.md | 43 ++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) diff --git a/docs/events/custom_events.md b/docs/events/custom_events.md index e6250fc..699c13a 100644 --- a/docs/events/custom_events.md +++ b/docs/events/custom_events.md @@ -211,3 +211,46 @@ These are events defined by GemaYue specifically for the map editor. These event IF Erina passes this event, turn on upward wind (status will not save to save file) - Upward wind is the effect during the Pixie & Lilli boss fight + +- **546 EV_CHANGECHARACTER** + + IF Erina passes this event, her sprite turns into that of entity N, where N is value of modifier. + Modifier is 5000 + N and has to be set in the X+1 tile. + e.g. Erina turns into Cicini when passing through a 564 event with 5018 modifier next to it. (18 being Cicini ID). + IF no modifier is set, Erina will turn back to Erina again when crossing event 564. + +- **565 EV_CUSTOMTEXT** + + Displays custom text LINE N at this tile where N is value of modifier. Modifier is 5000 + N and has to be set in the X+1 tile.Custom text is stored in story_text.rbrb (a rbrb file start at line0, not 1). + e.g. To display dialogue line 10 from story_text.rbrb you need event 565 and modifier 5009 next to it. + +- **573 EV_EGGBLOCK** + + This event has to be attached to a collision tile. The block breaks if egg collected >= N, Where N is value of modifier (For example , 5005 mean need 5 egg to break). + +- **574 EV_EVENTBLOCK** + + This event has to be attached to a collision tile. The block breaks if event N is flagged, Where N is value of modifier (for example Cocoa1 Battle is 256, so modifier is 5256) + +- **575 EV_EVENTBLOCKR** + + This event has to be attached to a collision tile. The block spawns if event N is flagged, where N is value of modifier (for example Cocoa1 Battle is 256, so modifier is 5256). + +- **576 EV_TRIGGERBLOCK1** +- **577 EV_TRIGGERBLOCK2** +- **578 EV_TRIGGERBLOCK3** +- **579 EV_TRIGGERBLOCK4** +- **580 EV_TRIGGERBLOCK5** + +These events have to be attached to collision tiles. They are similar to DLC 2 blocks in Hall of Mmemories II (events 512 to 515) except they work outside of DLCs. They work as switch and doors. +They break if event N is not flagged, Where N is this event id. +e.g. To break a block which has collision and event 576 attached, Erina needs to pass through a 576 event. + +- **581 EV_TRIGGERBLOCKR1** +- **582 EV_TRIGGERBLOCKR2** +- **583 EV_TRIGGERBLOCKR3** +- **584 EV_TRIGGERBLOCKR4** +- **585 EV_TRIGGERBLOCKR5** + +These events work in reverse. They spawn if event N is flagged, where N is this event id. +e.g. To make a block which has collision and event 581 attached appear, Erina needs to pass through a 581 event.