diff --git a/docs/events/tile_events.md b/docs/events/tile_events.md index 98a8831..43ef915 100644 --- a/docs/events/tile_events.md +++ b/docs/events/tile_events.md @@ -1,6 +1,7 @@ # Tile modifier events These are events that you typically place directly on tiles in order to add destructables to the map. + If a block disappears, any collision attached to it also disappears. Conversely, if a block appears, then any collision attached to it will appear as well. - **[1] Wood block**