diff --git a/docs/events/map_transitions_and_warps.md b/docs/events/map_transitions_and_warps.md index 8cd8720..dbc7b8c 100644 --- a/docs/events/map_transitions_and_warps.md +++ b/docs/events/map_transitions_and_warps.md @@ -45,24 +45,24 @@ This can be used to: - A common practice is to surround the entrance with the Tele ID and Cross Map events. - This warp brings you to Map 8, Tele ID 4. ``` - +---+---+---+---+---+ - |250|250|250|250|250| - |---|---|---|---|---| - |250|213|213|213|250| - |---|---|---|---|---| - |250|213|208|213|250| - +---+---+---+---+---+ + +-----+-----+-----+-----+-----+ + | 250 | 250 | 250 | 250 | 250 | + |-----|-----|-----|-----|-----| + | 250 | 213 | 213 | 213 | 250 | + |-----|-----|-----|-----|-----| + | 250 | 213 | 208 | 213 | 250 | + +-----+-----+-----+-----+-----+ ``` **Event ID 240: Warp Exit** - The Tele ID event must be placed directly above the Warp Exit event. - This is a Tele ID 4 warp exit: ``` - +---+ - |213| - |---| - |240| - +---+ + +-----+ + | 213 | + |-----| + | 240 | + +-----+ ``` ### Tele ID and Cross Map Events