From 20c949d9323240756cee06e5e20729facb05a065 Mon Sep 17 00:00:00 2001 From: Thiercy <49959904+Thiercy@users.noreply.github.com> Date: Thu, 25 Apr 2019 01:59:49 +0200 Subject: [PATCH] Update custom_events.md --- docs/events/custom_events.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/docs/events/custom_events.md b/docs/events/custom_events.md index 699c13a..b0bcda9 100644 --- a/docs/events/custom_events.md +++ b/docs/events/custom_events.md @@ -242,9 +242,9 @@ These are events defined by GemaYue specifically for the map editor. These event - **579 EV_TRIGGERBLOCK4** - **580 EV_TRIGGERBLOCK5** -These events have to be attached to collision tiles. They are similar to DLC 2 blocks in Hall of Mmemories II (events 512 to 515) except they work outside of DLCs. They work as switch and doors. -They break if event N is not flagged, Where N is this event id. -e.g. To break a block which has collision and event 576 attached, Erina needs to pass through a 576 event. + These events have to be attached to collision tiles. They are similar to DLC 2 blocks in Hall of Mmemories II (events 512 to 515) except they work outside of DLCs. They work as switch and doors. + They break if event N is not flagged, Where N is this event id. + e.g. To break a block which has collision and event 576 attached, Erina needs to pass through a 576 event. - **581 EV_TRIGGERBLOCKR1** - **582 EV_TRIGGERBLOCKR2** @@ -252,5 +252,5 @@ e.g. To break a block which has collision and event 576 attached, Erina needs to - **584 EV_TRIGGERBLOCKR4** - **585 EV_TRIGGERBLOCKR5** -These events work in reverse. They spawn if event N is flagged, where N is this event id. -e.g. To make a block which has collision and event 581 attached appear, Erina needs to pass through a 581 event. + These events work in reverse. They spawn if event N is flagged, where N is this event id. + e.g. To make a block which has collision and event 581 attached appear, Erina needs to pass through a 581 event.