From 16ed87ecc790215b01baf0a422e386cbf8b616a7 Mon Sep 17 00:00:00 2001 From: wcko87 Date: Tue, 9 Jan 2018 16:05:01 +0800 Subject: [PATCH] Update map_transitions_and_warps.md --- docs/events/map_transitions_and_warps.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/docs/events/map_transitions_and_warps.md b/docs/events/map_transitions_and_warps.md index 54a396c..6fc343b 100644 --- a/docs/events/map_transitions_and_warps.md +++ b/docs/events/map_transitions_and_warps.md @@ -49,6 +49,9 @@ Note: 206 and 176 don't appear to be used in the official maps, but are function * Map transition events do not need to be in a room marked with the "Area Transition" room type, but doing this puts the appropriate arrow icon on the map to help the player know where transitions are. * The music that plays when coming out of a transition is based on the room color of the room you transition into. However, the music won't play properly if the music selected is the same as the one previously playing. + * If you transition into a room with room color ID X, music ID X will start playing. + +------------------------------ # Warp Stones