Update common_map_events.md
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				| @ -115,6 +115,7 @@ If a block disappears, any collision attached to it also disappears. Conversely, | ||||
| Events you typically place in a column or surrounding the entrance to an area, so that Erina has to pass through them to trigger something. | ||||
| 
 | ||||
| See [music_ids_and_triggers.csv](music_ids_and_triggers.csv) for a list of music triggers. | ||||
| - Walking past a music trigger event changes the currently playing music. | ||||
| 
 | ||||
| - **[42] Auto save** | ||||
|   - When Erina passes this event, the game triggers an autosave.  Autosave is then disabled until Erina passes an autosave reset event. | ||||
|  | ||||
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