Update common_map_events.md

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wcko87 2018-01-10 00:25:22 +08:00 committed by GitHub
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@ -115,6 +115,7 @@ If a block disappears, any collision attached to it also disappears. Conversely,
Events you typically place in a column or surrounding the entrance to an area, so that Erina has to pass through them to trigger something.
See [music_ids_and_triggers.csv](music_ids_and_triggers.csv) for a list of music triggers.
- Walking past a music trigger event changes the currently playing music.
- **[42] Auto save**
- When Erina passes this event, the game triggers an autosave. Autosave is then disabled until Erina passes an autosave reset event.