Rabi-Ribi maps have the extension `.map`. Normally, these maps are found in `Rabi-Ribi/data/area` in your steam directory. We will explain how to modify the maps in this directory.
We use the Rabi-Ribi Map Converter to convert between the `.map` file format, which is used by Rabi-Ribi, and the `.json` file format, which is used by the Tiled Map Editor.
After downloading the Rabi-Ribi Map Converter, unzip it into any location you want.
- Double-clicking `original_to_editable.bat` will take all the maps in `s1_original_maps`, convert them to `.json` file format maps, and place them in `s2_editable_maps`.
- Double-clicking `editable_to_final.bat` will take all the maps in `s2_editable_maps`, convert them back to Rabi-Ribi maps, and place them in `s3_final_maps`.
- You can copy these `s3_final_maps` back into Rabi-Ribi to try them out. (maps are placed in the `Rabi-Ribi\data\area` folder in your steam directory)
A: This happens when you don't put the tileset files in the same directory as the .json file. If your .json file is in `s2_editable_maps`, you should place the tileset files in `s2_editable_maps` as well.
A: A conversion error happens when you do something in Tiled that is not valid in Rabi-Ribi. I suggest reading the [Important Notes when working with the Map Editor](editorguide#important-notes) to find out what you should and should not do in Tiled.
For any queries, look for me (wcko87) on either [Twitter](https://twitter.com/wcko87), [YouTube](https://www.youtube.com/user/wcko87), [Twitch](https://www.twitch.tv/wcko87) or in the [Rabi-Ribi Speedrunning Discord](https://discord.gg/dDfpNAr).