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@ -166,6 +166,9 @@ namespace rabi_splitter_WPF |
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mainContext.Text12 = "Entities: " + snapshot.entityArraySize + "\n" + "Active: " + snapshot.nActiveEntities; |
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mainContext.Text12 = "Entities: " + snapshot.entityArraySize + "\n" + "Active: " + snapshot.nActiveEntities; |
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mainContext.Text13 = "Sprite: " + snapshot.GetCurrentSprite() + "\n" + "Action: " + snapshot.GetCurrentAction(); |
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mainContext.Text13 = "Sprite: " + snapshot.GetCurrentSprite() + "\n" + "Action: " + snapshot.GetCurrentAction(); |
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mainContext.Text14 = $"PLAYTIME: {snapshot.playtime}"; |
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{ |
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{ |
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string bosstext = "Boss Fight: " + (gameState.currentActivity == GameActivity.BOSS_BATTLE) + "\n"; |
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string bosstext = "Boss Fight: " + (gameState.currentActivity == GameActivity.BOSS_BATTLE) + "\n"; |
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bosstext += "Bosses: " + snapshot.bossList.Count + "\n"; |
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bosstext += "Bosses: " + snapshot.bossList.Count + "\n"; |
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