Refactor: split reading memory and updating rabiribidisplay

This commit is contained in:
wcko87 2017-05-04 17:07:18 +08:00
parent 795dee32f6
commit 8e196a65fc

View File

@ -40,6 +40,15 @@ namespace rabi_splitter_WPF
// Snapshot Game Memory // Snapshot Game Memory
snapshot = new MemorySnapshot(process, mainContext.veridx); snapshot = new MemorySnapshot(process, mainContext.veridx);
Update();
UpdateDebugArea(process);
UpdateEntityData(process);
prevSnapshot = snapshot;
}
private void Update()
{
#region Game State Machine #region Game State Machine
if (gameState.CurrentActivityIs(GameActivity.STARTING)) { if (gameState.CurrentActivityIs(GameActivity.STARTING)) {
@ -161,11 +170,6 @@ namespace rabi_splitter_WPF
mainContext.Text16 = bosstext; mainContext.Text16 = bosstext;
} }
UpdateDebugArea(process);
UpdateEntityData(process);
prevSnapshot = snapshot;
} }
private void StartNewGame() private void StartNewGame()