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@ -0,0 +1,457 @@ |
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using System; |
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using System.Collections.Generic; |
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using System.Diagnostics; |
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using System.Linq; |
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using System.Net.Sockets; |
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using System.Text; |
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using System.Text.RegularExpressions; |
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using System.Threading; |
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using System.Windows; |
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using System.Windows.Controls; |
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using System.Windows.Data; |
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using System.Windows.Documents; |
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using System.Windows.Input; |
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using System.Windows.Media; |
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using System.Windows.Media.Imaging; |
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using System.Windows.Navigation; |
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using System.Windows.Shapes; |
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using System.Windows.Threading; |
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namespace rabi_splitter_WPF |
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{ |
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/// <summary> |
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/// MainWindow.xaml 的交互逻辑 |
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/// </summary> |
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public partial class MainWindow : Window |
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{ |
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private MainContext mainContext; |
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private DebugContext debugContext; |
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private static TcpClient tcpclient; |
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private static NetworkStream networkStream; |
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private readonly Regex titleReg = new Regex(@"ver.*?(\d+\.?\d+.*)$"); |
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private readonly Thread memoryThread; |
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private void ReadMemory() |
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{ |
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var processlist = Process.GetProcessesByName("rabiribi"); |
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if (processlist.Length > 0) |
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{ |
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Process process = processlist[0]; |
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if (process.MainWindowTitle != mainContext.oldtitle) |
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{ |
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var result = titleReg.Match(process.MainWindowTitle); |
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string rabiver; |
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if (result.Success) |
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{ |
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rabiver = result.Groups[1].Value; |
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mainContext.veridx = Array.IndexOf(StaticData.VerNames, rabiver); |
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if (mainContext.veridx < 0) |
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{ |
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mainContext.GameVer = rabiver + " Running (not support)"; |
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return; |
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} |
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} |
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else |
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{ |
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mainContext.veridx = -1; |
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mainContext.GameVer = "Running (Unknown version)"; |
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return; |
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} |
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mainContext.GameVer = rabiver + " Running"; |
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mainContext.oldtitle = process.MainWindowTitle; |
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} |
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if (mainContext.veridx < 0) return; |
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#region read igt |
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int igt = MemoryHelper.GetMemoryValue<int>(process, StaticData.IGTAddr[mainContext.veridx]); |
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if (igt > 0 && mainContext.Igt) |
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{ |
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sendigt((float)igt / 60); |
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} |
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#endregion |
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#region CheckMoney |
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if (mainContext.Computer) |
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{ |
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var newmoney = MemoryHelper.GetMemoryValue<int>(process, StaticData.MoneyAddress[mainContext.veridx]); |
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if (newmoney - mainContext.lastmoney == 17500) |
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{ |
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sendsplit(); |
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DebugLog("get 17500 en, split"); |
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} |
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mainContext.lastmoney = newmoney; |
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} |
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#endregion |
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int mapid = MemoryHelper.GetMemoryValue<int>(process, StaticData.MapAddress[mainContext.veridx]); |
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if (mainContext.lastmapid != mapid) |
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{ |
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DebugLog("newmap: " + mapid + ":" + StaticData.MapNames[mapid]); |
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mainContext.lastmapid = mapid; |
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} |
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#region checkTM |
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#endregion |
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#region Music |
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int musicaddr = StaticData.MusicAddr[mainContext.veridx]; |
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int musicid = MemoryHelper.GetMemoryValue<int>(process, musicaddr); |
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if (musicid > 0 && musicid < StaticData.MusicNames.Length) |
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{ |
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if (mainContext.lastmusicid != musicid) |
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{ |
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DebugLog("new music:" + musicid + ":" + StaticData.MusicNames[musicid]); |
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mainContext.GameMusic = StaticData.MusicNames[musicid]; |
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var bossmusicflag = StaticData.BossMusics.Contains(musicid); |
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if (bossmusicflag) |
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{ |
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if (mainContext.bossbattle) |
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{ |
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//直接换boss曲 |
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if (mainContext.MusicStart || mainContext.MusicEnd) |
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{ |
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sendsplit(); |
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DebugLog("new boss music, split"); |
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} |
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debugContext.BossEvent = true; |
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mainContext.lastmusicid = musicid; |
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return; |
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} |
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} |
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if (!mainContext.bossbattle) |
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{ |
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if (musicid == 54 && mainContext.AliusI) |
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{ |
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mainContext.bossbattle = false; |
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debugContext.BossEvent = false; |
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mainContext.AliusI = false; |
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DebugLog("Alius music, ignore once"); |
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} |
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if (musicid == 42 && mapid == 1 && mainContext.Irisu1) |
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{ |
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mainContext.bossbattle = false; |
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debugContext.BossEvent = false; |
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DebugLog("Irisu P1, ignore"); |
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} |
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else |
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{ |
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if (bossmusicflag) |
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{ |
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if (mapid == 5 && musicid == 44 && mainContext.SideCh) |
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{ |
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mainContext.bossbattle = false; |
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debugContext.BossEvent = false; |
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DebugLog("sidechapter, ignore"); |
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} |
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else |
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{ |
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mainContext.bossbattle = true; |
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debugContext.BossEvent = true; |
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mainContext.lastbosslist = new List<int>(); |
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mainContext.lastnoah3hp = -1; |
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if (mainContext.MusicStart) |
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{ |
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sendsplit(); |
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DebugLog("music start, split"); |
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} |
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} |
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} |
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} |
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} |
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else |
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{ |
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if (!bossmusicflag) //boss music end! |
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{ |
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mainContext.bossbattle = false; |
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if (mainContext.MusicEnd) |
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{ |
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sendsplit(); |
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DebugLog("music end, split"); |
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} |
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} |
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} |
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mainContext.lastmusicid = musicid; |
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} |
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} |
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else |
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{ |
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mainContext.GameMusic = "N/A"; |
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} |
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#endregion Music |
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#region SpecialBOSS |
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if (mainContext.bossbattle) |
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{ |
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if (mainContext.MiruDe || false)//todo noah3 option |
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{ |
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int Noah3HP = -1; |
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if (mapid >= 0 && mapid < StaticData.MapNames.Length) |
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{ |
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int ptr = MemoryHelper.GetMemoryValue<int>(process, StaticData.EnenyPtrAddr[mainContext.veridx]); |
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List<int> bosses = new List<int>(); |
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for (var i = 0; i < 50; i++) |
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{ |
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ptr = ptr + StaticData.EnenyEntitySize[mainContext.veridx]; |
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var emyid = MemoryHelper.GetMemoryValue<int>(process, |
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ptr + StaticData.EnenyEnitiyIDOffset[mainContext.veridx], false); |
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if (StaticData.BossNames.ContainsKey(emyid)) |
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{ |
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bosses.Add(emyid); |
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if (emyid == 1053) |
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{ |
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Noah3HP = MemoryHelper.GetMemoryValue<int>(process, |
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ptr + StaticData.EnenyEnitiyHPOffset[mainContext.veridx], false); |
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} |
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} |
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} |
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if (mainContext.MiruDe) |
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{ |
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foreach (var boss in mainContext.lastbosslist) |
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{ |
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if (boss == 1043) |
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{ |
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if (!bosses.Contains(boss)) //despawn |
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{ |
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sendsplit(); |
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DebugLog("miru despawn, split"); |
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mainContext.bossbattle = false; |
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} |
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} |
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} |
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} |
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// if (cbBoss3.Checked) |
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// { |
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// if (bosses.Contains(1053) && Noah3HP < lastnoah3hp && Noah3HP == 1) |
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// { |
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// sendsplit(); |
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// DebugLog("noah3 hp 1, split"); |
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// bossbattle = false; |
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// } |
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// } |
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if (mainContext.Tm2 && musicid == 8) |
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{ |
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bool f = true; |
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foreach (var boss in mainContext.lastbosslist) |
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{ |
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if (boss == 1024) |
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{ |
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if (!bosses.Contains(boss)) //despawn |
|
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|
{ |
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|
sendsplit(); |
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|
DebugLog("nixie despawn, split"); |
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|
mainContext.bossbattle = false; |
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|
f = false; |
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|
break; |
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} |
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} |
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} |
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int newTM = MemoryHelper.GetMemoryValue<int>(process, StaticData.TownMemberAddr[mainContext.veridx]); |
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|
if (newTM - mainContext.lastTM == 1 && f) //for after 1.71 , 1.71 isn't TM+2 at once when skip Nixie, it's TM+1 twice |
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|
|
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|
|
{ |
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|
if (DateTime.Now - mainContext.LastTMAddTime < TimeSpan.FromSeconds(1)) |
|
|
|
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|
|
{ |
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|
|
var d = DateTime.Now - mainContext.LastTMAddTime; |
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|
|
mainContext.bossbattle = false; |
|
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|
|
sendsplit(); |
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|
|
DebugLog("TM+2 in " + d.TotalMilliseconds + " ms, split"); |
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|
} |
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|
|
mainContext.LastTMAddTime = DateTime.Now; |
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|
|
} |
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|
else if (newTM - mainContext.lastTM == 2 && f)//for 1.65-1.70 |
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|
|
{ |
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|
|
mainContext.bossbattle = false; |
|
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|
|
sendsplit(); |
|
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|
|
|
DebugLog("TM+2, split"); |
|
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|
|
} |
|
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|
|
mainContext.lastTM = newTM; |
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|
} |
|
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|
|
mainContext.lastbosslist = bosses; |
|
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|
|
mainContext.lastnoah3hp = Noah3HP; |
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|
|
} |
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|
|
} |
|
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|
|
|
} |
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|
|
#endregion SpecialBOSS |
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|
|
if (mainContext.DebugArea) |
|
|
|
|
|
|
|
{ |
|
|
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|
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|
|
int ptr = MemoryHelper.GetMemoryValue<int>(process, StaticData.EnenyPtrAddr[mainContext.veridx]); |
|
|
|
|
|
|
|
// List<int> bosses = new List<int>(); |
|
|
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|
|
|
// List<int> HPS = new List<int>(); |
|
|
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|
|
|
|
debugContext.BossList.Clear(); |
|
|
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|
|
|
// ptr += StaticData.EnenyEntitySize[mainContext.veridx] * 3; |
|
|
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|
|
|
for (var i = 0; i < 50; i++) |
|
|
|
|
|
|
|
{ |
|
|
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|
|
|
|
ptr += StaticData.EnenyEntitySize[mainContext.veridx]; |
|
|
|
|
|
|
|
|
|
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|
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|
|
|
debugContext.BossList.Add(new BossData() |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
BossIdx = i, |
|
|
|
|
|
|
|
BossID = MemoryHelper.GetMemoryValue<int>(process, |
|
|
|
|
|
|
|
ptr + StaticData.EnenyEnitiyIDOffset[mainContext.veridx], false), |
|
|
|
|
|
|
|
BossHP = MemoryHelper.GetMemoryValue<int>(process, |
|
|
|
|
|
|
|
ptr + StaticData.EnenyEnitiyHPOffset[mainContext.veridx], false) |
|
|
|
|
|
|
|
}); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// this.Invoke(new Action(() => |
|
|
|
|
|
|
|
// { |
|
|
|
|
|
|
|
// t1.Text = string.Join("\n", bosses); |
|
|
|
|
|
|
|
// t2.Text = string.Join("\n", HPS); |
|
|
|
|
|
|
|
// })); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
debugContext.BossEvent = mainContext.bossbattle; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mainContext.oldtitle = ""; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mainContext.GameVer = "Not Found"; |
|
|
|
|
|
|
|
mainContext.GameMusic = "N/A"; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private void DebugLog(string log) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
this.debugContext.DebugLog += log + "\n"; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private void sendsplit() |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if (tcpclient != null && tcpclient.Connected) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
try |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
var b = Encoding.UTF8.GetBytes("split\r\n"); |
|
|
|
|
|
|
|
networkStream.Write(b, 0, b.Length); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
catch (Exception) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
disconnect(); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private void sendigt(float time) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if (tcpclient != null && tcpclient.Connected) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
try |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
var b = Encoding.UTF8.GetBytes($"setgametime {time}\r\n"); |
|
|
|
|
|
|
|
networkStream.Write(b, 0, b.Length); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
catch (Exception) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
disconnect(); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
void disconnect() |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
tcpclient = null; |
|
|
|
|
|
|
|
this.Dispatcher.Invoke(DispatcherPriority.Normal, new Action(() => |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
BtnConnect.IsEnabled = true; |
|
|
|
|
|
|
|
})); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
public MainWindow() |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
InitializeComponent(); |
|
|
|
|
|
|
|
mainContext=new MainContext(); |
|
|
|
|
|
|
|
debugContext=new DebugContext(); |
|
|
|
|
|
|
|
this.DataContext = mainContext; |
|
|
|
|
|
|
|
DebugPanel.DataContext = debugContext; |
|
|
|
|
|
|
|
memoryThread = new Thread(() => |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
while (true) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ReadMemory(); |
|
|
|
|
|
|
|
Thread.Sleep(1000 / 60); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}); |
|
|
|
|
|
|
|
memoryThread.IsBackground = true; |
|
|
|
|
|
|
|
memoryThread.Start(); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private void BtnConnect_Click(object sender, RoutedEventArgs e) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if (tcpclient != null && tcpclient.Connected) return; |
|
|
|
|
|
|
|
try |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
tcpclient = new TcpClient("127.0.0.1", Convert.ToInt32(mainContext.ServerPort)); |
|
|
|
|
|
|
|
networkStream = tcpclient.GetStream(); |
|
|
|
|
|
|
|
this.Dispatcher.Invoke(DispatcherPriority.Normal, new Action(() => |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
BtnConnect.IsEnabled = false; |
|
|
|
|
|
|
|
})); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
catch (Exception) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
tcpclient = null; |
|
|
|
|
|
|
|
networkStream = null; |
|
|
|
|
|
|
|
MessageBox.Show(this, "Connect Failed"); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
private void TextBlock_MouseUp(object sender, MouseButtonEventArgs e) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
Process.Start("https://github.com/copyliu/rabiribi_splitter"); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |