fix IGT start detection

This commit is contained in:
wcko87 2017-05-04 18:24:07 +08:00
parent aa49ed145f
commit 8318dd19e1

View File

@ -59,7 +59,7 @@ namespace rabi_splitter_WPF
if (gameState.CurrentActivityIs(GameActivity.STARTING)) { if (gameState.CurrentActivityIs(GameActivity.STARTING)) {
// Detect start game // Detect start game
if (snapshot.playtime < 200) if (0 < snapshot.playtime && snapshot.playtime < 200)
{ {
gameState.currentActivity = GameActivity.WALKING; gameState.currentActivity = GameActivity.WALKING;
DebugLog("IGT start?"); DebugLog("IGT start?");