prototype
This commit is contained in:
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83137514ca
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63
.gitattributes
vendored
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63
.gitattributes
vendored
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@ -0,0 +1,63 @@
|
||||
###############################################################################
|
||||
# Set default behavior to automatically normalize line endings.
|
||||
###############################################################################
|
||||
* text=auto
|
||||
|
||||
###############################################################################
|
||||
# Set default behavior for command prompt diff.
|
||||
#
|
||||
# This is need for earlier builds of msysgit that does not have it on by
|
||||
# default for csharp files.
|
||||
# Note: This is only used by command line
|
||||
###############################################################################
|
||||
#*.cs diff=csharp
|
||||
|
||||
###############################################################################
|
||||
# Set the merge driver for project and solution files
|
||||
#
|
||||
# Merging from the command prompt will add diff markers to the files if there
|
||||
# are conflicts (Merging from VS is not affected by the settings below, in VS
|
||||
# the diff markers are never inserted). Diff markers may cause the following
|
||||
# file extensions to fail to load in VS. An alternative would be to treat
|
||||
# these files as binary and thus will always conflict and require user
|
||||
# intervention with every merge. To do so, just uncomment the entries below
|
||||
###############################################################################
|
||||
#*.sln merge=binary
|
||||
#*.csproj merge=binary
|
||||
#*.vbproj merge=binary
|
||||
#*.vcxproj merge=binary
|
||||
#*.vcproj merge=binary
|
||||
#*.dbproj merge=binary
|
||||
#*.fsproj merge=binary
|
||||
#*.lsproj merge=binary
|
||||
#*.wixproj merge=binary
|
||||
#*.modelproj merge=binary
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||||
#*.sqlproj merge=binary
|
||||
#*.wwaproj merge=binary
|
||||
|
||||
###############################################################################
|
||||
# behavior for image files
|
||||
#
|
||||
# image files are treated as binary by default.
|
||||
###############################################################################
|
||||
#*.jpg binary
|
||||
#*.png binary
|
||||
#*.gif binary
|
||||
|
||||
###############################################################################
|
||||
# diff behavior for common document formats
|
||||
#
|
||||
# Convert binary document formats to text before diffing them. This feature
|
||||
# is only available from the command line. Turn it on by uncommenting the
|
||||
# entries below.
|
||||
###############################################################################
|
||||
#*.doc diff=astextplain
|
||||
#*.DOC diff=astextplain
|
||||
#*.docx diff=astextplain
|
||||
#*.DOCX diff=astextplain
|
||||
#*.dot diff=astextplain
|
||||
#*.DOT diff=astextplain
|
||||
#*.pdf diff=astextplain
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||||
#*.PDF diff=astextplain
|
||||
#*.rtf diff=astextplain
|
||||
#*.RTF diff=astextplain
|
22
rabiribi_splitter.sln
Normal file
22
rabiribi_splitter.sln
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@ -0,0 +1,22 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25420.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "rabiribi_splitter", "rabiribi_splitter\rabiribi_splitter.csproj", "{1933C91E-7300-42A1-A0C5-2D54B95C5BBB}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
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||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{1933C91E-7300-42A1-A0C5-2D54B95C5BBB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{1933C91E-7300-42A1-A0C5-2D54B95C5BBB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{1933C91E-7300-42A1-A0C5-2D54B95C5BBB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{1933C91E-7300-42A1-A0C5-2D54B95C5BBB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
167
rabiribi_splitter/Form1.Designer.cs
generated
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167
rabiribi_splitter/Form1.Designer.cs
generated
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||||
namespace rabiribi_splitter
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// 必需的设计器变量。
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 清理所有正在使用的资源。
|
||||
/// </summary>
|
||||
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows 窗体设计器生成的代码
|
||||
|
||||
/// <summary>
|
||||
/// 设计器支持所需的方法 - 不要修改
|
||||
/// 使用代码编辑器修改此方法的内容。
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.connectBtn = new System.Windows.Forms.Button();
|
||||
this.label3 = new System.Windows.Forms.Label();
|
||||
this.rbStatus = new System.Windows.Forms.Label();
|
||||
this.label5 = new System.Windows.Forms.Label();
|
||||
this.mapLabel = new System.Windows.Forms.Label();
|
||||
this.label7 = new System.Windows.Forms.Label();
|
||||
this.bossLabel = new System.Windows.Forms.Label();
|
||||
this.portNum = new System.Windows.Forms.NumericUpDown();
|
||||
((System.ComponentModel.ISupportInitialize)(this.portNum)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(13, 13);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(137, 12);
|
||||
this.label2.TabIndex = 2;
|
||||
this.label2.Text = "LiveSplit Server Port:";
|
||||
//
|
||||
// connectBtn
|
||||
//
|
||||
this.connectBtn.Location = new System.Drawing.Point(212, 8);
|
||||
this.connectBtn.Name = "connectBtn";
|
||||
this.connectBtn.Size = new System.Drawing.Size(75, 23);
|
||||
this.connectBtn.TabIndex = 4;
|
||||
this.connectBtn.Text = "Connect";
|
||||
this.connectBtn.UseVisualStyleBackColor = true;
|
||||
this.connectBtn.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// label3
|
||||
//
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||||
this.label3.AutoSize = true;
|
||||
this.label3.Location = new System.Drawing.Point(13, 37);
|
||||
this.label3.Name = "label3";
|
||||
this.label3.Size = new System.Drawing.Size(107, 12);
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||||
this.label3.TabIndex = 5;
|
||||
this.label3.Text = "Rabi-Ribi Status:";
|
||||
//
|
||||
// rbStatus
|
||||
//
|
||||
this.rbStatus.AutoSize = true;
|
||||
this.rbStatus.Location = new System.Drawing.Point(126, 37);
|
||||
this.rbStatus.Name = "rbStatus";
|
||||
this.rbStatus.Size = new System.Drawing.Size(41, 12);
|
||||
this.rbStatus.TabIndex = 6;
|
||||
this.rbStatus.Text = "label4";
|
||||
//
|
||||
// label5
|
||||
//
|
||||
this.label5.AutoSize = true;
|
||||
this.label5.Location = new System.Drawing.Point(13, 58);
|
||||
this.label5.Name = "label5";
|
||||
this.label5.Size = new System.Drawing.Size(77, 12);
|
||||
this.label5.TabIndex = 7;
|
||||
this.label5.Text = "Current Map:";
|
||||
//
|
||||
// mapLabel
|
||||
//
|
||||
this.mapLabel.AutoSize = true;
|
||||
this.mapLabel.Location = new System.Drawing.Point(126, 58);
|
||||
this.mapLabel.Name = "mapLabel";
|
||||
this.mapLabel.Size = new System.Drawing.Size(41, 12);
|
||||
this.mapLabel.TabIndex = 8;
|
||||
this.mapLabel.Text = "label6";
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Location = new System.Drawing.Point(13, 78);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(83, 12);
|
||||
this.label7.TabIndex = 9;
|
||||
this.label7.Text = "Current Boss:";
|
||||
//
|
||||
// bossLabel
|
||||
//
|
||||
this.bossLabel.AutoSize = true;
|
||||
this.bossLabel.Location = new System.Drawing.Point(126, 80);
|
||||
this.bossLabel.Name = "bossLabel";
|
||||
this.bossLabel.Size = new System.Drawing.Size(41, 12);
|
||||
this.bossLabel.TabIndex = 10;
|
||||
this.bossLabel.Text = "label8";
|
||||
//
|
||||
// portNum
|
||||
//
|
||||
this.portNum.Location = new System.Drawing.Point(149, 9);
|
||||
this.portNum.Maximum = new decimal(new int[] {
|
||||
65536,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.portNum.Name = "portNum";
|
||||
this.portNum.Size = new System.Drawing.Size(57, 21);
|
||||
this.portNum.TabIndex = 11;
|
||||
this.portNum.Value = new decimal(new int[] {
|
||||
16834,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(334, 221);
|
||||
this.Controls.Add(this.portNum);
|
||||
this.Controls.Add(this.bossLabel);
|
||||
this.Controls.Add(this.label7);
|
||||
this.Controls.Add(this.mapLabel);
|
||||
this.Controls.Add(this.label5);
|
||||
this.Controls.Add(this.rbStatus);
|
||||
this.Controls.Add(this.label3);
|
||||
this.Controls.Add(this.connectBtn);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Irisu is watching you";
|
||||
((System.ComponentModel.ISupportInitialize)(this.portNum)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Button connectBtn;
|
||||
private System.Windows.Forms.Label label3;
|
||||
private System.Windows.Forms.Label rbStatus;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.Label mapLabel;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private System.Windows.Forms.Label bossLabel;
|
||||
private System.Windows.Forms.NumericUpDown portNum;
|
||||
}
|
||||
}
|
||||
|
211
rabiribi_splitter/Form1.cs
Normal file
211
rabiribi_splitter/Form1.cs
Normal file
@ -0,0 +1,211 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Net.Sockets;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace rabiribi_splitter
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
[DllImport("kernel32.dll")]
|
||||
public static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
public static extern bool ReadProcessMemory(int hProcess,
|
||||
int lpBaseAddress, byte[] lpBuffer, int dwSize, ref int lpNumberOfBytesRead);
|
||||
|
||||
const int PROCESS_WM_READ = 0x0010;
|
||||
|
||||
private static TcpClient tcpclient;
|
||||
private static NetworkStream networkStream;
|
||||
private static System.Threading.Timer timer;
|
||||
private int MapAddress = 0xA3353C;
|
||||
private int PtrAddr = 0x00940EE0;
|
||||
private int EnitiyOffset = 0x4e4;
|
||||
private int EntitySize = 0x6F4;
|
||||
private int MaxEntityEntry = 50;
|
||||
private bool bossbattle = false;
|
||||
|
||||
private static Dictionary<int, string> BossNames = new Dictionary<int, string>()
|
||||
{
|
||||
{1009, "Cocoa"},
|
||||
{1011, "Rumi"},
|
||||
{1012, "Ashuri"},
|
||||
{1013, "Rita"},
|
||||
{1014, "Ribbon"},
|
||||
{1015, "Cocoa"},
|
||||
{1018, "Cicini"},
|
||||
{1020, "Saya"},
|
||||
{1021, "Syaro"},
|
||||
{1022, "Pandora"},
|
||||
{1023, "Nieve"},
|
||||
{1024, "Nixie"},
|
||||
{1025, "Aruraune"},
|
||||
{1030, "Seana"},
|
||||
{1031, "Lilith"},
|
||||
{1032, "Vanilla"},
|
||||
{1033, "Chocolate"},
|
||||
{1035, "Illusion Alius"},
|
||||
{1036, "Pink Kotri"},
|
||||
{1037, "Noah 1"},
|
||||
{1038, "Irisu"},
|
||||
{1039, "Miriam"},
|
||||
{1043, "Miru"},
|
||||
{1053, "Noah 3"},
|
||||
{1054, "Keke Bunny"},
|
||||
|
||||
|
||||
};
|
||||
|
||||
static string[] MapNames = new string[]
|
||||
{
|
||||
"Southern Woodland",
|
||||
"Western Coast",
|
||||
"Island Core",
|
||||
"Northern Tundra",
|
||||
"Eastern Highlands",
|
||||
"Rabi Rabi Town",
|
||||
"Plurkwood",
|
||||
"Subterranean Area",
|
||||
"Warp Destination",
|
||||
"System Interior",
|
||||
};
|
||||
|
||||
static int[][] MapBoss = new int[][]
|
||||
{
|
||||
new[] {1011, 1009, 1025, 1014},
|
||||
new[] {1036, 1038, 1031, 1022, 1012},
|
||||
new[] {1032, 1036, 1030, 1033},
|
||||
new[] {1024, 1023, 1013, 1030},
|
||||
new[] {1012, 1020,},
|
||||
new int[0],
|
||||
new[] {1054},
|
||||
new[] {1036, 1039},
|
||||
new[] {1037, 1053, 1035, 1043},
|
||||
new[] {1021},
|
||||
|
||||
};
|
||||
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
timer = new System.Threading.Timer(readmemory, null, 0, 10);
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void readmemory(object state)
|
||||
{
|
||||
var processlist = Process.GetProcessesByName("rabiribi");
|
||||
if (processlist.Length > 0)
|
||||
{
|
||||
rbStatus.Text = "Running";
|
||||
Process process = processlist[0];
|
||||
byte[] buffer = new byte[4] {0, 0, 0, 0};
|
||||
int bytesRead = 0;
|
||||
IntPtr processHandle = OpenProcess(PROCESS_WM_READ, false, process.Id);
|
||||
ReadProcessMemory((int) processHandle, process.MainModule.BaseAddress.ToInt32() + MapAddress, buffer,
|
||||
1, ref bytesRead);
|
||||
int mapid;
|
||||
if (buffer[0] < MapNames.Length)
|
||||
{
|
||||
this.mapLabel.Text = MapNames[buffer[0]];
|
||||
mapid = buffer[0];
|
||||
ReadProcessMemory((int) processHandle, process.MainModule.BaseAddress.ToInt32() + PtrAddr, buffer, 4,
|
||||
ref bytesRead);
|
||||
var ptr = BitConverter.ToInt32(buffer, 0) + EnitiyOffset;
|
||||
List<int> bosses = new List<int>();
|
||||
for (var i = 0; i < 50; i++)
|
||||
{
|
||||
ptr += 0x6f4;
|
||||
ReadProcessMemory((int) processHandle, ptr, buffer, buffer.Length, ref bytesRead);
|
||||
var emyid = BitConverter.ToInt32(buffer, 0);
|
||||
if (BossNames.ContainsKey(emyid))
|
||||
{
|
||||
bosses.Add(emyid);
|
||||
}
|
||||
|
||||
}
|
||||
//Now checking map
|
||||
bool flag = false;
|
||||
this.bossLabel.Text = "";
|
||||
foreach (var i in MapBoss[mapid])
|
||||
{
|
||||
if (bosses.Contains(i))
|
||||
{
|
||||
flag = true;
|
||||
this.bossLabel.Text += BossNames[i] + " ";
|
||||
}
|
||||
}
|
||||
if (flag != bossbattle)
|
||||
{
|
||||
sendsplit();
|
||||
}
|
||||
bossbattle = flag;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.mapLabel.Text = "N/A";
|
||||
this.bossLabel.Text = "";
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
rbStatus.Text = "Not Found";
|
||||
this.mapLabel.Text = "N/A";
|
||||
this.bossLabel.Text = "";
|
||||
}
|
||||
}
|
||||
|
||||
void sendsplit()
|
||||
{
|
||||
if (tcpclient != null && tcpclient.Connected)
|
||||
{
|
||||
try
|
||||
{
|
||||
var b = Encoding.UTF8.GetBytes("split\r\n");
|
||||
networkStream.Write(b,0,b.Length);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
|
||||
disconnect();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void disconnect()
|
||||
{
|
||||
tcpclient = null;
|
||||
connectBtn.Enabled = true;
|
||||
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (tcpclient != null && tcpclient.Connected) return;
|
||||
try
|
||||
{
|
||||
tcpclient = new TcpClient("127.0.0.1", Convert.ToInt32(portNum.Value));
|
||||
networkStream = tcpclient.GetStream();
|
||||
connectBtn.Enabled = false;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
tcpclient = null;
|
||||
networkStream = null;
|
||||
MessageBox.Show(this, "Connect Failed");
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
rabiribi_splitter/Form1.resx
Normal file
120
rabiribi_splitter/Form1.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
21
rabiribi_splitter/Program.cs
Normal file
21
rabiribi_splitter/Program.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace rabiribi_splitter
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
36
rabiribi_splitter/Properties/AssemblyInfo.cs
Normal file
36
rabiribi_splitter/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("rabiribi_splitter")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("rabiribi_splitter")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2016")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
//将 ComVisible 设置为 false 将使此程序集中的类型
|
||||
//对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("1933c91e-7300-42a1-a0c5-2d54b95c5bbb")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
|
||||
// 方法是按如下所示使用“*”: :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
rabiribi_splitter/Properties/Resources.Designer.cs
generated
Normal file
71
rabiribi_splitter/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace rabiribi_splitter.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("rabiribi_splitter.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 覆盖当前线程的 CurrentUICulture 属性
|
||||
/// 使用此强类型的资源类的资源查找。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
rabiribi_splitter/Properties/Resources.resx
Normal file
117
rabiribi_splitter/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
30
rabiribi_splitter/Properties/Settings.Designer.cs
generated
Normal file
30
rabiribi_splitter/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace rabiribi_splitter.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
rabiribi_splitter/Properties/Settings.settings
Normal file
7
rabiribi_splitter/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
85
rabiribi_splitter/rabiribi_splitter.csproj
Normal file
85
rabiribi_splitter/rabiribi_splitter.csproj
Normal file
@ -0,0 +1,85 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{1933C91E-7300-42A1-A0C5-2D54B95C5BBB}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>rabiribi_splitter</RootNamespace>
|
||||
<AssemblyName>rabiribi_splitter</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
Loading…
x
Reference in New Issue
Block a user