Upgrade reload detection
This commit is contained in:
parent
627854995b
commit
66afa7e2cb
@ -122,7 +122,7 @@ namespace rabi_splitter_WPF
|
||||
|
||||
#region Detect Reload
|
||||
|
||||
bool reloaded = (prevSnapshot != null) && (snapshot.playtime < prevSnapshot.playtime);
|
||||
bool reloading = snapshot.playtime == 0 || ((prevSnapshot != null) && (snapshot.playtime < prevSnapshot.playtime));
|
||||
if (inGameState.IsGameStarted() && snapshot.playtime > 0)
|
||||
{
|
||||
if (snapshot.playtime < inGameState.lastNonZeroPlayTime)
|
||||
|
Loading…
x
Reference in New Issue
Block a user