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@ -122,7 +122,7 @@ namespace rabi_splitter_WPF |
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#region Detect Reload |
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bool reloaded = (prevSnapshot != null) && (snapshot.playtime < prevSnapshot.playtime); |
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bool reloading = snapshot.playtime == 0 || ((prevSnapshot != null) && (snapshot.playtime < prevSnapshot.playtime)); |
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if (inGameState.IsGameStarted() && snapshot.playtime > 0) |
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{ |
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if (snapshot.playtime < inGameState.lastNonZeroPlayTime) |
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