Upgrade reload detection
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@ -122,7 +122,7 @@ namespace rabi_splitter_WPF
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#region Detect Reload
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#region Detect Reload
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bool reloaded = (prevSnapshot != null) && (snapshot.playtime < prevSnapshot.playtime);
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bool reloading = snapshot.playtime == 0 || ((prevSnapshot != null) && (snapshot.playtime < prevSnapshot.playtime));
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if (inGameState.IsGameStarted() && snapshot.playtime > 0)
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if (inGameState.IsGameStarted() && snapshot.playtime > 0)
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{
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{
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if (snapshot.playtime < inGameState.lastNonZeroPlayTime)
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if (snapshot.playtime < inGameState.lastNonZeroPlayTime)
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