<CheckBox Content="Split when the computer is found" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding Computer, Mode=TwoWay}"/>
<CheckBox Content="Split when the computer is found" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding Computer, Mode=TwoWay}"/>
<CheckBox Content="Ignore the Side Chapter" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding SideCh, Mode=TwoWay}"/>
<CheckBox Content="Ignore the Side Chapter" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding SideCh, Mode=TwoWay}"/>
<CheckBox Content="Ignore the next "SUDDEN DEATH" (Ignore Alius I)" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding AliusI, Mode=TwoWay}" IsEnabled="False"/>
<CheckBox Content="Ignore the next "SUDDEN DEATH" (Ignore Alius I)" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding AliusI, Mode=TwoWay}" IsEnabled="{Binding AutoReset, Converter={StaticResource InverseBooleanConverter},Mode=TwoWay}" />
<CheckBox Content="Ignore the "M.R." (Reload on Noah 1)" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding Noah1Reload, Mode=TwoWay}" IsEnabled="False"/>
<CheckBox Content="Ignore the "M.R." (Reload on Noah 1)" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding Noah1Reload, Mode=TwoWay}" IsEnabled="{Binding AutoReset, Converter={StaticResource InverseBooleanConverter},Mode=TwoWay}"/>
<CheckBox Content="Split when Town Member +2 or Nixie despawns" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding Tm2, Mode=TwoWay}"/>
<CheckBox Content="Split when Town Member +2 or Nixie despawns" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding Tm2, Mode=TwoWay}"/>
<CheckBox Content="Reset timer when returning to title screen" HorizontalAlignment="Left" FontSize="15" Margin="0,0,0,4" IsChecked="{Binding AutoReset, Mode=TwoWay}"/>