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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace rabi_splitter_WPF
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{
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// The descriptions of all the boss fights are listed here.
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// Fields can be omitted to keep them unspecified.
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public partial class BossFight
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{
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public static BossFight UNKNOWN =
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new BossFight (
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displayName: "UNKNOWN"
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);
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public static BossFight Cocoa1 =
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new BossFight (
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displayName: "Cocoa1",
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music: Music.GET_ON_WITH_IT,
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map: Map.SouthernWoodland,
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startingBosses: new[] {Boss.Cocoa}
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);
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public static BossFight Ribbon =
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new BossFight (
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displayName: "Ribbon",
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music: Music.GET_ON_WITH_IT,
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map: Map.SouthernWoodland,
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startingBosses: new[] {Boss.Ribbon}
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);
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public static BossFight Ashuri1 =
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new BossFight (
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displayName: "Ashuri1",
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music: Music.GET_ON_WITH_IT,
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map: Map.WesternCoast,
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startingBosses: new[] {Boss.Ashuri}
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);
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public static BossFight Ashuri2 =
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new BossFight (
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displayName: "Ashuri2",
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music: Music.BRAWL_BREAKS_VER_2,
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map: Map.EasternHighlands,
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startingBosses: new[] {Boss.Ashuri}
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);
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public static BossFight Rita =
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new BossFight (
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displayName: "Rita",
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music: Music.MIDSTREAM_JAM,
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mapTile: Tile(86, 10),
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startingBosses: new[] { Boss.Rita }
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);
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public static BossFight Cicini =
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new BossFight (
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displayName: "Cicini",
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music: Music.HI_TECH_DUEL,
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mapTile: Tile(22, 14),
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startingBosses: new[] { Boss.Cicini }
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);
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public static BossFight Cocoa2 =
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new BossFight (
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displayName: "Cocoa2",
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music: Music.GET_ON_WITH_IT,
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mapTile: Tile(14, 10),
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startingBosses: new[] { Boss.Cocoa2 }
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);
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public static BossFight BigBox =
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new BossFight (
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displayName: "Big Box",
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music: Music.MIDBOSS_BATTLE,
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map: Map.EasternHighlands,
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startingBosses: new[] {Boss.BigBox}
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);
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public static BossFight RainbowMaid =
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new BossFight (
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displayName: "Rainbow Maid",
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music: Music.MIDBOSS_BATTLE,
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map: Map.EasternHighlands,
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startingBosses: new[] {Boss.RainbowMaid}
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);
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public static BossFight Seana1 =
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new BossFight (
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displayName: "Seana1",
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music: Music.KITTY_ATTACK,
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map: Map.NorthernTundra,
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startingBosses: new[] {Boss.Seana}
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);
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public static BossFight Seana2 =
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new BossFight (
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displayName: "Seana2",
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music: Music.BOUNCE_BOUNCE,
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map: Map.IslandCore,
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startingBosses: new[] {Boss.Seana}
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);
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public static BossFight Kotri1 =
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new BossFight (
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displayName: "Kotri1",
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music: Music.BRAWL_BREAKS,
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map: Map.IslandCore,
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startingBosses: new[] {Boss.Kotri}
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);
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public static BossFight Kotri2 =
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new BossFight (
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displayName: "Kotri2",
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music: Music.BRAWL_BREAKS,
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map: Map.WesternCoast,
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startingBosses: new[] {Boss.Kotri}
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);
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public static BossFight Kotri3 =
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new BossFight (
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displayName: "Kotri3",
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music: Music.BRAWL_BREAKS_VER_2,
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map: Map.SubterraneanArea,
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startingBosses: new[] {Boss.Kotri}
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);
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public static BossFight Alius1 =
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new BossFight (
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displayName: "Alius1",
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music: Music.SUDDEN_DEATH,
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map: Map.WarpDestination,
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startingBosses: new[] {Boss.IllusionAlius}
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);
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public static BossFight Alius2 =
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new BossFight (
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displayName: "Alius2",
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music: Music.SUDDEN_DEATH,
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map: Map.WarpDestination,
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startingBosses: new[] {Boss.Noah1, Boss.IllusionAlius}
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);
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public static BossFight Alius3 =
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new BossFight (
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displayName: "Alius3",
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music: Music.SUDDEN_DEATH,
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map: Map.WarpDestination,
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startingBosses: new[] {Boss.Noah1}
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);
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public static BossFight Miru =
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new BossFight (
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displayName: "Miru",
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music: Music.M_R_,
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map: Map.WarpDestination,
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startingBosses: new[] {Boss.Miru}
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);
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public static BossFight Noah1 =
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new BossFight (
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displayName: "Noah1",
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music: Music.THE_TRUTH_NEVER_SPOKEN,
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map: Map.WarpDestination,
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startingBosses: new[] {Boss.Noah1}
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);
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public static BossFight Noah3 =
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new BossFight (
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displayName: "Noah3",
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music: Music.RFN_III,
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map: Map.WarpDestination,
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startingBosses: new[] {Boss.Noah3}
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);
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public static BossFight SideChapter =
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new BossFight (
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displayName: "Side Chapter",
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music: Music.GET_ON_WITH_IT,
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map: Map.RabiRabiTown,
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mapTile: Tile(133, 12),
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extraCondition: (startingBosses, music, map, mapTile) => {
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return startingBosses.Count == 3;
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}
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);
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}
|
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}
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