From bdff5140f3df72ae24f50f7c3f958d3f403767fb Mon Sep 17 00:00:00 2001 From: "sigonasr2, Sig, Sigo" Date: Tue, 27 Jul 2021 04:56:44 +0000 Subject: [PATCH] Setup all test environment requirements and automation. --- docker-compose.yml | 15 ++ init2.sql | 469 +++++++++++++++++++++++++++++++++++++++++++ setupTestEnvironment | 3 + 3 files changed, 487 insertions(+) create mode 100644 init2.sql diff --git a/docker-compose.yml b/docker-compose.yml index 081e450..f6b6831 100644 --- a/docker-compose.yml +++ b/docker-compose.yml @@ -64,6 +64,21 @@ services: options: max-size: "1m" max-file: "3" + + postgres-test: + image: postgres:10.4 + restart: always + ports: + - "4505:5432" + volumes: + - ./init2.sql:/docker-entrypoint-initdb.d/init.sql + environment: + POSTGRES_USER: postgres + POSTGRES_DB: ngsplanner2 + logging: + options: + max-size: "1m" + max-file: "3" frontend: build: diff --git a/init2.sql b/init2.sql new file mode 100644 index 0000000..0e6a717 --- /dev/null +++ b/init2.sql @@ -0,0 +1,469 @@ +CREATE TABLE "food_mult" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "amount" int, + "potency" float, + "pp" int, + "dmg_res" float, + "hp" float, + "pp_consumption" float, + "pp_recovery" float, + "weak_point_dmg" float, + "hp_recovery" float +); + +CREATE TABLE "food" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "material" text, + "potency" boolean, + "pp" boolean, + "dmg_res" boolean, + "hp" boolean, + "pp_consumption" boolean, + "pp_recovery" boolean, + "weak_point_dmg" boolean, + "hp_recovery" boolean +); + +CREATE TABLE "class" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "name" text, + "icon" text +); + +CREATE TABLE "class_weapon_type_data" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "class_id" int, + "weapon_type_id" int +); + +CREATE TABLE "class_level_data" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "class_id" int, + "level" int, + "hp" int, + "atk" int, + "def" int +); + +CREATE TABLE "weapon" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "name" text, + "rarity" int, + "level_req" int, + "atk" int, + "potential_id" int, + "variance" float, + "base_affix_slots" int, + "drop_info" text, + "pb_gauge_build" float, + "icon" text +); + +CREATE TABLE "weapon_type" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "name" text, + "icon" text +); + +CREATE TABLE "potential" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "name" text, + "icon" text +); + +CREATE TABLE "potential_data" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "potential_id" int, + "level" int, + "mel_dmg" float, + "rng_dmg" float, + "tec_dmg" float, + "crit_rate" float, + "crit_dmg" float, + "pp_cost_reduction" float, + "active_pp_recovery" float, + "natural_pp_recovery" float, + "dmg_res" float, + "all_down_res" float, + "burn_res" float, + "freeze_res" float, + "blind_res" float, + "shock_res" float, + "panic_res" float, + "poison_res" float, + "battle_power_value" int, + "pb_gauge_build" float +); + +CREATE TABLE "armor" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "name" text, + "rarity" int, + "level_req" int, + "def" int, + "hp" int, + "pp" int, + "mel_dmg" float, + "rng_dmg" float, + "tec_dmg" float, + "crit_rate" float, + "crit_dmg" float, + "pp_cost_reduction" float, + "active_pp_recovery" float, + "natural_pp_recovery" float, + "dmg_res" float, + "all_down_res" float, + "burn_res" float, + "freeze_res" float, + "blind_res" float, + "shock_res" float, + "panic_res" float, + "poison_res" float, + "battle_power_value" int, + "pb_gauge_build" float, + "icon" text +); + +CREATE TABLE "augment" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "augment_type_id" int, + "level" int, + "variance" float, + "hp" int, + "pp" int, + "mel_dmg" float, + "rng_dmg" float, + "tec_dmg" float, + "crit_rate" float, + "crit_dmg" float, + "pp_cost_reduction" float, + "active_pp_recovery" float, + "natural_pp_recovery" float, + "dmg_res" float, + "affix_success_rate" float, + "all_down_res" float, + "burn_res" float, + "freeze_res" float, + "blind_res" float, + "shock_res" float, + "panic_res" float, + "poison_res" float, + "battle_power_value" int, + "pb_gauge_build" float +); + +CREATE TABLE "skill" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "name" text, + "skill_type_id" int, + "icon" text +); + +CREATE TABLE "skill_data" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "skill_id" int, + "level" int, + "variance" float, + "mel_dmg" float, + "rng_dmg" float, + "tec_dmg" float, + "crit_rate" float, + "crit_dmg" float, + "pp_cost_reduction" float, + "active_pp_recovery" float, + "natural_pp_recovery" float, + "dmg_res" float +); + +CREATE TABLE "skill_type" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "name" text +); + +CREATE TABLE "users" ( + "id" SERIAL PRIMARY KEY, + "username" text UNIQUE, + "email" text UNIQUE, + "password_hash" text, + "created_on" timestamptz, + "role_id" int, + "avatar" text +); + +CREATE TABLE "roles" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "name" text +); + +CREATE TABLE "builds" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "user_id" int, + "creator" text, + "build_name" text, + "class1" int, + "class2" int, + "created_on" timestamptz, + "last_modified" timestamptz, + "likes" int, + "data" text +); + +CREATE TABLE "weapon_existence_data" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "weapon_type_id" int, + "weapon_id" int +); + +CREATE TABLE "augment_type" ( + "id" SERIAL UNIQUE PRIMARY KEY, + "name" text, + "icon" text +); + +ALTER TABLE "class_weapon_type_data" ADD FOREIGN KEY ("class_id") REFERENCES "class" ("id"); + +ALTER TABLE "class_level_data" ADD FOREIGN KEY ("class_id") REFERENCES "class" ("id"); + +ALTER TABLE "class_weapon_type_data" ADD FOREIGN KEY ("weapon_type_id") REFERENCES "weapon_type" ("id"); + +ALTER TABLE "weapon" ADD FOREIGN KEY ("potential_id") REFERENCES "potential" ("id"); + +ALTER TABLE "potential_data" ADD FOREIGN KEY ("potential_id") REFERENCES "potential" ("id"); + +ALTER TABLE "skill_data" ADD FOREIGN KEY ("skill_id") REFERENCES "skill" ("id"); + +ALTER TABLE "skill" ADD FOREIGN KEY ("skill_type_id") REFERENCES "skill_type" ("id"); + +ALTER TABLE "builds" ADD FOREIGN KEY ("user_id") REFERENCES "users" ("id"); + +ALTER TABLE "builds" ADD FOREIGN KEY ("class1") REFERENCES "class" ("id"); + +ALTER TABLE "builds" ADD FOREIGN KEY ("class2") REFERENCES "class" ("id"); + +ALTER TABLE "users" ADD FOREIGN KEY ("role_id") REFERENCES "roles" ("id"); + +ALTER TABLE "weapon_existence_data" ADD FOREIGN KEY ("weapon_id") REFERENCES "weapon" ("id"); + +ALTER TABLE "weapon_existence_data" ADD FOREIGN KEY ("weapon_type_id") REFERENCES "weapon_type" ("id"); + +ALTER TABLE "augment" ADD FOREIGN KEY ("augment_type_id") REFERENCES "augment_type" ("id"); +delete from food_mult; delete from food; delete from armor; delete from augment; +delete from augment_type; delete from skill_data; delete from skill; delete from skill_type; delete from builds; delete from users; delete from roles; +delete from weapon_existence_data; delete from class_weapon_type_data; delete from class_level_data; delete from potential_data; delete from weapon; delete from weapon_type; delete from class; delete from potential; +insert into food_mult(amount,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery) + values(0,1,0,1,1,1,1,1,1); +insert into food_mult(amount,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery) + values(1,1.05,10,1.05,1.05,1,1,1,1); + +insert into food(material,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery) + values('Rich Aelio Meat',true,false,false,false,true,false,false,false); +insert into food(material,potency,pp,dmg_res,hp,pp_consumption,pp_recovery,weak_point_dmg,hp_recovery) + values('Light Aelio Meat',true,false,false,false,false,true,false,false); + +insert into class(name,icon) values('Hunter','/icons/UINGSClassHu.png'); +insert into class(name,icon) values('Fighter','/icons/UINGSClassFi.png'); +insert into class(name,icon) values('Ranger','/icons/UINGSClassRa.png'); +insert into class(name,icon) values('Gunner','/icons/UINGSClassGu.png'); +insert into class(name,icon) values('Force','/icons/UINGSClassFo.png'); +insert into class(name,icon) values('Techter','/icons/UINGSClassTe.png'); + +insert into weapon_type(name,icon) values('Sword','/icons/NGSUIItemSwordMini.png'); +insert into weapon_type(name,icon) values('Spear','/icons/NGSUIItemPartizanMini.png'); +insert into weapon_type(name,icon) values('Wired Lance','/icons/NGSUIItemWiredLanceMini.png'); +insert into weapon_type(name,icon) values('Twin Dagger','/icons/NGSUIItemTwinDaggersMini.png'); +insert into weapon_type(name,icon) values('Double Saber','/icons/NGSUIItemDoubleSaberMini.png'); +insert into weapon_type(name,icon) values('Knuckles','/icons/NGSUIItemKnuckleMini.png'); +insert into weapon_type(name,icon) values('Assault Rifle','/icons/NGSUIItemAssaultRifleMini.png'); +insert into weapon_type(name,icon) values('Launcher','/icons/NGSUIItemLauncherMini.png'); +insert into weapon_type(name,icon) values('Twin Machine Guns','NGSUIItemTwinMachinegunsMini.png'); +insert into weapon_type(name,icon) values('Rod','/icons/NGSUIItemRodMini.png'); +insert into weapon_type(name,icon) values('Talis','/icons/NGSUIItemTalisMini.png'); +insert into weapon_type(name,icon) values('Wand','/icons/NGSUIItemWandMini.png'); +insert into weapon_type(name,icon) values('Legacy',''); + +insert into potential(name,icon) values('Recycler Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Indomitable Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Defensive Formation','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Offensive Formation','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Bastion Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Meditation Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Mustered Might Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Dynamo Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Berserk Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Wellspring Unit','/icons/NGSUIItemPotentialAbility.png'); +insert into potential(name,icon) values('Endurance Unit','/icons/NGSUIItemPotentialAbility.png'); + +insert into class_level_data(class_id,level,hp,atk,def) + values((SELECT id from class WHERE name='Hunter'),1,300,450,304); +insert into class_level_data(class_id,level,hp,atk,def) + values((SELECT id from class WHERE name='Hunter'),2,303,459,309); +insert into class_level_data(class_id,level,hp,atk,def) + values((SELECT id from class WHERE name='Fighter'),1,280,454,301); +insert into class_level_data(class_id,level,hp,atk,def) + values((SELECT id from class WHERE name='Ranger'),1,240,448,300); + +insert into class_weapon_type_data(class_id,weapon_type_id) + values((SELECT id from class WHERE name='Hunter'),(SELECT id from weapon_type WHERE name='Sword')); +insert into class_weapon_type_data(class_id,weapon_type_id) + values((SELECT id from class WHERE name='Hunter'),(SELECT id from weapon_type WHERE name='Spear')); +insert into class_weapon_type_data(class_id,weapon_type_id) + values((SELECT id from class WHERE name='Hunter'),(SELECT id from weapon_type WHERE name='Wired Lance')); +insert into class_weapon_type_data(class_id,weapon_type_id) + values((SELECT id from class WHERE name='Fighter'),(SELECT id from weapon_type WHERE name='Twin Dagger')); +insert into class_weapon_type_data(class_id,weapon_type_id) + values((SELECT id from class WHERE name='Fighter'),(SELECT id from weapon_type WHERE name='Double Saber')); +insert into class_weapon_type_data(class_id,weapon_type_id) + values((SELECT id from class WHERE name='Fighter'),(SELECT id from weapon_type WHERE name='Knuckles')); + +insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon) + values('Primm',1,1,177,(select id from potential where name='Recycler Unit'),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png'); +insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon) + values('Tzvia',2,4,195,(select id from potential where name='Indomitable Unit'),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png'); +insert into weapon(name,rarity,level_req,atk,potential_id,variance,base_affix_slots,drop_info,pb_gauge_build,icon) + values('Primm',1,1,200,(select id from potential where name='Recycler Unit'),0.7,2,'Central City Item Shop, Common Drop',0,'/icons/uc1iBck.png'); + +insert into potential_data(potential_id,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from potential where name='Recycler Unit'),1,1.18,1.18,1.18,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0); +insert into potential_data(potential_id,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from potential where name='Recycler Unit'),2,1.20,1.20,1.20,0,0,0,0,0,0,0,0,0,0,0,0,0,20,0); +insert into potential_data(potential_id,level,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from potential where name='Indomitable Unit'),1,1.18,1.18,1.18,0,0,0,0,0,0,1.10,0,0,0,0,0,0,10,0); + +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Sword'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Spear'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Wired Lance'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Twin Dagger'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Double Saber'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Knuckles'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Assault Rifle'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Launcher'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Twin Machine Guns'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Rod'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Talis'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Wand'),(select id from weapon where name='Primm')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Sword'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Spear'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Wired Lance'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Twin Dagger'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Double Saber'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Knuckles'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Assault Rifle'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Launcher'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Twin Machine Guns'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Rod'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Talis'),(select id from weapon where name='Tzvia')); +insert into weapon_existence_data(weapon_type_id,weapon_id) + values((select id from weapon_type where name='Wand'),(select id from weapon where name='Tzvia')); + + +insert into roles(name) + values('Administrator'); +insert into roles(name) + values('Editor'); +insert into roles(name) + values('Guest'); + +insert into users(username,email,password_hash,created_on,role_id,avatar) + values('sigonasr2','sigonasr2@gmail.com','ABCDEFG','2021-07-13 04:30+00',(select id from roles where name='Administrator'),''); +insert into users(username,email,password_hash,created_on,role_id,avatar) + values('sigonasr3','sigonasr3@gmail.com','ABCDEF','2021-07-14 05:30+00',(select id from roles where name='Editor'),''); + +insert into builds(user_id,creator,build_name,class1,class2,created_on,last_modified,likes,data) + values((select id from users where username='sigonasr2'),'sigonasr2','Test Build',(select id from class where name='Ranger'),(select id from class where name='Force'),'2021-07-13 04:30+00','2021-07-13 04:30+00',5,''); +insert into builds(user_id,creator,build_name,class1,class2,created_on,last_modified,likes,data) + values((select id from users where username='sigonasr3'),'sigonasr3','Test Build2',(select id from class where name='Techter'),(select id from class where name='Fighter'),'2021-07-13 06:30+00','2021-07-13 07:30+00',27,''); + +insert into skill_type(name) + values('Weapon'); +insert into skill_type(name) + values('Armor'); + +insert into skill(name,skill_type_id,icon) + values('Fixa Attack',(select id from skill_type where name='Weapon'),'/icons/UINGSItemPresetAbility.png'); +insert into skill(name,skill_type_id,icon) + values('Fixa Guard',(select id from skill_type where name='Armor'),'/icons/UINGSItemPresetAbility.png'); +insert into skill(name,skill_type_id,icon) + values('Fixa Termina',(select id from skill_type where name='Weapon'),'/icons/UINGSItemPresetAbility.png'); + +insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) + values((select id from skill where name='Fixa Attack'),1,0,1.02,1.02,1.02,0,0,0,0,0,0); +insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) + values((select id from skill where name='Fixa Attack'),2,0,1.03,1.03,1.03,0,0,0,0,0,0); +insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) + values((select id from skill where name='Fixa Attack'),3,0,1.04,1.04,1.04,0,0,0,0,0,0); +insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) + values((select id from skill where name='Fixa Guard'),1,0,0,0,0,0,0,0,0,0,1.01); +insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) + values((select id from skill where name='Fixa Guard'),2,0,0,0,0,0,0,0,0,0,1.02); +insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) + values((select id from skill where name='Fixa Guard'),3,0,0,0,0,0,0,0,0,0,1.03); +insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) + values((select id from skill where name='Fixa Termina'),1,0,0,0,0,0,1.05,0,0,0,0); +insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) + values((select id from skill where name='Fixa Termina'),2,0,0,0,0,0,1.08,0,0,0,0); +insert into skill_data(skill_id,level,variance,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res) + values((select id from skill where name='Fixa Termina'),3,0,0,0,0,0,1.10,0,0,0,0); + +insert into augment_type(name,icon) + values('Stamina',''); +insert into augment_type(name,icon) + values('Spirit',''); +insert into augment_type(name,icon) + values('Might',''); +insert into augment_type(name,icon) + values('Precision',''); + +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Stamina'),1,0,5,0,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,3,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Stamina'),2,0,10,0,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Stamina'),3,0,15,0,0,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,5,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Spirit'),1,0,0,3,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,2,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Spirit'),2,0,0,4,0,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,3,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Spirit'),3,0,0,5,0,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,4,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Might'),1,0,0,0,1.01,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Might'),2,0,0,0,1.015,0,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,5,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Might'),3,0,0,0,1.02,0,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,6,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Precision'),1,0,0,0,0,1.01,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,4,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Precision'),2,0,0,0,0,1.015,0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,5,0); +insert into augment(augment_type_id,level,variance,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,affix_success_rate,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build) + values((select id from augment_type where name='Precision'),3,0,0,0,0,1.02,0,0,0,0,0,0,0,0.09,0,0,0,0,0,0,0,6,0); + +insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,icon) + values('Primm Armor',1,1,8,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,'/icons/20M6Z7t.png'); +insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,icon) + values('Tzvia Armor',2,1,9,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.2,0,'/icons/F0t58xP.png'); +insert into armor(name,rarity,level_req,def,hp,pp,mel_dmg,rng_dmg,tec_dmg,crit_rate,crit_dmg,pp_cost_reduction,active_pp_recovery,natural_pp_recovery,dmg_res,all_down_res,burn_res,freeze_res,blind_res,shock_res,panic_res,poison_res,battle_power_value,pb_gauge_build,icon) + values('Theseus Armor',3,5,10,10,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1.1,0,'/icons/uldt9lR.png'); \ No newline at end of file diff --git a/setupTestEnvironment b/setupTestEnvironment index 3fd5e6c..de39d6b 100755 --- a/setupTestEnvironment +++ b/setupTestEnvironment @@ -5,4 +5,7 @@ cd projectdivar touch server/.env.twitter touch frontend/.env cp -r ../ngsplanner_backend/* server2 +echo "">init2.sql +cp ../ngsplanner_backend/ngsplanner_schema.sql init2.sql +cat ../ngsplanner_backend/ngsplanner_seed.sql>>init2.sql docker-compose up -d \ No newline at end of file