You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
611 lines
17 KiB
611 lines
17 KiB
4 years ago
|
var fs = require("fs"),
|
||
|
stream = require("stream"),
|
||
|
zlib = require("zlib"),
|
||
|
HEADER = new Buffer("89504e470d0a1a0a", "hex")
|
||
|
|
||
|
function ImageData(width, height, channels, data, trailer) {
|
||
|
this.width = width;
|
||
|
this.height = height;
|
||
|
this.channels = channels;
|
||
|
this.data = data;
|
||
|
this.trailer = trailer;
|
||
|
}
|
||
|
|
||
|
ImageData.prototype.getPixel = function(x, y) {
|
||
|
x = x|0;
|
||
|
y = y|0;
|
||
|
|
||
|
if(x < 0 || y < 0 || x >= this.width || y >= this.height)
|
||
|
return 0;
|
||
|
|
||
|
var index = (y * this.width + x) * this.channels,
|
||
|
r, g, b, a;
|
||
|
|
||
|
switch(this.channels) {
|
||
|
case 1:
|
||
|
r = g = b = this.data[index];
|
||
|
a = 255;
|
||
|
break;
|
||
|
|
||
|
case 2:
|
||
|
r = g = b = this.data[index ];
|
||
|
a = this.data[index + 1];
|
||
|
break;
|
||
|
|
||
|
case 3:
|
||
|
r = this.data[index ];
|
||
|
g = this.data[index + 1];
|
||
|
b = this.data[index + 2];
|
||
|
a = 255;
|
||
|
break;
|
||
|
|
||
|
case 4:
|
||
|
r = this.data[index ];
|
||
|
g = this.data[index + 1];
|
||
|
b = this.data[index + 2];
|
||
|
a = this.data[index + 3];
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
|
||
|
}
|
||
|
|
||
|
function paeth(a, b, c) {
|
||
|
var p = a + b - c,
|
||
|
pa = Math.abs(p - a),
|
||
|
pb = Math.abs(p - b),
|
||
|
pc = Math.abs(p - c)
|
||
|
|
||
|
if((pa <= pb) && (pa <= pc))
|
||
|
return a
|
||
|
|
||
|
if(pb <= pc)
|
||
|
return b
|
||
|
|
||
|
return c
|
||
|
}
|
||
|
|
||
|
exports.parseStream = function(stream, callback) {
|
||
|
var inflate = zlib.createInflate(),
|
||
|
state = 0,
|
||
|
off = 0,
|
||
|
buf = new Buffer(13),
|
||
|
waiting = 2,
|
||
|
b = -1,
|
||
|
p = 0,
|
||
|
pngPaletteEntries = 0,
|
||
|
pngAlphaEntries = 0,
|
||
|
chunkLength, pngWidth, pngHeight, pngBitDepth, pngDepthMult,
|
||
|
pngColorType, pngPixels, pngSamplesPerPixel, pngBytesPerPixel,
|
||
|
pngBytesPerScanline, pngSamples, currentScanline, priorScanline,
|
||
|
scanlineFilter, pngTrailer, pngPalette, pngAlpha, idChannels;
|
||
|
|
||
|
function error(err) {
|
||
|
/* FIXME: stream.destroy no longer exists in node 0.10. I can't actually
|
||
|
* find what the right way to say "hey stream, I am no longer going to read
|
||
|
* from you ever" or "hey stream, I am never going to write to you ever
|
||
|
* again", so I'm really not sure what the right way to handle this is.
|
||
|
*
|
||
|
* I would appreciate pull requests from somebody who actually understands
|
||
|
* how node streams are supposed to function. */
|
||
|
if(stream.destroy)
|
||
|
stream.destroy()
|
||
|
|
||
|
if(inflate.destroy)
|
||
|
inflate.destroy()
|
||
|
|
||
|
return callback(err)
|
||
|
}
|
||
|
|
||
|
function end() {
|
||
|
if(!--waiting)
|
||
|
return callback(
|
||
|
undefined,
|
||
|
new ImageData(pngWidth, pngHeight, idChannels, pngPixels, pngTrailer)
|
||
|
)
|
||
|
}
|
||
|
|
||
|
stream.on("error", error)
|
||
|
inflate.on("error", error)
|
||
|
|
||
|
stream.on("end", function() {
|
||
|
stream.destroy()
|
||
|
|
||
|
if(!pngPixels)
|
||
|
return error(new Error("Corrupt PNG?"))
|
||
|
|
||
|
if(!pngTrailer)
|
||
|
return error(new Error("Corrupt PNG?"))
|
||
|
|
||
|
return end()
|
||
|
})
|
||
|
|
||
|
inflate.on("end", function() {
|
||
|
if(inflate.destroy)
|
||
|
inflate.destroy()
|
||
|
|
||
|
if(p !== pngPixels.length)
|
||
|
return error(new Error("Too little pixel data! (Corrupt PNG?)"))
|
||
|
|
||
|
return end()
|
||
|
})
|
||
|
|
||
|
stream.on("data", function(data) {
|
||
|
/* If an error occurred, bail. */
|
||
|
if(!stream.readable)
|
||
|
return
|
||
|
|
||
|
var len = data.length,
|
||
|
i = 0,
|
||
|
tmp, j;
|
||
|
|
||
|
while(i !== len)
|
||
|
switch(state) {
|
||
|
case 0: /* PNG header */
|
||
|
if(data[i++] !== HEADER[off++])
|
||
|
return error(new Error("Invalid PNG header."))
|
||
|
|
||
|
if(off === HEADER.length) {
|
||
|
state = 1
|
||
|
off = 0
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case 1: /* PNG chunk length and type */
|
||
|
if(len - i < 8 - off) {
|
||
|
data.copy(buf, off, i)
|
||
|
off += len - i
|
||
|
i = len
|
||
|
}
|
||
|
|
||
|
else {
|
||
|
data.copy(buf, off, i, i + 8 - off)
|
||
|
|
||
|
i += 8 - off
|
||
|
off = 0
|
||
|
chunkLength = buf.readUInt32BE(0)
|
||
|
|
||
|
switch(buf.toString("ascii", 4, 8)) {
|
||
|
case "IHDR":
|
||
|
state = 2
|
||
|
break
|
||
|
|
||
|
case "PLTE":
|
||
|
/* The PNG spec states that PLTE is only required for type 3.
|
||
|
* It may appear in other types, but is only useful if the
|
||
|
* display does not support true color. Since we're just a data
|
||
|
* storage format, we don't have to worry about it. */
|
||
|
if(pngColorType !== 3)
|
||
|
state = 7
|
||
|
|
||
|
else {
|
||
|
if(chunkLength % 3 !== 0)
|
||
|
return error(new Error("Invalid PLTE size."))
|
||
|
|
||
|
pngPaletteEntries = chunkLength / 3
|
||
|
pngPalette = new Buffer(chunkLength)
|
||
|
state = 3
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case "tRNS":
|
||
|
if(pngColorType !== 3)
|
||
|
return error(new Error("tRNS for non-paletted images not yet supported."));
|
||
|
|
||
|
/* We only support tRNS on paletted images right now. Those
|
||
|
* images may either have 1 or 3 channels, but in either case
|
||
|
* we add one for transparency. */
|
||
|
idChannels ++;
|
||
|
|
||
|
pngAlphaEntries = chunkLength;
|
||
|
pngAlpha = new Buffer(chunkLength);
|
||
|
state = 4;
|
||
|
break
|
||
|
|
||
|
case "IDAT":
|
||
|
/* Allocate the PNG if we havn't yet. (We wait to do it until
|
||
|
* here since tRNS may change idChannels, so we can't be sure of
|
||
|
* the size needed until we hit IDAT. With all that, might as
|
||
|
* well wait until we're actually going to start filling the
|
||
|
* buffer in case of errors...) */
|
||
|
if(!pngPixels)
|
||
|
pngPixels = new Buffer(pngWidth * pngHeight * idChannels);
|
||
|
|
||
|
state = 5
|
||
|
break
|
||
|
|
||
|
case "IEND":
|
||
|
state = 6
|
||
|
break
|
||
|
|
||
|
default:
|
||
|
state = 7
|
||
|
break
|
||
|
}
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case 2: /* IHDR */
|
||
|
if(chunkLength !== 13)
|
||
|
return error(new Error("Invalid IHDR chunk."))
|
||
|
|
||
|
else if(len - i < chunkLength - off) {
|
||
|
data.copy(buf, off, i)
|
||
|
off += len - i
|
||
|
i = len
|
||
|
}
|
||
|
|
||
|
else {
|
||
|
data.copy(buf, off, i, i + chunkLength - off)
|
||
|
|
||
|
if(buf.readUInt8(10) !== 0)
|
||
|
return error(new Error("Unsupported compression method."))
|
||
|
|
||
|
if(buf.readUInt8(11) !== 0)
|
||
|
return error(new Error("Unsupported filter method."))
|
||
|
|
||
|
if(buf.readUInt8(12) !== 0)
|
||
|
return error(new Error("Unsupported interlace method."))
|
||
|
|
||
|
i += chunkLength - off
|
||
|
state = 8
|
||
|
off = 0
|
||
|
pngWidth = buf.readUInt32BE(0)
|
||
|
pngHeight = buf.readUInt32BE(4)
|
||
|
pngBitDepth = buf.readUInt8(8)
|
||
|
pngDepthMult = 255 / ((1 << pngBitDepth) - 1)
|
||
|
pngColorType = buf.readUInt8(9)
|
||
|
|
||
|
switch(pngColorType) {
|
||
|
case 0:
|
||
|
pngSamplesPerPixel = 1;
|
||
|
pngBytesPerPixel = Math.ceil(pngBitDepth * 0.125);
|
||
|
idChannels = 1;
|
||
|
break
|
||
|
|
||
|
case 2:
|
||
|
pngSamplesPerPixel = 3;
|
||
|
pngBytesPerPixel = Math.ceil(pngBitDepth * 0.375);
|
||
|
idChannels = 3;
|
||
|
break;
|
||
|
|
||
|
case 3:
|
||
|
pngSamplesPerPixel = 1;
|
||
|
pngBytesPerPixel = 1;
|
||
|
idChannels = 3;
|
||
|
break
|
||
|
|
||
|
case 4:
|
||
|
pngSamplesPerPixel = 2;
|
||
|
pngBytesPerPixel = Math.ceil(pngBitDepth * 0.250);
|
||
|
idChannels = 2;
|
||
|
break
|
||
|
|
||
|
case 6:
|
||
|
pngSamplesPerPixel = 4;
|
||
|
pngBytesPerPixel = Math.ceil(pngBitDepth * 0.5);
|
||
|
idChannels = 4;
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
return error(
|
||
|
new Error("Unsupported color type: " + pngColorType)
|
||
|
);
|
||
|
}
|
||
|
|
||
|
pngBytesPerScanline = Math.ceil(
|
||
|
pngWidth * pngBitDepth * pngSamplesPerPixel / 8
|
||
|
)
|
||
|
pngSamples = new Buffer(pngSamplesPerPixel)
|
||
|
currentScanline = new Buffer(pngBytesPerScanline)
|
||
|
priorScanline = new Buffer(pngBytesPerScanline)
|
||
|
currentScanline.fill(0)
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case 3: /* PLTE */
|
||
|
if(len - i < chunkLength - off) {
|
||
|
data.copy(pngPalette, off, i)
|
||
|
off += len - i
|
||
|
i = len
|
||
|
}
|
||
|
|
||
|
else {
|
||
|
data.copy(pngPalette, off, i, i + chunkLength - off)
|
||
|
i += chunkLength - off
|
||
|
state = 8
|
||
|
off = 0
|
||
|
|
||
|
/* If each entry in the color palette is grayscale, set the channel
|
||
|
* count to 1. */
|
||
|
idChannels = 1;
|
||
|
for(j = pngPaletteEntries; j--; )
|
||
|
if(pngPalette[j * 3 + 0] !== pngPalette[j * 3 + 1] ||
|
||
|
pngPalette[j * 3 + 0] !== pngPalette[j * 3 + 2]) {
|
||
|
idChannels = 3;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case 4: /* tRNS */
|
||
|
if(len - i < chunkLength - off) {
|
||
|
data.copy(pngAlpha, off, i)
|
||
|
off += len - i
|
||
|
i = len
|
||
|
}
|
||
|
|
||
|
else {
|
||
|
data.copy(pngAlpha, off, i, i + chunkLength - off)
|
||
|
i += chunkLength - off
|
||
|
state = 8
|
||
|
off = 0
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case 5: /* IDAT */
|
||
|
/* If the amount available is less than the amount remaining, then
|
||
|
* feed as much as we can to the inflator. */
|
||
|
if(len - i < chunkLength - off) {
|
||
|
/* FIXME: Do I need to be smart and check the return value? */
|
||
|
inflate.write(data.slice(i))
|
||
|
off += len - i
|
||
|
i = len
|
||
|
}
|
||
|
|
||
|
/* Otherwise, write the last bit of the data to the inflator, and
|
||
|
* finish processing the chunk. */
|
||
|
else {
|
||
|
/* FIXME: Do I need to be smart and check the return value? */
|
||
|
inflate.write(data.slice(i, i + chunkLength - off))
|
||
|
i += chunkLength - off
|
||
|
state = 8
|
||
|
off = 0
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case 6: /* IEND */
|
||
|
if(chunkLength !== 0)
|
||
|
return error(new Error("Invalid IEND chunk."))
|
||
|
|
||
|
else if(len - i < 4 - off) {
|
||
|
off += len - i
|
||
|
i = len
|
||
|
}
|
||
|
|
||
|
else {
|
||
|
pngTrailer = new Buffer(0)
|
||
|
i += 4 - off
|
||
|
state = 9
|
||
|
off = 0
|
||
|
|
||
|
inflate.end()
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case 7: /* unrecognized chunk */
|
||
|
if(len - i < chunkLength - off) {
|
||
|
off += len - i
|
||
|
i = len
|
||
|
}
|
||
|
|
||
|
else {
|
||
|
i += chunkLength - off
|
||
|
state = 8
|
||
|
off = 0
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case 8: /* chunk crc */
|
||
|
/* FIXME: CRC is blatantly ignored */
|
||
|
if(len - i < 4 - off) {
|
||
|
off += len - i
|
||
|
i = len
|
||
|
}
|
||
|
|
||
|
else {
|
||
|
i += 4 - off
|
||
|
state = 1
|
||
|
off = 0
|
||
|
}
|
||
|
break
|
||
|
|
||
|
case 9: /* trailing data */
|
||
|
/* FIXME: It is inefficient to create a trailer buffer of length zero
|
||
|
* and keep reallocating it every time we want to add more data. */
|
||
|
tmp = new Buffer(off + len - i)
|
||
|
pngTrailer.copy(tmp)
|
||
|
data.copy(tmp, off, i, len)
|
||
|
pngTrailer = tmp
|
||
|
off += len - i
|
||
|
i = len
|
||
|
break
|
||
|
}
|
||
|
})
|
||
|
|
||
|
inflate.on("data", function(data) {
|
||
|
/* If an error occurred, bail. */
|
||
|
if(!inflate.readable)
|
||
|
return
|
||
|
|
||
|
var len = data.length,
|
||
|
i, tmp, x, j, k
|
||
|
|
||
|
for(i = 0; i !== len; ++i) {
|
||
|
if(b === -1) {
|
||
|
scanlineFilter = data[i]
|
||
|
tmp = currentScanline
|
||
|
currentScanline = priorScanline
|
||
|
priorScanline = tmp
|
||
|
}
|
||
|
|
||
|
else
|
||
|
switch(scanlineFilter) {
|
||
|
case 0:
|
||
|
currentScanline[b] = data[i]
|
||
|
break
|
||
|
|
||
|
case 1:
|
||
|
currentScanline[b] =
|
||
|
b < pngBytesPerPixel ?
|
||
|
data[i] :
|
||
|
(data[i] + currentScanline[b - pngBytesPerPixel]) & 255
|
||
|
break
|
||
|
|
||
|
case 2:
|
||
|
currentScanline[b] = (data[i] + priorScanline[b]) & 255
|
||
|
break
|
||
|
|
||
|
case 3:
|
||
|
currentScanline[b] = (data[i] + ((
|
||
|
b < pngBytesPerPixel ?
|
||
|
priorScanline[b] :
|
||
|
currentScanline[b - pngBytesPerPixel] + priorScanline[b]
|
||
|
) >>> 1)) & 255
|
||
|
break
|
||
|
|
||
|
case 4:
|
||
|
currentScanline[b] = (data[i] + (
|
||
|
b < pngBytesPerPixel ?
|
||
|
priorScanline[b] :
|
||
|
paeth(
|
||
|
currentScanline[b - pngBytesPerPixel],
|
||
|
priorScanline[b],
|
||
|
priorScanline[b - pngBytesPerPixel]
|
||
|
)
|
||
|
)) & 255
|
||
|
break
|
||
|
|
||
|
default:
|
||
|
return error(
|
||
|
new Error("Unsupported scanline filter: " + scanlineFilter)
|
||
|
)
|
||
|
}
|
||
|
|
||
|
if(++b === pngBytesPerScanline) {
|
||
|
/* One scanline too many? */
|
||
|
if(p === pngPixels.length)
|
||
|
return error(new Error("Too much pixel data! (Corrupt PNG?)"))
|
||
|
|
||
|
/* We have now read a complete scanline, so unfilter it and write it
|
||
|
* into the pixel array. */
|
||
|
for(j = 0, x = 0; x !== pngWidth; ++x) {
|
||
|
/* Read all of the samples into the sample buffer. */
|
||
|
for(k = 0; k !== pngSamplesPerPixel; ++j, ++k)
|
||
|
switch(pngBitDepth) {
|
||
|
case 1:
|
||
|
pngSamples[k] =
|
||
|
(currentScanline[(j >>> 3)] >> (7 - (j & 7))) & 1
|
||
|
break
|
||
|
|
||
|
case 2:
|
||
|
pngSamples[k] =
|
||
|
(currentScanline[(j >>> 2)] >> ((3 - (j & 3)) << 1)) & 3
|
||
|
break
|
||
|
|
||
|
case 4:
|
||
|
pngSamples[k] =
|
||
|
(currentScanline[(j >>> 1)] >> ((1 - (j & 1)) << 2)) & 15
|
||
|
break
|
||
|
|
||
|
case 8:
|
||
|
pngSamples[k] = currentScanline[j]
|
||
|
break
|
||
|
|
||
|
default:
|
||
|
return error(new Error("Unsupported bit depth: " + pngBitDepth))
|
||
|
}
|
||
|
|
||
|
/* Write the pixel based off of the samples so collected. */
|
||
|
switch(pngColorType) {
|
||
|
case 0:
|
||
|
pngPixels[p++] = pngSamples[0] * pngDepthMult;
|
||
|
break;
|
||
|
|
||
|
case 2:
|
||
|
pngPixels[p++] = pngSamples[0] * pngDepthMult;
|
||
|
pngPixels[p++] = pngSamples[1] * pngDepthMult;
|
||
|
pngPixels[p++] = pngSamples[2] * pngDepthMult;
|
||
|
break;
|
||
|
|
||
|
case 3:
|
||
|
if(pngSamples[0] >= pngPaletteEntries)
|
||
|
return error(new Error("Invalid palette index."));
|
||
|
|
||
|
switch(idChannels) {
|
||
|
case 1:
|
||
|
pngPixels[p++] = pngPalette[pngSamples[0] * 3];
|
||
|
break;
|
||
|
|
||
|
case 2:
|
||
|
pngPixels[p++] = pngPalette[pngSamples[0] * 3];
|
||
|
pngPixels[p++] =
|
||
|
pngSamples[0] < pngAlphaEntries ?
|
||
|
pngAlpha[pngSamples[0]] :
|
||
|
255;
|
||
|
break;
|
||
|
|
||
|
case 3:
|
||
|
pngPixels[p++] = pngPalette[pngSamples[0] * 3 + 0];
|
||
|
pngPixels[p++] = pngPalette[pngSamples[0] * 3 + 1];
|
||
|
pngPixels[p++] = pngPalette[pngSamples[0] * 3 + 2];
|
||
|
break;
|
||
|
|
||
|
case 4:
|
||
|
pngPixels[p++] = pngPalette[pngSamples[0] * 3 + 0];
|
||
|
pngPixels[p++] = pngPalette[pngSamples[0] * 3 + 1];
|
||
|
pngPixels[p++] = pngPalette[pngSamples[0] * 3 + 2];
|
||
|
pngPixels[p++] =
|
||
|
pngSamples[0] < pngAlphaEntries ?
|
||
|
pngAlpha[pngSamples[0]] :
|
||
|
255;
|
||
|
break;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case 4:
|
||
|
pngPixels[p++] = pngSamples[0] * pngDepthMult;
|
||
|
pngPixels[p++] = pngSamples[1] * pngDepthMult;
|
||
|
break;
|
||
|
|
||
|
case 6:
|
||
|
pngPixels[p++] = pngSamples[0] * pngDepthMult;
|
||
|
pngPixels[p++] = pngSamples[1] * pngDepthMult;
|
||
|
pngPixels[p++] = pngSamples[2] * pngDepthMult;
|
||
|
pngPixels[p++] = pngSamples[3] * pngDepthMult;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
b = -1;
|
||
|
}
|
||
|
}
|
||
|
})
|
||
|
}
|
||
|
|
||
|
exports.parseFile = function(pathname, callback) {
|
||
|
return exports.parseStream(fs.createReadStream(pathname), callback)
|
||
|
}
|
||
|
|
||
|
exports.parseBuffer = function(buf, callback) {
|
||
|
/* Create a mock stream. */
|
||
|
var s = new stream.Stream()
|
||
|
|
||
|
/* Set up the destroy functionality. */
|
||
|
s.readable = true
|
||
|
s.destroy = function() { s.readable = false }
|
||
|
|
||
|
/* Set up the PNG parsing hooks. */
|
||
|
exports.parseStream(s, callback)
|
||
|
|
||
|
/* Send the data down the stream. */
|
||
|
s.emit("data", buf)
|
||
|
|
||
|
/* If no errors occurred in the data, close the stream. */
|
||
|
if(s.readable)
|
||
|
s.emit("end")
|
||
|
}
|
||
|
|
||
|
/* FIXME: This is deprecated. Remove it in 2.0. */
|
||
|
exports.parse = exports.parseBuffer
|